- Some card corrections
- Readded Hedron Crab with altered auto-line (see comment)
This commit is contained in:
solo81@web.de
2009-10-22 10:15:19 +00:00
parent 4dc217edcb
commit 1a3053d5d2
2 changed files with 82 additions and 85 deletions
+82 -72
View File
@@ -1,34 +1,34 @@
[card] [card]
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) AEther Figment is unblockable. If AEther Figment was kicked, it enters the battlefield with two +1/+1 counters on it. text=Kicker {3} (You may pay an additional {3} as you cast this spell.) AEther Figment is unblockable. If AEther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.
id=170993 id=170993
name=AEther Figment name=AEther Figment
rarity=U
mana={1}{U} mana={1}{U}
kicker={3} kicker={3}
abilities=unblockable
auto=kicker counter(1/1,2) auto=kicker counter(1/1,2)
type=Creature type=Creature
subtype=Illusion subtype=Illusion
power=1 power=1
toughness=1 toughness=1
rarity=U abilities=unblockable
[/card] [/card]
[card] [card]
text=Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R} to your mana pool. text=Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R} to your mana pool.
id=189638 id=189638
name=Akoum Refuge name=Akoum Refuge
rarity=U
auto=tap auto=tap
auto=life:1 auto=life:1
auto={T}:Add {B} auto={T}:Add {B}
auto={T}:Add {R} auto={T}:Add {R}
rarity=U
type=Land type=Land
[/card] [/card]
[card] [card]
text={T}, Pay 1 Life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library. text={T}, Pay 1 Life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
auto={T}{S}:moveTo(myBattlefield) target(mountain,plains|mylibrary) && life:-1 controller
id=177584 id=177584
name=Arid Mesa name=Arid Mesa
rarity=R rarity=R
auto={T}{S}:moveTo(myBattlefield) target(mountain,plains|mylibrary) && life:-1 controller
type=Land type=Land
[/card] [/card]
[card] [card]
@@ -80,28 +80,28 @@ toughness=2
abilities=swampwalk abilities=swampwalk
[/card] [/card]
[card] [card]
text=Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn. text=Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
id=180509 id=180509
name=Bold Defense name=Bold Defense
rarity=C
mana={2}{W} mana={2}{W}
kicker={3}{W} kicker={3}{W}
auto=lord(creature|myBattlefield) 1/1 auto=lord(creature|myBattlefield) 1/1
auto=kicker lord(creature|myBattlefield) 1/1 auto=kicker lord(creature|myBattlefield) 1/1
auto=kicker lord(creature|myBattlefield) first strike auto=kicker lord(creature|myBattlefield) first strike
type=Instant type=Instant
rarity=C
[/card] [/card]
[card] [card]
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead. text=Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.
id=177558 id=177558
name=Burst Lightning name=Burst Lightning
rarity=C
mana={R} mana={R}
kicker={4} kicker={4}
target=creature,player target=creature,player
auto=damage:2 auto=damage:2
auto=kicker damage:2 auto=kicker damage:2
type=Instant type=Instant
rarity=C
[/card] [/card]
[card] [card]
text={1}{U}{T}: Target creature gains flying until end of turn. text={1}{U}{T}: Target creature gains flying until end of turn.
@@ -150,12 +150,12 @@ abilities=lifelink
text=Kicker {6} (You may pay an additional {6} as you cast this spell.) Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead. text=Kicker {6} (You may pay an additional {6} as you cast this spell.) Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead.
id=195626 id=195626
name=Conqueror's Pledge name=Conqueror's Pledge
rarity=R
mana={2}{W}{W}{W} mana={2}{W}{W}{W}
kicker={6} kicker={6}
auto=token(Kor Soldier,Creature Kor Soldier,1/1,white)*6 auto=token(Kor Soldier,Creature Kor Soldier,1/1,white)*6
auto=kicker token(Kor Soldier,Creature Kor Soldier,1/1,white)*6 auto=kicker token(Kor Soldier,Creature Kor Soldier,1/1,white)*6
type=Sorcery type=Sorcery
rarity=R
[/card] [/card]
[card] [card]
text=Haste {B}: Crypt Ripper gets +1/+1 until end of turn. text=Haste {B}: Crypt Ripper gets +1/+1 until end of turn.
