readjusted some of the values for simplemenu, deckmenu still requires "princess fingertips", but the others have their spacing back and font size back.
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@@ -198,7 +198,7 @@ void WGuiHeader::Render()
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{
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WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
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// save the current scaling factor. We don't want the lists to change font size these lists should stay the same no matter what
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int currentScale = mFont->GetScale();
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float currentScale = mFont->GetScale();
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mFont->SetScale(SCALE_NORMAL);
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mFont->SetColor(getColor(WGuiColor::TEXT));
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mFont->DrawString(_(displayValue).c_str(), x + width / 2, y, JGETEXT_CENTER);
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@@ -310,7 +310,7 @@ void WGuiList::Render()
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{
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WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
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// save the current scaling factor. We don't want the lists to change font size these lists should stay the same no matter what
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int fontScaleFactor = mFont->GetScale();
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float fontScaleFactor = mFont->GetScale();
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mFont->SetScale(SCALE_NORMAL);
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mFont->SetColor(getColor(WGuiColor::TEXT_FAIL));
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mFont->DrawString(_(failMsg).c_str(), x + width / 2, y, JGETEXT_RIGHT);
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