(ZEN):
- Some card corrections - Readded Hedron Crab with altered auto-line (see comment)
This commit is contained in:
@@ -1,34 +1,34 @@
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[card]
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text=Kicker {3} (You may pay an additional {3} as you cast this spell.) AEther Figment is unblockable. If AEther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.
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text=Kicker {3} (You may pay an additional {3} as you cast this spell.) AEther Figment is unblockable. If AEther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.
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id=170993
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name=AEther Figment
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rarity=U
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mana={1}{U}
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kicker={3}
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abilities=unblockable
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auto=kicker counter(1/1,2)
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type=Creature
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subtype=Illusion
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power=1
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toughness=1
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rarity=U
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abilities=unblockable
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[/card]
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[card]
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text=Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R} to your mana pool.
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id=189638
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name=Akoum Refuge
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rarity=U
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auto=tap
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auto=life:1
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auto={T}:Add {B}
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auto={T}:Add {R}
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rarity=U
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type=Land
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[/card]
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[card]
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text={T}, Pay 1 Life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
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auto={T}{S}:moveTo(myBattlefield) target(mountain,plains|mylibrary) && life:-1 controller
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id=177584
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name=Arid Mesa
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rarity=R
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auto={T}{S}:moveTo(myBattlefield) target(mountain,plains|mylibrary) && life:-1 controller
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type=Land
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[/card]
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[card]
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@@ -80,28 +80,28 @@ toughness=2
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abilities=swampwalk
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[/card]
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[card]
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text=Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
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text=Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
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id=180509
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name=Bold Defense
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rarity=C
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mana={2}{W}
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kicker={3}{W}
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auto=lord(creature|myBattlefield) 1/1
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auto=kicker lord(creature|myBattlefield) 1/1
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auto=kicker lord(creature|myBattlefield) first strike
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type=Instant
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rarity=C
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[/card]
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[card]
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text=Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.
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text=Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.
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id=177558
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name=Burst Lightning
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rarity=C
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mana={R}
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kicker={4}
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target=creature,player
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auto=damage:2
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auto=kicker damage:2
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type=Instant
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rarity=C
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[/card]
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[card]
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text={1}{U}{T}: Target creature gains flying until end of turn.
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@@ -150,12 +150,12 @@ abilities=lifelink
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text=Kicker {6} (You may pay an additional {6} as you cast this spell.) Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead.
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id=195626
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name=Conqueror's Pledge
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rarity=R
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mana={2}{W}{W}{W}
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kicker={6}
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auto=token(Kor Soldier,Creature Kor Soldier,1/1,white)*6
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auto=kicker token(Kor Soldier,Creature Kor Soldier,1/1,white)*6
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type=Sorcery
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rarity=R
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[/card]
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[card]
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text=Haste {B}: Crypt Ripper gets +1/+1 until end of turn.
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@@ -188,8 +188,8 @@ id=190394
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name=Crypt of Agadeem
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rarity=R
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auto=tap
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auto={T}:add{B}
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auto={2}{T}:foreach(creature[black]|mygraveyard) add{B}
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auto={T}:Add {B}
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auto={2}{T}:foreach(creature[black]|mygraveyard) Add {B}
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type=Land
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[/card]
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[card]
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@@ -245,7 +245,7 @@ type=Artifact
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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auto={T}:Add {G}
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id=195158
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name=Forest
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rarity=L
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@@ -254,7 +254,7 @@ subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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auto={T}:Add {G}
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id=195177
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name=Forest
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rarity=L
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@@ -263,7 +263,7 @@ subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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auto={T}:Add {G}
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id=195183
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name=Forest
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rarity=L
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@@ -272,7 +272,7 @@ subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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auto={T}:Add {G}
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id=195192
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name=Forest
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rarity=L
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@@ -281,7 +281,7 @@ subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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auto={T}:Add {G}
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id=201959
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name=Forest
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rarity=L
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@@ -290,7 +290,7 @@ subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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auto={T}:Add {G}
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id=201960
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name=Forest
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rarity=L
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@@ -299,7 +299,7 @@ subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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auto={T}:Add {G}
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id=201961
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name=Forest
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rarity=L
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@@ -308,7 +308,7 @@ subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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auto={T}:Add {G}
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id=201962
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name=Forest
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rarity=L
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@@ -355,15 +355,15 @@ abilities=deathtouch
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text=Kicker {R} (You may pay an additional {R} as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
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id=177501
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name=Goblin Bushwhacker
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rarity=C
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mana={R}
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kicker={R}
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type=Creature
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subtype=Goblin Warrior
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power=1
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toughness=1
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auto=kicker all(creature|myBattlefield) 1/0
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auto=kicker all(creature|myBattlefield) haste
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rarity=C
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auto=kicker all(creature|myBattlefield) 1/0 ueot
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auto=kicker all(creature|myBattlefield) haste ueot
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[/card]
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[card]
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text=Enchant creature Enchanted creature gets +2/+2 and has haste.
