Added the result of the 2nd Grand Card Safari:
After months of research, card coding and testing, i proudly present you this high-end card package. It contains 163 new cards! I never thought to find such a massive amount of codable cards on the current card-availability level Wagic has reached now. Some cards look like they were coded in a much too complicated way, but believe me: There is no other way to make them work. Talking about the card code, I have to thank Zethfox alot for coding the 'transforms((,newability...))" complex, which was very very useful. THANK YOU! Added several tests to safe the code of the cards for future changes. I think this is the last time i will be able to add such a huge number of new cards outside of the upcoming of a new set, we have reached the outer limits of what is doable with the current code. Let's hope there will be some new some time in the future, though i have my doubts there will be anything new in that section of Wagic for a long time. Below, you will find the card list. Some really exciting cards are hitting the Wagic scene! I need a break...
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#Testing Turn to Slag.
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#"Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature."
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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inplay:Deathcoil Wurm
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hand:Turn to Slag,Bonesplitter
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manapool:{5}{R}{R}
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[PLAYER2]
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[DO]
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Bonesplitter
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Bonesplitter
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Deathcoil Wurm
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Turn to Slag
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Deathcoil Wurm
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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inplay:Deathcoil Wurm
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graveyard:Bonesplitter,Turn to Slag
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manapool:{0}
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[END]
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