Revise cards that deals damage and gain life
This cards created multiple instances of life gain and damage, which caused wrong behaviour with for example Ajani's Pridemate
This commit is contained in:
@@ -108,7 +108,7 @@ toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Jasmine Seer
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name=Jasmine Seer
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auto={2}{W}{T}:foreach(*[white]|myhand) life:2
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auto={2}{W}{T}:life:twicetype:*[white]:myhand controller
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text={2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
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text={2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
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mana={3}{W}
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mana={3}{W}
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type=Creature
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type=Creature
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@@ -208,7 +208,7 @@ type=Sorcery
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[card]
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[card]
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name=Scent of Cinder
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name=Scent of Cinder
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target=creature
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target=creature
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auto=foreach(*[red]|myhand) damage:1
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auto=damage:type:*[red]:myhand
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text=Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.
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text=Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.
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mana={1}{R}
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mana={1}{R}
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type=Sorcery
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type=Sorcery
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@@ -223,7 +223,7 @@ type=Instant
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[/card]
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[/card]
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[card]
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[card]
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name=Scent of Jasmine
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name=Scent of Jasmine
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auto=foreach(*[white]|myhand) life:2
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auto=life:twicetype:*[white]:myhand
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text=Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
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text=Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
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mana={W}
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mana={W}
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type=Instant
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type=Instant
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@@ -615,8 +615,8 @@ toughness=2
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[/card]
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[/card]
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[card]
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[card]
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name=Acidic Soil
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name=Acidic Soil
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auto=foreach(land|myBattlefield) damage:1 controller
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auto=damage:type:land:mybattlefield controller
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auto=foreach(land|opponentBattlefield) damage:1 opponent
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auto=damage:type:land:opponentbattlefield opponent
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text=Acidic Soil deals damage to each player equal to the number of lands he or she controls.
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text=Acidic Soil deals damage to each player equal to the number of lands he or she controls.
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mana={2}{R}
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mana={2}{R}
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type=Sorcery
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type=Sorcery
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@@ -2212,7 +2212,7 @@ toughness=2
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[card]
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[card]
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name=Ancestor's Chosen
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name=Ancestor's Chosen
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abilities=first strike
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abilities=first strike
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auto=foreach(*|mygraveyard) life:1
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auto=life:type:*:mygraveyard
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text=First strike (This creature deals combat damage before creatures without first strike.) -- When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.
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text=First strike (This creature deals combat damage before creatures without first strike.) -- When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.
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mana={5}{W}{W}
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mana={5}{W}{W}
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type=Creature
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type=Creature
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@@ -2259,7 +2259,7 @@ type=Instant
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[/card]
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[/card]
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[card]
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[card]
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name=Ancestral Tribute
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name=Ancestral Tribute
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auto=foreach(*|mygraveyard) life:2
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auto=life:twicetype:*:mygraveyard
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flashback={9}{W}{W}{W}
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flashback={9}{W}{W}{W}
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text=You gain 2 life for each card in your graveyard. -- Flashback {9}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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text=You gain 2 life for each card in your graveyard. -- Flashback {9}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={5}{W}{W}
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mana={5}{W}{W}
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@@ -2355,8 +2355,8 @@ toughness=*
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[/card]
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[/card]
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[card]
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[card]
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name=Ancient Runes
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name=Ancient Runes
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auto=@each my upkeep:foreach(artifact|myBattlefield) damage:1 controller
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auto=@each my upkeep:damage:type:artifact:mybattlefield controller
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auto=@each opponent upkeep:foreach(artifact|opponentBattlefield) damage:1 opponent
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auto=@each opponent upkeep:damage:type:artifact:opponentbattlefield opponent
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text=At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls.
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text=At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls.
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mana={2}{R}
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mana={2}{R}
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type=Enchantment
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type=Enchantment
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@@ -3563,7 +3563,7 @@ toughness=5
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[/card]
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[/card]
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[card]
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[card]
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name=Archangel's Light
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name=Archangel's Light
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auto=foreach(*|mygraveyard) life:2
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auto=life:twicetype:*:mygraveyard
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auto=moveto(myLibrary) all(*|myGraveyard) && shuffle
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auto=moveto(myLibrary) all(*|myGraveyard) && shuffle
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text=You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.
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text=You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.
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mana={7}{W}
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mana={7}{W}
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@@ -4004,7 +4004,7 @@ toughness=2
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[card]
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[card]
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name=Armed Response
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name=Armed Response
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target=creature[attacking]
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target=creature[attacking]
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auto=foreach(equipment|mybattlefield) damage:1
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auto=damage:type:equipment:mybattlefield
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text=Armed Response deals damage to target attacking creature equal to the number of Equipment you control.
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text=Armed Response deals damage to target attacking creature equal to the number of Equipment you control.
