code cleanup. No code changes

- removed unused variables
- added line breaks between methods (not everywhere just where i saw it while removing unused variables)
This commit is contained in:
techdragon.nguyen@gmail.com
2011-01-16 07:49:34 +00:00
parent a79164e800
commit 1be97b76f8
22 changed files with 83 additions and 83 deletions
+14 -16
View File
@@ -25,7 +25,7 @@ int MTGPutInPlayRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
&& game->players[0]->game->exile->nb_cards == 0
)
{
Player * p = game->currentPlayer;
if (card->basicAbilities[Constants::LEYLINE])
{
MTGCardInstance * copy = player->game->putInZone(card, player->game->hand, player->game->temp);
@@ -52,8 +52,6 @@ int MTGPutInPlayRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
{
ManaCost * playerMana = player->getManaPool();
ManaCost * cost = card->getManaCost();
ManaCost * alternative = card->getManaCost()->alternative;
ManaCost * BuyBack = card->getManaCost()->BuyBack;
#ifdef WIN32
cost->Dump();
@@ -124,7 +122,7 @@ int MTGPutInPlayRule::reactToClick(MTGCardInstance * card)
return 0;
Player * player = game->currentlyActing();
ManaCost * cost = card->getManaCost();
ManaCost * playerMana = player->getManaPool();
//this handles extra cost payments at the moment a card is played.
if (cost->isExtraPaymentSet())
@@ -237,7 +235,7 @@ MTGAlternativeCostRule::MTGAlternativeCostRule(int _id) :
}
int MTGAlternativeCostRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
{
int cardsinhand = game->players[0]->game->hand->nb_cards;
Player * player = game->currentlyActing();
Player * currentPlayer = game->currentPlayer;
if (!player->game->hand->hasCard(card))
@@ -259,10 +257,9 @@ int MTGAlternativeCostRule::isReactingToClick(MTGCardInstance * card, ManaCost *
)
{
ManaCost * playerMana = player->getManaPool();
ManaCost * cost = card->getManaCost();
ManaCost * alternative = card->getManaCost()->alternative;
#ifdef WIN32
ManaCost * cost = card->getManaCost();
cost->Dump();
#endif
if (player->castrestrictedspell == true && !card->hasType("land"))
@@ -428,7 +425,7 @@ MTGBuyBackRule::MTGBuyBackRule(int _id) :
}
int MTGBuyBackRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
{
int cardsinhand = game->players[0]->game->hand->nb_cards;
Player * player = game->currentlyActing();
Player * currentPlayer = game->currentPlayer;
if (!player->game->hand->hasCard(card))
@@ -448,10 +445,10 @@ int MTGBuyBackRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
== Constants::MTG_PHASE_SECONDMAIN)))
{
ManaCost * playerMana = player->getManaPool();
ManaCost * cost = card->getManaCost();
ManaCost * BuyBack = card->getManaCost()->BuyBack;
#ifdef WIN32
ManaCost * cost = card->getManaCost();
cost->Dump();
#endif
if (player->castrestrictedspell == true && !card->hasType("land"))
@@ -621,7 +618,7 @@ MTGFlashBackRule::MTGFlashBackRule(int _id) :
}
int MTGFlashBackRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
{
int cardsingraveyard = game->players[0]->game->graveyard->nb_cards;
Player * player = game->currentlyActing();
Player * currentPlayer = game->currentPlayer;
if (!player->game->graveyard->hasCard(card))
@@ -634,11 +631,12 @@ int MTGFlashBackRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
|| game->currentGamePhase == Constants::MTG_PHASE_SECONDMAIN))
)
{
ManaCost * playerMana = player->getManaPool();
ManaCost * cost = card->getManaCost();
ManaCost * FlashBack = card->getManaCost()->FlashBack;
ManaCost * playerMana = player->getManaPool();
#ifdef WIN32
ManaCost * cost = card->getManaCost();
cost->Dump();
#endif
if (player->castrestrictedspell == true && !card->hasType("land"))
@@ -807,7 +805,7 @@ MTGRetraceRule::MTGRetraceRule(int _id) :
}
int MTGRetraceRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
{
int cardsingraveyard = game->players[0]->game->graveyard->nb_cards;
Player * player = game->currentlyActing();
Player * currentPlayer = game->currentPlayer;
if (!player->game->graveyard->hasCard(card))
@@ -821,10 +819,10 @@ int MTGRetraceRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
)
{
ManaCost * playerMana = player->getManaPool();
ManaCost * cost = card->getManaCost();
ManaCost * Retrace = card->getManaCost()->Retrace;
#ifdef WIN32
ManaCost * cost = card->getManaCost();
cost->Dump();
#endif
if (player->castrestrictedspell == true && !card->hasType("land"))
@@ -1118,7 +1116,7 @@ int MTGCombatTriggersRule::receiveEvent(WEvent *e)
}
//---------------
}
if (WEventAttackersChosen * event = dynamic_cast<WEventAttackersChosen*>(e))
if (dynamic_cast<WEventAttackersChosen*>(e))
{
MTGCardInstance * lonelyAttacker = NULL;
int nbattackers = 0;
@@ -1141,7 +1139,7 @@ int MTGCombatTriggersRule::receiveEvent(WEvent *e)
else
lonelyAttacker = NULL;
}
if (WEventBlockersChosen * event = dynamic_cast<WEventBlockersChosen*>(e))
if (dynamic_cast<WEventBlockersChosen*>(e))
{
Player * p = game->currentPlayer;
MTGGameZone * z = p->game->inPlay;