@@ -188,8 +188,8 @@ id=190394
name=Crypt of Agadeem name=Crypt of Agadeem
rarity=R rarity=R
auto=tap auto=tap
auto={T}:add{B} auto={T}:Add {B}
auto={2}{T}:foreach(creature[black]|mygraveyard) add{B} auto={2}{T}:foreach(creature[black]|mygraveyard) Add {B}
type=Land type=Land
[/card] [/card]
[card] [card]
@@ -245,7 +245,7 @@ type=Artifact
[/card] [/card]
[card] [card]
text={T}: Add {G} to your mana pool. text={T}: Add {G} to your mana pool.
auto={T}: Add {G} auto={T}:Add {G}
id=195158 id=195158
name=Forest name=Forest
rarity=L rarity=L
@@ -254,7 +254,7 @@ subtype=Forest
[/card] [/card]
[card] [card]
text={T}: Add {G} to your mana pool. text={T}: Add {G} to your mana pool.
auto={T}: Add {G} auto={T}:Add {G}
id=195177 id=195177
name=Forest name=Forest
rarity=L rarity=L
@@ -263,7 +263,7 @@ subtype=Forest
[/card] [/card]
[card] [card]
text={T}: Add {G} to your mana pool. text={T}: Add {G} to your mana pool.
auto={T}: Add {G} auto={T}:Add {G}
id=195183 id=195183
name=Forest name=Forest
rarity=L rarity=L
@@ -272,7 +272,7 @@ subtype=Forest
[/card] [/card]
[card] [card]
text={T}: Add {G} to your mana pool. text={T}: Add {G} to your mana pool.
auto={T}: Add {G} auto={T}:Add {G}
id=195192 id=195192
name=Forest name=Forest
rarity=L rarity=L
@@ -281,7 +281,7 @@ subtype=Forest
[/card] [/card]
[card] [card]
text={T}: Add {G} to your mana pool. text={T}: Add {G} to your mana pool.
auto={T}: Add {G} auto={T}:Add {G}
id=201959 id=201959
name=Forest name=Forest
rarity=L rarity=L
@@ -290,7 +290,7 @@ subtype=Forest
[/card] [/card]
[card] [card]
text={T}: Add {G} to your mana pool. text={T}: Add {G} to your mana pool.
auto={T}: Add {G} auto={T}:Add {G}
id=201960 id=201960
name=Forest name=Forest
rarity=L rarity=L
@@ -299,7 +299,7 @@ subtype=Forest
[/card] [/card]
[card] [card]
text={T}: Add {G} to your mana pool. text={T}: Add {G} to your mana pool.
auto={T}: Add {G} auto={T}:Add {G}
id=201961 id=201961
name=Forest name=Forest
rarity=L rarity=L
@@ -308,7 +308,7 @@ subtype=Forest
[/card] [/card]
[card] [card]
text={T}: Add {G} to your mana pool. text={T}: Add {G} to your mana pool.
auto={T}: Add {G} auto={T}:Add {G}
id=201962 id=201962
name=Forest name=Forest
rarity=L rarity=L
@@ -355,15 +355,15 @@ abilities=deathtouch
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. text=Kicker {R} (You may pay an additional {R} as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
id=177501 id=177501
name=Goblin Bushwhacker name=Goblin Bushwhacker
rarity=C
mana={R} mana={R}
kicker={R} kicker={R}
type=Creature type=Creature
subtype=Goblin Warrior subtype=Goblin Warrior
power=1 power=1
toughness=1 toughness=1
auto=kicker all(creature|myBattlefield) 1/0 auto=kicker all(creature|myBattlefield) 1/0 ueot
auto=kicker all(creature|myBattlefield) haste auto=kicker all(creature|myBattlefield) haste ueot
rarity=C
[/card] [/card]
[card] [card]
text=Enchant creature Enchanted creature gets +2/+2 and has haste. text=Enchant creature Enchanted creature gets +2/+2 and has haste.