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@@ -439,6 +439,18 @@ power=3
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toughness=2
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[/card]
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[card]
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text=Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.
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id=180348
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auto=@movedTo(land|myBattlefield):deplete:3 opponent
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name=Hedron Crab
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rarity=U
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mana={U}
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type=Creature
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subtype=Crab
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power=0
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toughness=2
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[/card]
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[card]
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text=Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.
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id=193394
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name=Hedron Scrabbler
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@@ -475,7 +487,7 @@ power=2
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toughness=1
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[/card]
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[card]
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text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.
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text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.
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id=178151
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name=Into the Roil
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mana={1}{U}
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@@ -488,7 +500,7 @@ rarity=C
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}: Add {U}
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auto={T}:Add {U}
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id=195161
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name=Island
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rarity=L
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@@ -497,7 +509,7 @@ subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}: Add {U}
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auto={T}:Add {U}
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id=195165
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name=Island
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rarity=L
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@@ -506,7 +518,7 @@ subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}: Add {U}
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auto={T}:Add {U}
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id=195170
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name=Island
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rarity=L
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@@ -515,7 +527,7 @@ subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}: Add {U}
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auto={T}:Add {U}
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id=195187
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name=Island
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rarity=L
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@@ -524,7 +536,7 @@ subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}: Add {U}
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auto={T}:Add {U}
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id=201963
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name=Island
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rarity=L
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@@ -533,7 +545,7 @@ subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}: Add {U}
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auto={T}:Add {U}
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id=201964
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name=Island
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rarity=L
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@@ -542,7 +554,7 @@ subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}: Add {U}
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auto={T}:Add {U}
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id=201965
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name=Island
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rarity=L
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@@ -551,7 +563,7 @@ subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}: Add {U}
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auto={T}:Add {U}
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id=201966
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name=Island
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rarity=L
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@@ -631,19 +643,18 @@ power=3
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toughness=3
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[/card]
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[card]
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text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
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auto=may moveTo(myBattlefield) target(plains|mylibrary) && tap
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id=170991
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name=Kor Cartographer
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rarity=C
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mana={3}{W}
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type=Creature
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subtype=Kor Scout
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power=2
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toughness=2
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text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
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auto=may moveTo(myBattlefield) target(plains|mylibrary) && tap
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rarity=C
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[/card]
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[card]
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text=
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id=177585
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name=Kraken Hatchling
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rarity=C
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@@ -658,7 +669,6 @@ text=You gain 2 life for each Plains you control.
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auto=foreach(plains|myBattlefield) life:2 controller
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id=188999
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name=Landbind Ritual
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color=White
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rarity=U
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mana={3}{W}{W}
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type=Sorcery
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@@ -689,7 +699,7 @@ auto=foreach(vampire|myBattlefield) life:-1 opponent
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auto=foreach(vampire|myBattlefield) life:1 controller
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power=4
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toughness=4
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abilities=flying
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abilities=flying,protection from white
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[/card]
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[card]
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text=Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn.
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@@ -704,15 +714,15 @@ mana={2}{R}
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type=Sorcery
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[/card]
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[card]
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text=Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.
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text=Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.
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id=177543
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name=Marsh Casualties
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rarity=U
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mana={B}{B}
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kicker={3}
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auto=lord(creature|opponentBattlefield) -1/-1
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auto=kicker lord(creature|opponentBattlefield) -1/-1
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type=Sorcery
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rarity=U
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[/card]
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[card]
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text={T}, Pay 1 Life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.
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@@ -750,10 +760,10 @@ abilities=cantblock
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[/card]
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[card]
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text={T}, Pay 1 Life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.
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auto={T}{S}:moveTo(myBattlefield) target(forest,island|mylibrary) && life:-1 controller
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id=190413
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name=Misty Rainforest
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rarity=R
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auto={T}{S}:moveTo(myBattlefield) target(forest,island|mylibrary) && life:-1 controller
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type=Land
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[/card]
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[card]
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@@ -842,16 +852,16 @@ subtype=Mountain
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[/card]
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[card]
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text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.