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mana={2}{W}
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mana={2}{W}
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type=Instant
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type=Instant
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@@ -7439,7 +7439,7 @@ toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Ben-Ben, Akki Hermit
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name=Ben-Ben, Akki Hermit
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auto={T}:foreach(mountain[-tapped]|myBattlefield) damage:1 target(creature[attacking])
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auto={T}:damage:type:mountain[-tapped]:mybattlefield target(creature[attacking])
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text={T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control.
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text={T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control.
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mana={2}{R}{R}
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mana={2}{R}{R}
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type=Legendary Creature
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type=Legendary Creature
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@@ -7770,8 +7770,8 @@ type=Instant
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[/card]
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[/card]
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[card]
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[card]
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name=Biorhythm
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name=Biorhythm
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auto=lifeset:0 controller && foreach(creature|mybattlefield) life:1 controller
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auto=lifeset:type:creature:mybattlefield controller
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auto=lifeset:0 opponent && foreach(creature|opponentbattlefield) life:1 opponent
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auto=lifeset:type:creature:opponentbattlefield opponent
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text=Each player's life total becomes the number of creatures he or she controls.
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text=Each player's life total becomes the number of creatures he or she controls.
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mana={6}{G}{G}
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mana={6}{G}{G}
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type=Sorcery
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type=Sorcery
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@@ -8313,7 +8313,7 @@ toughness=4
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[/card]
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[/card]
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[card]
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[card]
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name=Blessed Reversal
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name=Blessed Reversal
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auto=foreach(creature[attacking]|opponentBattlefield) life:3
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auto=life:thricetype:creature[attacking]:opponentbattlefield
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text=You gain 3 life for each creature attacking you.
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text=You gain 3 life for each creature attacking you.
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mana={1}{W}
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mana={1}{W}
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type=Instant
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type=Instant
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@@ -8918,7 +8918,7 @@ toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Blood Reckoning
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name=Blood Reckoning
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auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) life:-1 opponent
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auto=@each blockers:life:-type:creature[attacking]:opponentbattlefield opponent
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text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
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text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
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mana={3}{B}
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mana={3}{B}
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type=Enchantment
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type=Enchantment
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@@ -9399,7 +9399,7 @@ toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Blossoming Wreath
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name=Blossoming Wreath
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auto=foreach(creature|mygraveyard) life:1 controller
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auto=life:type:creature:mygraveyard controller
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text=You gain life equal to the number of creature cards in your graveyard.
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text=You gain life equal to the number of creature cards in your graveyard.
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mana={G}
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mana={G}
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type=Instant
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type=Instant
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@@ -9467,7 +9467,7 @@ subtype=Aura
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[card]
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[card]
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name=Blunt the Assault
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name=Blunt the Assault
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auto=preventAllCombatDamage ueot
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auto=preventAllCombatDamage ueot
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auto=foreach(creature|battlefield) life:1
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auto=life:type:creature:battlefield controller
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text=You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
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text=You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
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mana={3}{G}
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mana={3}{G}
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type=Instant
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type=Instant
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@@ -10451,7 +10451,7 @@ toughness=4
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[/card]
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[/card]
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[card]
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[card]
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name=Bountiful Harvest
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name=Bountiful Harvest
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auto=foreach(land|mybattlefield) life:1
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auto=life:type:land:mybattlefield controller
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text=You gain 1 life for each land you control.
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text=You gain 1 life for each land you control.
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mana={4}{G}
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mana={4}{G}
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type=Sorcery
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type=Sorcery
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@@ -11549,8 +11549,8 @@ subtype=Aura
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[/card]
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[/card]
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[card]
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[card]
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name=Burden of Greed
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name=Burden of Greed
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target=opponent
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target=player
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auto=foreach(artifact[tapped]|opponentBattlefield) life:-1 opponent
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auto=life:-type:artifact[tapped]:targetedpersonsbattlefield
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text=Target player loses 1 life for each tapped artifact he or she controls.
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text=Target player loses 1 life for each tapped artifact he or she controls.
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mana={3}{B}
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mana={3}{B}
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type=Instant
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type=Instant
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@@ -13775,7 +13775,7 @@ type=Enchantment
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[/card]
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[/card]
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[card]
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[card]
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name=Chain Reaction
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name=Chain Reaction
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auto=foreach(creature|battlefield) damage:1 all(creature)
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auto=damage:type:creature:battlefield all(creature)
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text=Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
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text=Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
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mana={2}{R}{R}
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mana={2}{R}{R}
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type=Sorcery
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type=Sorcery
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@@ -14960,8 +14960,8 @@ type=Enchantment
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[/card]
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[/card]
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[card]
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[card]
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name=Citadel of Pain
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name=Citadel of Pain
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auto=@each my end:foreach(land[-tapped]|myBattlefield) damage:1 controller
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auto=@each my end:damage:type:land[-tapped]:mybattlefield controller
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auto=@each opponent end:foreach(land[-tapped]|opponentBattlefield) damage:1 opponent
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auto=@each opponent end:damage:type:land[-tapped]:opponentbattlefield opponent
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text=At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls.