@@ -439,6 +439,18 @@ power=3
toughness=2 toughness=2
[/card] [/card]
[card] [card]
text=Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.
id=180348
auto=@movedTo(land|myBattlefield):deplete:3 opponent
name=Hedron Crab
rarity=U
mana={U}
type=Creature
subtype=Crab
power=0
toughness=2
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. text=Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.
id=193394 id=193394
name=Hedron Scrabbler name=Hedron Scrabbler
@@ -475,7 +487,7 @@ power=2
toughness=1 toughness=1
[/card] [/card]
[card] [card]
text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card. text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.
id=178151 id=178151
name=Into the Roil name=Into the Roil
mana={1}{U} mana={1}{U}
@@ -488,7 +500,7 @@ rarity=C
[/card] [/card]
[card] [card]
text={T}: Add {U} to your mana pool. text={T}: Add {U} to your mana pool.
auto={T}: Add {U} auto={T}:Add {U}
id=195161 id=195161
name=Island name=Island
rarity=L rarity=L
@@ -497,7 +509,7 @@ subtype=Island
[/card] [/card]
[card] [card]
text={T}: Add {U} to your mana pool. text={T}: Add {U} to your mana pool.
auto={T}: Add {U} auto={T}:Add {U}
id=195165 id=195165
name=Island name=Island
rarity=L rarity=L
@@ -506,7 +518,7 @@ subtype=Island
[/card] [/card]
[card] [card]
text={T}: Add {U} to your mana pool. text={T}: Add {U} to your mana pool.
auto={T}: Add {U} auto={T}:Add {U}
id=195170 id=195170
name=Island name=Island
rarity=L rarity=L
@@ -515,7 +527,7 @@ subtype=Island
[/card] [/card]
[card] [card]
text={T}: Add {U} to your mana pool. text={T}: Add {U} to your mana pool.
auto={T}: Add {U} auto={T}:Add {U}
id=195187 id=195187
name=Island name=Island
rarity=L rarity=L
@@ -524,7 +536,7 @@ subtype=Island
[/card] [/card]
[card] [card]
text={T}: Add {U} to your mana pool. text={T}: Add {U} to your mana pool.
auto={T}: Add {U} auto={T}:Add {U}
id=201963 id=201963
name=Island name=Island
rarity=L rarity=L
@@ -533,7 +545,7 @@ subtype=Island
[/card] [/card]
[card] [card]
text={T}: Add {U} to your mana pool. text={T}: Add {U} to your mana pool.
auto={T}: Add {U} auto={T}:Add {U}
id=201964 id=201964
name=Island name=Island
rarity=L rarity=L
@@ -542,7 +554,7 @@ subtype=Island
[/card] [/card]
[card] [card]
text={T}: Add {U} to your mana pool. text={T}: Add {U} to your mana pool.
auto={T}: Add {U} auto={T}:Add {U}
id=201965 id=201965
name=Island name=Island
rarity=L rarity=L
@@ -551,7 +563,7 @@ subtype=Island
[/card] [/card]
[card] [card]
text={T}: Add {U} to your mana pool. text={T}: Add {U} to your mana pool.
auto={T}: Add {U} auto={T}:Add {U}
id=201966 id=201966
name=Island name=Island
rarity=L rarity=L
@@ -631,19 +643,18 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
auto=may moveTo(myBattlefield) target(plains|mylibrary) && tap
id=170991 id=170991
name=Kor Cartographer name=Kor Cartographer
rarity=C
mana={3}{W} mana={3}{W}
type=Creature type=Creature
subtype=Kor Scout subtype=Kor Scout
power=2 power=2
toughness=2 toughness=2
text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
auto=may moveTo(myBattlefield) target(plains|mylibrary) && tap
rarity=C
[/card] [/card]
[card] [card]
text=
id=177585 id=177585
name=Kraken Hatchling name=Kraken Hatchling
rarity=C rarity=C
@@ -658,7 +669,6 @@ text=You gain 2 life for each Plains you control.
auto=foreach(plains|myBattlefield) life:2 controller auto=foreach(plains|myBattlefield) life:2 controller
id=188999 id=188999
name=Landbind Ritual name=Landbind Ritual
color=White
rarity=U rarity=U
mana={3}{W}{W} mana={3}{W}{W}
type=Sorcery type=Sorcery
@@ -689,7 +699,7 @@ auto=foreach(vampire|myBattlefield) life:-1 opponent
auto=foreach(vampire|myBattlefield) life:1 controller auto=foreach(vampire|myBattlefield) life:1 controller
power=4 power=4
toughness=4 toughness=4
abilities=flying abilities=flying,protection from white
[/card] [/card]
[card] [card]
text=Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. text=Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn.
