- Some card corrections
- Readded Hedron Crab with altered auto-line (see comment)
This commit is contained in:
solo81@web.de
2009-10-22 10:15:19 +00:00
parent 4dc217edcb
commit 1a3053d5d2
2 changed files with 82 additions and 85 deletions
+82 -72
View File
@@ -1,34 +1,34 @@
[card]
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) AEther Figment is unblockable. If AEther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) AEther Figment is unblockable. If AEther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.
id=170993
name=AEther Figment
rarity=U
mana={1}{U}
kicker={3}
abilities=unblockable
auto=kicker counter(1/1,2)
type=Creature
subtype=Illusion
power=1
toughness=1
rarity=U
abilities=unblockable
[/card]
[card]
text=Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R} to your mana pool.
id=189638
name=Akoum Refuge
rarity=U
auto=tap
auto=life:1
auto={T}:Add {B}
auto={T}:Add {R}
rarity=U
type=Land
[/card]
[card]
text={T}, Pay 1 Life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
auto={T}{S}:moveTo(myBattlefield) target(mountain,plains|mylibrary) && life:-1 controller
id=177584
name=Arid Mesa
rarity=R
auto={T}{S}:moveTo(myBattlefield) target(mountain,plains|mylibrary) && life:-1 controller
type=Land
[/card]
[card]
@@ -80,28 +80,28 @@ toughness=2
abilities=swampwalk
[/card]
[card]
text=Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
text=Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
id=180509
name=Bold Defense
rarity=C
mana={2}{W}
kicker={3}{W}
auto=lord(creature|myBattlefield) 1/1
auto=kicker lord(creature|myBattlefield) 1/1
auto=kicker lord(creature|myBattlefield) first strike
type=Instant
rarity=C
[/card]
[card]
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.
id=177558
name=Burst Lightning
rarity=C
mana={R}
kicker={4}
target=creature,player
auto=damage:2
auto=kicker damage:2
type=Instant
rarity=C
[/card]
[card]
text={1}{U}{T}: Target creature gains flying until end of turn.
@@ -150,12 +150,12 @@ abilities=lifelink
text=Kicker {6} (You may pay an additional {6} as you cast this spell.) Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead.
id=195626
name=Conqueror's Pledge
rarity=R
mana={2}{W}{W}{W}
kicker={6}
auto=token(Kor Soldier,Creature Kor Soldier,1/1,white)*6
auto=kicker token(Kor Soldier,Creature Kor Soldier,1/1,white)*6
type=Sorcery
rarity=R
[/card]
[card]
text=Haste {B}: Crypt Ripper gets +1/+1 until end of turn.
@@ -188,8 +188,8 @@ id=190394
name=Crypt of Agadeem
rarity=R
auto=tap
auto={T}:add{B}
auto={2}{T}:foreach(creature[black]|mygraveyard) add{B}
auto={T}:Add {B}
auto={2}{T}:foreach(creature[black]|mygraveyard) Add {B}
type=Land
[/card]
[card]
@@ -245,7 +245,7 @@ type=Artifact
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
auto={T}:Add {G}
id=195158
name=Forest
rarity=L
@@ -254,7 +254,7 @@ subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
auto={T}:Add {G}
id=195177
name=Forest
rarity=L
@@ -263,7 +263,7 @@ subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
auto={T}:Add {G}
id=195183
name=Forest
rarity=L
@@ -272,7 +272,7 @@ subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
auto={T}:Add {G}
id=195192
name=Forest
rarity=L
@@ -281,7 +281,7 @@ subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
auto={T}:Add {G}
id=201959
name=Forest
rarity=L
@@ -290,7 +290,7 @@ subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
auto={T}:Add {G}
id=201960
name=Forest
rarity=L
@@ -299,7 +299,7 @@ subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
auto={T}:Add {G}
id=201961
name=Forest
rarity=L
@@ -308,7 +308,7 @@ subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
auto={T}:Add {G}
id=201962
name=Forest
rarity=L
@@ -355,15 +355,15 @@ abilities=deathtouch
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
id=177501
name=Goblin Bushwhacker
rarity=C
mana={R}
kicker={R}
type=Creature
subtype=Goblin Warrior
power=1
toughness=1
auto=kicker all(creature|myBattlefield) 1/0
auto=kicker all(creature|myBattlefield) haste
rarity=C
auto=kicker all(creature|myBattlefield) 1/0 ueot
auto=kicker all(creature|myBattlefield) haste ueot
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+2 and has haste.
