add nonCombatDamage count

This commit is contained in:
Anthony Calosa
2016-08-04 09:56:53 +08:00
parent 8ba97b8a74
commit 1ab88940f9
6 changed files with 19 additions and 1 deletions

View File

@@ -211,11 +211,13 @@ void GameObserver::nextGamePhase()
{
cleanupPhase();
currentPlayer->damageCount = 0;
currentPlayer->nonCombatDamage = 0;
currentPlayer->drawCounter = 0;
currentPlayer->raidcount = 0;
currentPlayer->opponent()->raidcount = 0;
currentPlayer->prowledTypes.clear();
currentPlayer->opponent()->damageCount = 0; //added to clear odcount
currentPlayer->opponent()->nonCombatDamage = 0;
currentPlayer->preventable = 0;
mLayers->actionLayer()->cleanGarbage(); //clean abilities history for this turn;
mLayers->stackLayer()->garbageCollect(); //clean stack history for this turn;