@@ -704,15 +714,15 @@ mana={2}{R}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead. text=Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.
id=177543 id=177543
name=Marsh Casualties name=Marsh Casualties
rarity=U
mana={B}{B} mana={B}{B}
kicker={3} kicker={3}
auto=lord(creature|opponentBattlefield) -1/-1 auto=lord(creature|opponentBattlefield) -1/-1
auto=kicker lord(creature|opponentBattlefield) -1/-1 auto=kicker lord(creature|opponentBattlefield) -1/-1
type=Sorcery type=Sorcery
rarity=U
[/card] [/card]
[card] [card]
text={T}, Pay 1 Life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library. text={T}, Pay 1 Life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.
@@ -750,10 +760,10 @@ abilities=cantblock
[/card] [/card]
[card] [card]
text={T}, Pay 1 Life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library. text={T}, Pay 1 Life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.
auto={T}{S}:moveTo(myBattlefield) target(forest,island|mylibrary) && life:-1 controller
id=190413 id=190413
name=Misty Rainforest name=Misty Rainforest
rarity=R rarity=R
auto={T}{S}:moveTo(myBattlefield) target(forest,island|mylibrary) && life:-1 controller
type=Land type=Land
[/card] [/card]
[card] [card]
@@ -842,16 +852,16 @@ subtype=Mountain
[/card] [/card]
[card] [card]
text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control. text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.
auto=may foreach(ally|mybattlefield) damage:1 target(creature)
auto=@movedTo(ally|mybattlefield) may foreach(ally|mybattlefield) damage:1 target(creature)
id=195634 id=195634
name=Murasa Pyromancer name=Murasa Pyromancer
rarity=U
mana={4}{R}{R} mana={4}{R}{R}
type=Creature type=Creature
subtype=Human Shaman Ally subtype=Human Shaman Ally
power=3 power=3
toughness=2 toughness=2
auto=may foreach(ally|mybattlefield) damage:1 target(creature)
auto=@movedTo(ally|mybattlefield) may foreach(ally|mybattlefield) damage:1 target(creature)
rarity=U
[/card] [/card]
[card] [card]
text=Return target permanent you control to its owner's hand. You gain 4 life. text=Return target permanent you control to its owner's hand. You gain 4 life.
@@ -951,7 +961,7 @@ power=2
toughness=4 toughness=4
[/card] [/card]
[card] [card]
text=Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B} to your mana pool. text=Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B} to your mana pool.
id=169975 id=169975
name=Piranha Marsh name=Piranha Marsh
auto=tap auto=tap
@@ -962,7 +972,7 @@ type=Land
[/card] [/card]
[card] [card]
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
auto={T}: Add {W} auto={T}:Add {W}
id=195163 id=195163
name=Plains name=Plains
rarity=L rarity=L
@@ -971,7 +981,7 @@ subtype=Plains
[/card] [/card]
[card] [card]
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
auto={T}: Add {W} auto={T}:Add {W}
id=195173 id=195173
name=Plains name=Plains
rarity=L rarity=L
@@ -980,7 +990,7 @@ subtype=Plains
[/card] [/card]
[card] [card]
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
auto={T}: Add {W} auto={T}:Add {W}
id=195179 id=195179
name=Plains name=Plains
rarity=L rarity=L
@@ -989,7 +999,7 @@ subtype=Plains
[/card] [/card]
[card] [card]
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
auto={T}: Add {W} auto={T}:Add {W}
id=195196 id=195196
name=Plains name=Plains
rarity=L rarity=L
@@ -998,7 +1008,7 @@ subtype=Plains
[/card] [/card]
[card] [card]
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