@@ -439,6 +439,18 @@ power=3
toughness=2
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.
id=180348
auto=@movedTo(land|myBattlefield):deplete:3 opponent
name=Hedron Crab
rarity=U
mana={U}
type=Creature
subtype=Crab
power=0
toughness=2
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.
id=193394
name=Hedron Scrabbler
@@ -475,7 +487,7 @@ power=2
toughness=1
[/card]
[card]
text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.
text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.
id=178151
name=Into the Roil
mana={1}{U}
@@ -488,7 +500,7 @@ rarity=C
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
auto={T}:Add {U}
id=195161
name=Island
rarity=L
@@ -497,7 +509,7 @@ subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
auto={T}:Add {U}
id=195165
name=Island
rarity=L
@@ -506,7 +518,7 @@ subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
auto={T}:Add {U}
id=195170
name=Island
rarity=L
@@ -515,7 +527,7 @@ subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
auto={T}:Add {U}
id=195187
name=Island
rarity=L
@@ -524,7 +536,7 @@ subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
auto={T}:Add {U}
id=201963
name=Island
rarity=L
@@ -533,7 +545,7 @@ subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
auto={T}:Add {U}
id=201964
name=Island
rarity=L
@@ -542,7 +554,7 @@ subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
auto={T}:Add {U}
id=201965
name=Island
rarity=L
@@ -551,7 +563,7 @@ subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
auto={T}:Add {U}
id=201966
name=Island
rarity=L
@@ -631,19 +643,18 @@ power=3
toughness=3
[/card]
[card]
text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
auto=may moveTo(myBattlefield) target(plains|mylibrary) && tap
id=170991
name=Kor Cartographer
rarity=C
mana={3}{W}
type=Creature
subtype=Kor Scout
power=2
toughness=2
text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
auto=may moveTo(myBattlefield) target(plains|mylibrary) && tap
rarity=C
[/card]
[card]
text=
id=177585
name=Kraken Hatchling
rarity=C
@@ -658,7 +669,6 @@ text=You gain 2 life for each Plains you control.
auto=foreach(plains|myBattlefield) life:2 controller
id=188999
name=Landbind Ritual
color=White
rarity=U
mana={3}{W}{W}
type=Sorcery
@@ -689,7 +699,7 @@ auto=foreach(vampire|myBattlefield) life:-1 opponent
auto=foreach(vampire|myBattlefield) life:1 controller
power=4
toughness=4
abilities=flying
abilities=flying,protection from white
[/card]
[card]
text=Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn.
@@ -704,15 +714,15 @@ mana={2}{R}
type=Sorcery
[/card]
[card]
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.
id=177543
name=Marsh Casualties
rarity=U
mana={B}{B}
kicker={3}
auto=lord(creature|opponentBattlefield) -1/-1
auto=kicker lord(creature|opponentBattlefield) -1/-1
type=Sorcery
rarity=U
[/card]
[card]
text={T}, Pay 1 Life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.
@@ -750,10 +760,10 @@ abilities=cantblock
[/card]
[card]
text={T}, Pay 1 Life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.
auto={T}{S}:moveTo(myBattlefield) target(forest,island|mylibrary) && life:-1 controller
id=190413
name=Misty Rainforest
rarity=R
auto={T}{S}:moveTo(myBattlefield) target(forest,island|mylibrary) && life:-1 controller
type=Land
[/card]
[card]
@@ -842,16 +852,16 @@ subtype=Mountain
[/card]
[card]
text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.
auto=may foreach(ally|mybattlefield) damage:1 target(creature)
auto=@movedTo(ally|mybattlefield) may foreach(ally|mybattlefield) damage:1 target(creature)
id=195634
name=Murasa Pyromancer
rarity=U
mana={4}{R}{R}
type=Creature
subtype=Human Shaman Ally
power=3
toughness=2
auto=may foreach(ally|mybattlefield) damage:1 target(creature)
auto=@movedTo(ally|mybattlefield) may foreach(ally|mybattlefield) damage:1 target(creature)
rarity=U
[/card]
[card]
text=Return target permanent you control to its owner's hand. You gain 4 life.
