Added Scattershot Archer
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@@ -371,6 +371,18 @@ subtype=Human Rogue
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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text={T}: Scattershot Archer deals 1 damage to each creature with flying.
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auto={T}:damage:1 all(creature[flying])
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id=185828
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name=Scattershot Archer
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rarity=C
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type=Creature
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mana={G}
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power=1
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subtype=Elf Archer
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toughness=2
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[/card]
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[card]
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text={W}, {T}: Tap target permanent.
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text={W}, {T}: Tap target permanent.
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auto={W}{T}:tap target(*)
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auto={W}{T}:tap target(*)
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id=174792
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id=174792
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@@ -763,18 +763,6 @@ power=2
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subtype=Lizard
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subtype=Lizard
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toughness=2
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toughness=2
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[/card]
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[/card]
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[card]
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text={T}: Scattershot Archer deals 1 damage to each creature with flying.
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id=185828
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name=Scattershot Archer
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rarity=C
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type=Creature
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mana={G}
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power=1
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subtype=Elf Archer
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toughness=2
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[/card]
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[card]
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[card]
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text={1}{B}, {T}: Target player discards a card. Play this ability only during your turn.
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text={1}{B}, {T}: Target player discards a card. Play this ability only during your turn.
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id=189084
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id=189084
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@@ -1101,6 +1101,7 @@ rarity=U
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type=Sorcery
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type=Sorcery
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mana={3}{G}{G}
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mana={3}{G}{G}
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[/card]
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[/card]
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[card]
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[card]
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text=Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "{RW}: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Whenever it deals damage, its controller gains that much life.)
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text=Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "{RW}: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Whenever it deals damage, its controller gains that much life.)
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target=creature
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target=creature
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