auto={T}: Add {W} auto={T}:Add {W}
id=201971 id=201971
name=Plains name=Plains
rarity=L rarity=L
@@ -1007,7 +1017,7 @@ subtype=Plains
[/card] [/card]
[card] [card]
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
auto={T}: Add {W} auto={T}:Add {W}
id=201972 id=201972
name=Plains name=Plains
rarity=L rarity=L
@@ -1016,7 +1026,7 @@ subtype=Plains
[/card] [/card]
[card] [card]
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
auto={T}: Add {W} auto={T}:Add {W}
id=201973 id=201973
name=Plains name=Plains
rarity=L rarity=L
@@ -1025,7 +1035,7 @@ subtype=Plains
[/card] [/card]
[card] [card]
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
auto={T}: Add {W} auto={T}:Add {W}
id=201974 id=201974
name=Plains name=Plains
rarity=L rarity=L
@@ -1082,7 +1092,7 @@ auto={G}:regenerate
abilities=islandwalk abilities=islandwalk
[/card] [/card]
[card] [card]
text=Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." text=Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
target=creature target=creature
auto=2/2 auto=2/2
auto={1}{G}:regenerate auto={1}{G}:regenerate
@@ -1095,10 +1105,10 @@ subtype=Aura
[/card] [/card]
[card] [card]
text={T}, Pay 1 Life, Sacrifice Scalding Tarn: Search your library for a Island or Mountain card and put it onto the battlefield. Then shuffle your library. text={T}, Pay 1 Life, Sacrifice Scalding Tarn: Search your library for a Island or Mountain card and put it onto the battlefield. Then shuffle your library.
auto={T}{S}:moveTo(myBattlefield) target(island,mountain|mylibrary) && life:-1 controller
id=190393 id=190393
name=Scalding Tarn name=Scalding Tarn
rarity=R rarity=R
auto={T}{S}:moveTo(myBattlefield) target(island,mountain|mylibrary) && life:-1 controller
type=Land type=Land
[/card] [/card]
[card] [card]
@@ -1165,7 +1175,7 @@ rarity=C
mana={5}{U} mana={5}{U}
type=Creature type=Creature
subtype=Serpent subtype=Serpent
auto=@movedTo(land|myBattlefield):-defender auto=@movedTo(land|myBattlefield):-defender ueot
power=5 power=5
toughness=5 toughness=5
abilities=defender abilities=defender
@@ -1199,9 +1209,9 @@ target=creature,player
auto=foreach(mountain|myBattlefield) damage:1 auto=foreach(mountain|myBattlefield) damage:1
id=180495 id=180495
name=Spire Barrage name=Spire Barrage
rarity=C
mana={4}{R} mana={4}{R}
type=Sorcery type=Sorcery
rarity=C
[/card] [/card]
[card] [card]
text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
@@ -1250,7 +1260,7 @@ toughness=1
[/card] [/card]
[card] [card]
text={T}: Add {B} to your mana pool. text={T}: Add {B} to your mana pool.
auto={T}: Add {B} auto={T}:Add {B}
id=195157 id=195157
name=Swamp name=Swamp
rarity=L rarity=L
@@ -1259,7 +1269,7 @@ subtype=Swamp
[/card] [/card]
[card] [card]
text={T}: Add {B} to your mana pool. text={T}: Add {B} to your mana pool.
auto={T}: Add {B} auto={T}:Add {B}
id=195159 id=195159
name=Swamp name=Swamp
rarity=L rarity=L
@@ -1268,7 +1278,7 @@ subtype=Swamp
[/card] [/card]
[card] [card]
text={T}: Add {B} to your mana pool. text={T}: Add {B} to your mana pool.
auto={T}: Add {B} auto={T}:Add {B}
id=195172 id=195172
name=Swamp name=Swamp
rarity=L rarity=L
@@ -1277,7 +1287,7 @@ subtype=Swamp
[/card] [/card]
[card] [card]
text={T}: Add {B} to your mana pool. text={T}: Add {B} to your mana pool.
auto={T}: Add {B} auto={T}:Add {B}
id=195194 id=195194
name=Swamp name=Swamp
rarity=L rarity=L
@@ -1286,7 +1296,7 @@ subtype=Swamp
[/card] [/card]
[card] [card]
text={T}: Add {B} to your mana pool. text={T}: Add {B} to your mana pool.