@@ -951,7 +961,7 @@ power=2
toughness=4
[/card]
[card]
text=Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B} to your mana pool.
text=Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B} to your mana pool.
id=169975
name=Piranha Marsh
auto=tap
@@ -962,7 +972,7 @@ type=Land
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
auto={T}:Add {W}
id=195163
name=Plains
rarity=L
@@ -971,7 +981,7 @@ subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
auto={T}:Add {W}
id=195173
name=Plains
rarity=L
@@ -980,7 +990,7 @@ subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
auto={T}:Add {W}
id=195179
name=Plains
rarity=L
@@ -989,7 +999,7 @@ subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
auto={T}:Add {W}
id=195196
name=Plains
rarity=L
@@ -998,7 +1008,7 @@ subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
auto={T}:Add {W}
id=201971
name=Plains
rarity=L
@@ -1007,7 +1017,7 @@ subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
auto={T}:Add {W}
id=201972
name=Plains
rarity=L
@@ -1016,7 +1026,7 @@ subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
auto={T}:Add {W}
id=201973
name=Plains
rarity=L
@@ -1025,7 +1035,7 @@ subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
auto={T}:Add {W}
id=201974
name=Plains
rarity=L
@@ -1082,7 +1092,7 @@ auto={G}:regenerate
abilities=islandwalk
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
text=Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
target=creature
auto=2/2
auto={1}{G}:regenerate
@@ -1095,10 +1105,10 @@ subtype=Aura
[/card]
[card]
text={T}, Pay 1 Life, Sacrifice Scalding Tarn: Search your library for a Island or Mountain card and put it onto the battlefield. Then shuffle your library.
auto={T}{S}:moveTo(myBattlefield) target(island,mountain|mylibrary) && life:-1 controller
id=190393
name=Scalding Tarn
rarity=R
auto={T}{S}:moveTo(myBattlefield) target(island,mountain|mylibrary) && life:-1 controller
type=Land
[/card]
[card]
@@ -1165,7 +1175,7 @@ rarity=C
mana={5}{U}
type=Creature
subtype=Serpent
auto=@movedTo(land|myBattlefield):-defender
auto=@movedTo(land|myBattlefield):-defender ueot
power=5
toughness=5
abilities=defender
@@ -1199,9 +1209,9 @@ target=creature,player
auto=foreach(mountain|myBattlefield) damage:1
id=180495
name=Spire Barrage
rarity=C
mana={4}{R}
type=Sorcery
rarity=C
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
@@ -1250,7 +1260,7 @@ toughness=1
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
auto={T}:Add {B}
id=195157
name=Swamp
rarity=L
@@ -1259,7 +1269,7 @@ subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
auto={T}:Add {B}
id=195159
name=Swamp
rarity=L
@@ -1268,7 +1278,7 @@ subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
auto={T}:Add {B}
id=195172
name=Swamp
rarity=L
@@ -1277,7 +1287,7 @@ subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
auto={T}:Add {B}
id=195194
name=Swamp
rarity=L
@@ -1286,7 +1296,7 @@ subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
auto={T}:Add {B}
id=201975
name=Swamp
rarity=L
@@ -1295,7 +1305,7 @@ subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
auto={T}:Add {B}
id=201976
name=Swamp
rarity=L
@@ -1304,7 +1314,7 @@ subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
auto={T}:Add {B}
id=201977
name=Swamp
rarity=L
@@ -1313,7 +1323,7 @@ subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
auto={T}:Add {B}
id=201978
name=Swamp
rarity=L
@@ -1322,16 +1332,16 @@ subtype=Swamp
[/card]
[card]
text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
auto=may foreach(ally|mybattlefield) damage:1 target(creature[flying])
auto=@movedTo(ally|mybattlefield) may foreach(ally|mybattlefield) damage:1 target(creature[flying])
id=180457
name=Tajuru Archer
rarity=U
mana={2}{G}
type=Creature
subtype=Elf Archer Ally
power=1
toughness=2
auto=may foreach(ally|mybattlefield) damage:1 target(creature[flying])
auto=@movedTo(ally|mybattlefield) may foreach(ally|mybattlefield) damage:1 target(creature[flying])
rarity=U
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
@@ -1348,12 +1358,12 @@ toughness=4
[card]
id=192223
name=Trapmaker's Snare
rarity=U
mana={1}{U}
type=Instant
text=Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library.
target=trap|mylibrary
auto=moveTo(myhand)
rarity=U
[/card]
[card]
text=Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
@@ -1410,7 +1420,7 @@ toughness=3
abilities=flying,deathtouch,lifelink
[/card]
[card]
text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
id=178150
name=Vampire's Bite
mana={B}
@@ -1433,14 +1443,14 @@ toughness=6
[/card]
[card]
text={T}, Pay 1 Life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.
auto={T}{S}:moveTo(myBattlefield) target(swamp,forest|mylibrary) && life:-1 controller
id=193400
name=Verdant Catacombs
rarity=R
auto={T}{S}:moveTo(myBattlefield) target(swamp,forest|mylibrary) && life:-1 controller
type=Land
[/card]
[card]
text=Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.
text=Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.
id=177571
target=creature
name=Vines of Vastwood