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auto=may foreach(ally|mybattlefield) damage:1 target(creature)
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auto=@movedTo(ally|mybattlefield) may foreach(ally|mybattlefield) damage:1 target(creature)
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id=195634
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name=Murasa Pyromancer
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rarity=U
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mana={4}{R}{R}
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type=Creature
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subtype=Human Shaman Ally
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power=3
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toughness=2
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auto=may foreach(ally|mybattlefield) damage:1 target(creature)
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auto=@movedTo(ally|mybattlefield) may foreach(ally|mybattlefield) damage:1 target(creature)
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rarity=U
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[/card]
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[card]
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text=Return target permanent you control to its owner's hand. You gain 4 life.
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@@ -951,7 +961,7 @@ power=2
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toughness=4
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[/card]
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[card]
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text=Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B} to your mana pool.
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text=Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B} to your mana pool.
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id=169975
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name=Piranha Marsh
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auto=tap
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@@ -962,7 +972,7 @@ type=Land
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[/card]
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[card]
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text={T}: Add {W} to your mana pool.
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auto={T}: Add {W}
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||||
auto={T}:Add {W}
|
||||
id=195163
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||||
name=Plains
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||||
rarity=L
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||||
@@ -971,7 +981,7 @@ subtype=Plains
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[/card]
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[card]
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text={T}: Add {W} to your mana pool.
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auto={T}: Add {W}
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auto={T}:Add {W}
|
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id=195173
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||||
name=Plains
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||||
rarity=L
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||||
@@ -980,7 +990,7 @@ subtype=Plains
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[/card]
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[card]
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text={T}: Add {W} to your mana pool.
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auto={T}: Add {W}
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auto={T}:Add {W}
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id=195179
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||||
name=Plains
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||||
rarity=L
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||||
@@ -989,7 +999,7 @@ subtype=Plains
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[/card]
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[card]
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text={T}: Add {W} to your mana pool.
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auto={T}: Add {W}
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auto={T}:Add {W}
|
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id=195196
|
||||
name=Plains
|
||||
rarity=L
|
||||
@@ -998,7 +1008,7 @@ subtype=Plains
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||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {W} to your mana pool.
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||||
auto={T}: Add {W}
|
||||
auto={T}:Add {W}
|
||||
id=201971
|
||||
name=Plains
|
||||
rarity=L
|
||||
@@ -1007,7 +1017,7 @@ subtype=Plains
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {W} to your mana pool.
|
||||
auto={T}: Add {W}
|
||||
auto={T}:Add {W}
|
||||
id=201972
|
||||
name=Plains
|
||||
rarity=L
|
||||
@@ -1016,7 +1026,7 @@ subtype=Plains
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {W} to your mana pool.
|
||||
auto={T}: Add {W}
|
||||
auto={T}:Add {W}
|
||||
id=201973
|
||||
name=Plains
|
||||
rarity=L
|
||||
@@ -1025,7 +1035,7 @@ subtype=Plains
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {W} to your mana pool.
|
||||
auto={T}: Add {W}
|
||||
auto={T}:Add {W}
|
||||
id=201974
|
||||
name=Plains
|
||||
rarity=L
|
||||
@@ -1082,7 +1092,7 @@ auto={G}:regenerate
|
||||
abilities=islandwalk
|
||||
[/card]
|
||||
[card]
|
||||
text=Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
|
||||
text=Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
|
||||
target=creature
|
||||
auto=2/2
|
||||
auto={1}{G}:regenerate
|
||||
@@ -1095,10 +1105,10 @@ subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
text={T}, Pay 1 Life, Sacrifice Scalding Tarn: Search your library for a Island or Mountain card and put it onto the battlefield. Then shuffle your library.
|
||||
auto={T}{S}:moveTo(myBattlefield) target(island,mountain|mylibrary) && life:-1 controller
|
||||
id=190393
|
||||
name=Scalding Tarn
|
||||
rarity=R
|
||||
auto={T}{S}:moveTo(myBattlefield) target(island,mountain|mylibrary) && life:-1 controller
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
@@ -1165,7 +1175,7 @@ rarity=C
|
||||
mana={5}{U}
|
||||
type=Creature
|
||||
subtype=Serpent
|
||||
auto=@movedTo(land|myBattlefield):-defender
|
||||
auto=@movedTo(land|myBattlefield):-defender ueot
|
||||
power=5
|
||||
toughness=5
|
||||
abilities=defender
|
||||
@@ -1199,9 +1209,9 @@ target=creature,player
|
||||
auto=foreach(mountain|myBattlefield) damage:1
|
||||
id=180495
|
||||
name=Spire Barrage
|
||||
rarity=C
|
||||
mana={4}{R}
|
||||
type=Sorcery
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
|
||||
@@ -1250,7 +1260,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {B} to your mana pool.