auto={T}: Add {B} auto={T}:Add {B}
id=201975 id=201975
name=Swamp name=Swamp
rarity=L rarity=L
@@ -1295,7 +1305,7 @@ subtype=Swamp
[/card] [/card]
[card] [card]
text={T}: Add {B} to your mana pool. text={T}: Add {B} to your mana pool.
auto={T}: Add {B} auto={T}:Add {B}
id=201976 id=201976
name=Swamp name=Swamp
rarity=L rarity=L
@@ -1304,7 +1314,7 @@ subtype=Swamp
[/card] [/card]
[card] [card]
text={T}: Add {B} to your mana pool. text={T}: Add {B} to your mana pool.
auto={T}: Add {B} auto={T}:Add {B}
id=201977 id=201977
name=Swamp name=Swamp
rarity=L rarity=L
@@ -1313,7 +1323,7 @@ subtype=Swamp
[/card] [/card]
[card] [card]
text={T}: Add {B} to your mana pool. text={T}: Add {B} to your mana pool.
auto={T}: Add {B} auto={T}:Add {B}
id=201978 id=201978
name=Swamp name=Swamp
rarity=L rarity=L
@@ -1322,16 +1332,16 @@ subtype=Swamp
[/card] [/card]
[card] [card]
text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control. text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
auto=may foreach(ally|mybattlefield) damage:1 target(creature[flying])
auto=@movedTo(ally|mybattlefield) may foreach(ally|mybattlefield) damage:1 target(creature[flying])
id=180457 id=180457
name=Tajuru Archer name=Tajuru Archer
rarity=U
mana={2}{G} mana={2}{G}
type=Creature type=Creature
subtype=Elf Archer Ally subtype=Elf Archer Ally
power=1 power=1
toughness=2 toughness=2
auto=may foreach(ally|mybattlefield) damage:1 target(creature[flying])
auto=@movedTo(ally|mybattlefield) may foreach(ally|mybattlefield) damage:1 target(creature[flying])
rarity=U
[/card] [/card]
[card] [card]
text=Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. text=Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
@@ -1348,12 +1358,12 @@ toughness=4
[card] [card]
id=192223 id=192223
name=Trapmaker's Snare name=Trapmaker's Snare
rarity=U
mana={1}{U} mana={1}{U}
type=Instant type=Instant
text=Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library. text=Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library.
target=trap|mylibrary target=trap|mylibrary
auto=moveTo(myhand) auto=moveTo(myhand)
rarity=U
[/card] [/card]
[card] [card]
text=Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts. text=Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
@@ -1410,7 +1420,7 @@ toughness=3
abilities=flying,deathtouch,lifelink abilities=flying,deathtouch,lifelink
[/card] [/card]
[card] [card]
text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
id=178150 id=178150
name=Vampire's Bite name=Vampire's Bite
mana={B} mana={B}
@@ -1433,14 +1443,14 @@ toughness=6
[/card] [/card]
[card] [card]
text={T}, Pay 1 Life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library. text={T}, Pay 1 Life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.
auto={T}{S}:moveTo(myBattlefield) target(swamp,forest|mylibrary) && life:-1 controller
id=193400 id=193400
name=Verdant Catacombs name=Verdant Catacombs
rarity=R rarity=R
auto={T}{S}:moveTo(myBattlefield) target(swamp,forest|mylibrary) && life:-1 controller
type=Land type=Land
[/card] [/card]
[card] [card]
text=Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn. text=Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.
id=177571 id=177571
target=creature target=creature
name=Vines of Vastwood name=Vines of Vastwood
-13
View File
@@ -564,19 +564,6 @@ text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Fl
rarity=C rarity=C
[/card] [/card]
[card] [card]
text=Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.
id=180348
#currently not support in 0.9.1. unless may is added#
auto=@movedTo(land|myBattlefield):deplete:3 target(player)
name=Hedron Crab
rarity=U
mana={U}
type=Creature
subtype=Crab
power=0
toughness=2
[/card]
[card]
id=185704 id=185704
name=Kalitas, Bloodchief of Ghet name=Kalitas, Bloodchief of Ghet
mana={5}{B}{B} mana={5}{B}{B}