J :
* Make it so that only 1 keypress for each key may be accepted for a single frame.
This commit is contained in:
+69
-6
@@ -42,6 +42,7 @@ int glWindowID = 0;
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static u32 gButtons = 0;
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static u32 gOldButtons = 0;
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static u32 gKeyPresses = 0;
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static queue< pair<u32,u32> > gKeyBuffer;
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static u32 gPSPKeyMasks[] =
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{
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@@ -113,6 +114,26 @@ static const unsigned char gNonGlutKeyCodes[] =
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KEY_ESCAPE
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};
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static bool gThisFrame[17] =
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{
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false
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};
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GLvoid ReSizeGLScene(GLsizei width, GLsizei height) // Resize The GL Window
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{
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@@ -121,6 +142,7 @@ GLvoid ReSizeGLScene(GLsizei width, GLsizei height) // Resize The GL Window
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glViewport(0, -((width/ACTUAL_RATIO)-height)/2, width, width / ACTUAL_RATIO); // Reset The Current Viewport
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else
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glViewport(-(height*ACTUAL_RATIO-width)/2, 0, height * ACTUAL_RATIO, height);
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glScissor(0, 0, width, height);
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}
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GLvoid SizeGLScene(GLsizei width, GLsizei height) // Initialize The GL Window
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@@ -164,7 +186,6 @@ int InitGL(void) // All Setup For OpenGL Goes Here
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_SCISSOR_TEST); // Enable Clipping
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//glScissor(20, 20, 320, 240);
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return true; // Initialization Went OK
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}
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@@ -246,6 +267,8 @@ BOOL CreateGLWindow(char* title, int width, int height, int bits __attribute__((
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void JGEControl()
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{
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for (int i=0;i<17;i++)
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gThisFrame[i] = false;
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gOldButtons = gButtons;
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}
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@@ -331,18 +354,37 @@ void initGlut(int* argc, char* argv[])
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// glutInitWindowSize(ACTUAL_SCREEN_WIDTH, ACTUAL_SCREEN_HEIGHT);
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// I do not know why, but obviously the thing won't draw outside of whatever size the window
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// has been CREATED with, regardless of what resize calls are made later
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glutInitWindowSize(glutGet(GLUT_SCREEN_WIDTH), glutGet(GLUT_SCREEN_HEIGHT));
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// glutInitWindowSize(glutGet(GLUT_SCREEN_WIDTH), glutGet(GLUT_SCREEN_HEIGHT));
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glutInitWindowSize(ACTUAL_SCREEN_WIDTH, ACTUAL_SCREEN_HEIGHT);
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}
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void specialKey(int key, int x __attribute__((unused)), int y __attribute((unused)))
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{
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for (signed int i = sizeof(gGlutKeyCodes)/sizeof(gGlutKeyCodes[0]); i > 0; --i)
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if (gGlutKeyCodes[i] == key) { gButtons |= gPSPKeyMasks[i]; gKeyPresses |= gPSPKeyMasks[i]; return; }
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if (gGlutKeyCodes[i] == key)
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{
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if (false == gThisFrame[i])
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{
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gThisFrame[i] = true;
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gButtons |= gPSPKeyMasks[i];
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gKeyPresses |= gPSPKeyMasks[i];
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gKeyBuffer.push(make_pair(gPSPKeyMasks[i],0x8000+key));
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}
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return;
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}
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}
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void specialUp(int key, int x __attribute__((unused)), int y __attribute((unused)))
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{
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for (signed int i = sizeof(gGlutKeyCodes)/sizeof(gGlutKeyCodes[0]); i > 0; --i)
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if (gGlutKeyCodes[i] == key) { gButtons &= ~gPSPKeyMasks[i]; return; }
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if (gGlutKeyCodes[i] == key)
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{
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if (false == gThisFrame[i])
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{
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gThisFrame[i] = true;
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gButtons &= ~gPSPKeyMasks[i];
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}
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return;
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}
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}
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void normalKey(unsigned char key, int x __attribute__((unused)), int y __attribute((unused)))
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{
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@@ -366,7 +408,7 @@ void normalKey(unsigned char key, int x __attribute__((unused)), int y __attribu
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}
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}
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for (signed int i = sizeof(gNonGlutKeyCodes)/sizeof(gNonGlutKeyCodes[0]); i > 0; --i)
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if (gNonGlutKeyCodes[i] == key) { gButtons |= gPSPKeyMasks[i]; gKeyPresses |= gPSPKeyMasks[i]; return; }
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if (gNonGlutKeyCodes[i] == key) { gButtons |= gPSPKeyMasks[i]; gKeyPresses |= gPSPKeyMasks[i]; gKeyBuffer.push(make_pair(gPSPKeyMasks[i],key)); return; }
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}
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void normalUp(unsigned char key, int x __attribute__((unused)), int y __attribute((unused)))
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{
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@@ -374,6 +416,27 @@ void normalUp(unsigned char key, int x __attribute__((unused)), int y __attribut
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if (gNonGlutKeyCodes[i] == key) { gButtons &= ~gPSPKeyMasks[i]; return; }
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}
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u32 JGEReadKey()
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{
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if (gKeyBuffer.empty()) return 0;
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u32 val = gKeyBuffer.front().first;
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gKeyBuffer.pop();
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return val;
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}
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u32 JGEReadLocalKey()
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{
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if (gKeyBuffer.empty()) return 0;
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u32 val = gKeyBuffer.front().second;
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gKeyBuffer.pop();
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return val;
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}
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void JGEResetInput()
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{
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while (!gKeyBuffer.empty()) gKeyBuffer.pop();
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}
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void reshapeFunc(int width, int height)
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{
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ReSizeGLScene(width, height);
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@@ -396,7 +459,7 @@ int main(int argc, char* argv[])
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glutIdleFunc(&idleCallBack);
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glutDisplayFunc(&displayCallBack);
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glutSetKeyRepeat(GLUT_KEY_REPEAT_OFF);
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// glutSetKeyRepeat(GLUT_KEY_REPEAT_OFF);
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glutSpecialFunc(&specialKey);
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glutKeyboardFunc(&normalKey);
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glutSpecialUpFunc(&specialUp);
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+35
-3
@@ -107,14 +107,38 @@ static u32 gWinKeyCodes[17] =
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};
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static bool gThisFrame[17] =
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{
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false
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};
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void JGEControl()
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{
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gOldButtons = gButtons;
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gButtons = 0;
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for (int i=0;i<17;i++)
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if (g_keys[gWinKeyCodes[i]])
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gButtons |= gPSPKeyMasks[i];
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{
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gThisFrame[i] = false;
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if (g_keys[gWinKeyCodes[i]])
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gButtons |= gPSPKeyMasks[i];
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}
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}
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@@ -560,7 +584,15 @@ LRESULT CALLBACK WndProc( HWND hWnd, // Handle For This Window
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{
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g_keys[wParam] = TRUE; // Set The Selected Key (wParam) To True
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for (signed int i = sizeof(gWinKeyCodes)/sizeof(gWinKeyCodes[0]); i > 0; --i)
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if (gWinKeyCodes[i] == wParam) { gKeyBuffer.push(make_pair(gPSPKeyMasks[i],0x8000+wParam)); return 0; }
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if (gWinKeyCodes[i] == wParam)
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{
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if (false == gThisFrame[i])
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{
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gThisFrame[i] = true;
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gKeyBuffer.push(make_pair(gPSPKeyMasks[i],0x8000+wParam));
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}
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return 0;
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}
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return 0;
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}
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break; // Break
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