-Bug fix: Selesnya Guildmage ability ueot
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-09-06 04:55:05 +00:00
parent 4e7db4423d
commit 1d4b8ef177
4 changed files with 44 additions and 4 deletions
+1
View File
@@ -161,6 +161,7 @@ royal_assassin.txt
safehold_duo.txt
sedge_sliver.txt
seismic_assault.txt
selesnya_guildmage.txt
siege_gang_commander.txt
shepherd_of_rot.txt
shivan_hellkite.txt
@@ -0,0 +1,38 @@
#Bug: Selesnya guildmage's ability doesn't wear off at the end of turn
# {3}{W}: creatures you control gain +1/+1 until end of turn
[INIT]
FIRSTMAIN
[PLAYER1]
inplay:selesnya guildmage,grizzly bears
manapool:{3}{W}
[PLAYER2]
inplay:mountain
hand:shock
[DO]
selesnya guildmage
next
#combat begins
next
#attackers
grizzly bears
eot
#untap
next
#upkeep
next
#draw
next
#main
mountain
shock
grizzly bears
[ASSERT]
FIRSTMAIN
[PLAYER1]
inplay:selesnya guildmage
graveyard:grizzly bears
[PLAYER2]
inplay:mountain
graveyard:shock
life:17
[END]