|
||||
auto={T}: Add {B}
|
||||
auto={T}:Add {B}
|
||||
id=195157
|
||||
name=Swamp
|
||||
rarity=L
|
||||
@@ -1259,7 +1269,7 @@ subtype=Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {B} to your mana pool.
|
||||
auto={T}: Add {B}
|
||||
auto={T}:Add {B}
|
||||
id=195159
|
||||
name=Swamp
|
||||
rarity=L
|
||||
@@ -1268,7 +1278,7 @@ subtype=Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {B} to your mana pool.
|
||||
auto={T}: Add {B}
|
||||
auto={T}:Add {B}
|
||||
id=195172
|
||||
name=Swamp
|
||||
rarity=L
|
||||
@@ -1277,7 +1287,7 @@ subtype=Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {B} to your mana pool.
|
||||
auto={T}: Add {B}
|
||||
auto={T}:Add {B}
|
||||
id=195194
|
||||
name=Swamp
|
||||
rarity=L
|
||||
@@ -1286,7 +1296,7 @@ subtype=Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {B} to your mana pool.
|
||||
auto={T}: Add {B}
|
||||
auto={T}:Add {B}
|
||||
id=201975
|
||||
name=Swamp
|
||||
rarity=L
|
||||
@@ -1295,7 +1305,7 @@ subtype=Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {B} to your mana pool.
|
||||
auto={T}: Add {B}
|
||||
auto={T}:Add {B}
|
||||
id=201976
|
||||
name=Swamp
|
||||
rarity=L
|
||||
@@ -1304,7 +1314,7 @@ subtype=Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {B} to your mana pool.
|
||||
auto={T}: Add {B}
|
||||
auto={T}:Add {B}
|
||||
id=201977
|
||||
name=Swamp
|
||||
rarity=L
|
||||
@@ -1313,7 +1323,7 @@ subtype=Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {B} to your mana pool.
|
||||
auto={T}: Add {B}
|
||||
auto={T}:Add {B}
|
||||
id=201978
|
||||
name=Swamp
|
||||
rarity=L
|
||||
@@ -1322,16 +1332,16 @@ subtype=Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
|
||||
auto=may foreach(ally|mybattlefield) damage:1 target(creature[flying])
|
||||
auto=@movedTo(ally|mybattlefield) may foreach(ally|mybattlefield) damage:1 target(creature[flying])
|
||||
id=180457
|
||||
name=Tajuru Archer
|
||||
rarity=U
|
||||
mana={2}{G}
|
||||
type=Creature
|
||||
subtype=Elf Archer Ally
|
||||
power=1
|
||||
toughness=2
|
||||
auto=may foreach(ally|mybattlefield) damage:1 target(creature[flying])
|
||||
auto=@movedTo(ally|mybattlefield) may foreach(ally|mybattlefield) damage:1 target(creature[flying])
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
text=Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
|
||||
@@ -1348,12 +1358,12 @@ toughness=4
|
||||
[card]
|
||||
id=192223
|
||||
name=Trapmaker's Snare
|
||||
rarity=U
|
||||
mana={1}{U}
|
||||
type=Instant
|
||||
text=Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library.
|
||||
target=trap|mylibrary
|
||||
auto=moveTo(myhand)
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
text=Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
|
||||
@@ -1410,7 +1420,7 @@ toughness=3
|
||||
abilities=flying,deathtouch,lifelink
|
||||
[/card]
|
||||
[card]
|
||||
text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
|
||||
text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
|
||||
id=178150
|
||||
name=Vampire's Bite
|
||||
mana={B}
|
||||
@@ -1433,14 +1443,14 @@ toughness=6
|
||||
[/card]
|
||||
[card]
|
||||
text={T}, Pay 1 Life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.
|
||||
auto={T}{S}:moveTo(myBattlefield) target(swamp,forest|mylibrary) && life:-1 controller
|
||||
id=193400
|
||||
name=Verdant Catacombs
|
||||
rarity=R
|
||||
auto={T}{S}:moveTo(myBattlefield) target(swamp,forest|mylibrary) && life:-1 controller
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
text=Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.
|
||||
text=Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.
|
||||
id=177571
|
||||
target=creature
|
||||
name=Vines of Vastwood
|
||||
|
||||
Reference in New Issue
Block a user