From 1b91bbdff7a590feead7bdddb4aa6e7932aefbf7 Mon Sep 17 00:00:00 2001 From: "wagic.the.homebrew@gmail.com" Date: Sun, 20 Dec 2009 02:48:25 +0000 Subject: [PATCH] Erwan - Adding option to interrupt AI after main phase 2 --- projects/mtg/src/GameStateOptions.cpp | 3 ++- projects/mtg/src/OptionItem.cpp | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/projects/mtg/src/GameStateOptions.cpp b/projects/mtg/src/GameStateOptions.cpp index 31c949add..c8243e544 100644 --- a/projects/mtg/src/GameStateOptions.cpp +++ b/projects/mtg/src/GameStateOptions.cpp @@ -40,7 +40,8 @@ void GameStateOptions::Start() optionsList->Add(NEW WDecoCheat(NEW OptionInteger(Options::CHEATMODE, "Enable cheat mode"))); optionsList->Add(NEW OptionInteger(Options::INTERRUPT_SECONDS, "Seconds to pause for an Interrupt", 20, 1)); optionsList->Add(NEW OptionInteger(Options::INTERRUPTMYSPELLS, "Interrupt my spells")); - optionsList->Add(NEW OptionInteger(Options::INTERRUPTMYABILITIES, "Interrupt my abilities")); + optionsList->Add(NEW OptionInteger(Options::INTERRUPTMYABILITIES, "Interrupt my abilities")); + optionsList->Add(NEW OptionInteger(Options::INTERRUPT_SECONDMAIN, "Interrupt opponent's end of turn")); optionsTabs = NEW WGuiTabMenu(); optionsTabs->Add(optionsList); diff --git a/projects/mtg/src/OptionItem.cpp b/projects/mtg/src/OptionItem.cpp index 4b963811f..eea400d8d 100644 --- a/projects/mtg/src/OptionItem.cpp +++ b/projects/mtg/src/OptionItem.cpp @@ -511,7 +511,7 @@ void WGuiList::Render(){ } //Find out how large our list is. for (int pos=0;pos < nbitems; pos++){ - listHeight+=items[pos]->getHeight()+5; + listHeight+=items[pos]->getHeight()+1; //What does the +1 do exactly ? if(items[pos]->Selectable()){ listSelectable++; if(pos < currentItem) adjustedCurrent++;