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text=At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls.
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mana={2}{R}
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mana={2}{R}
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type=Enchantment
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type=Enchantment
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@@ -16075,8 +16075,8 @@ toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Cold Snap
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name=Cold Snap
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auto=@each my upkeep:foreach(land[snow]|myBattlefield) damage:1 controller
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auto=@each my upkeep:damage:type:land[snow]:mybattlefield controller
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auto=@each opponent upkeep:foreach(land[snow]|opponentBattlefield) damage:1 opponent
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auto=@each opponent upkeep:damage:type:land[snow]:opponentbattlefield opponent
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auto=cumulativeupcost[{2}] sacrifice
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auto=cumulativeupcost[{2}] sacrifice
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text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands he or she controls.
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text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands he or she controls.
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mana={2}{W}
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mana={2}{W}
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@@ -16391,7 +16391,7 @@ subtype=Aura
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[card]
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[card]
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name=Congregate
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name=Congregate
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target=player
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target=player
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auto=foreach(creature) life:2
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auto=life:twicetype:creature:battlefield
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text=Target player gains 2 life for each creature on the battlefield.
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text=Target player gains 2 life for each creature on the battlefield.
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mana={3}{W}
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mana={3}{W}
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type=Instant
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type=Instant
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@@ -16745,7 +16745,7 @@ type=Instant
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[card]
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[card]
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name=Coordinated Barrage
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name=Coordinated Barrage
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target=creature[attacking;blocking]
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target=creature[attacking;blocking]
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auto=chooseatype foreach(*[chosentype]|mybattlefield) damage:1 chooseend
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auto=chooseatype damage:type:*[chosentype]:mybattlefield chooseend
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text=Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
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text=Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
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mana={W}
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mana={W}
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type=Instant
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type=Instant
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@@ -17053,8 +17053,8 @@ toughness=3
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[card]
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[card]
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name=Corrupt
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name=Corrupt
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target=creature,player
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target=creature,player
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auto=foreach(swamp|myBattlefield) damage:1
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auto=damage:type:swamp:mybattlefield
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auto=foreach(swamp|myBattlefield) life:1 controller
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auto=life:type:swamp:mybattlefield controller
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text=Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.
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text=Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.
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mana={5}{B}
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mana={5}{B}
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type=Sorcery
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type=Sorcery
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@@ -17452,7 +17452,7 @@ type=Instant
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name=Crash Landing
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name=Crash Landing
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target=creature[flying]
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target=creature[flying]
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auto=-flying
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auto=-flying
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auto=foreach(forest|myBattlefield) damage:1
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auto=damage:type:forest:mybattlefield
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text=Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
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text=Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
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mana={2}{G}
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mana={2}{G}
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type=Instant
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type=Instant
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@@ -19175,7 +19175,7 @@ toughness=3
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[card]
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[card]
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name=Darigaaz, the Igniter
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name=Darigaaz, the Igniter
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abilities=flying
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abilities=flying
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auto=@combatdamaged(player) from(this):pay({2}{R}) activatechooseacolor choice name(look) donothing notatarget(*|opponenthand) && foreach(*[chosencolor]|opponenthand) damage:1 opponent activatechooseend
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auto=@combatdamaged(player) from(this):pay({2}{R}) activatechooseacolor choice name(look) donothing notatarget(*|opponenthand) && damage:type:*[chosencolor]:opponenthand opponent activatechooseend
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text=Flying -- Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals his or her hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.
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text=Flying -- Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals his or her hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.
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mana={3}{B}{R}{G}
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mana={3}{B}{R}{G}
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type=Legendary Creature
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type=Legendary Creature
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@@ -22741,7 +22741,7 @@ type=Instant
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[card]
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[card]
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name=Divine Retribution
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name=Divine Retribution
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target=creature[attacking]
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target=creature[attacking]
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auto=foreach(creature[attacking]) damage:1
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auto=damage:type:creature[attacking]:battlefield
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text=Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.
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text=Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.
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mana={1}{W}
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mana={1}{W}
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type=Instant
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type=Instant
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@@ -22845,7 +22845,7 @@ toughness=1
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[card]
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[card]
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name=Dogpile
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name=Dogpile
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target=creature,player
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target=creature,player
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auto=foreach(creature[attacking]|myBattlefield) damage:1
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auto=damage:type:creature[attacking]:mybattlefield
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text=Dogpile deals damage to target creature or player equal to the number of attacking creatures you control.
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text=Dogpile deals damage to target creature or player equal to the number of attacking creatures you control.
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mana={3}{R}
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mana={3}{R}
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type=Instant
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type=Instant
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@@ -26016,7 +26016,7 @@ toughness=3
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[card]
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[card]
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name=Elspeth Tirel
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name=Elspeth Tirel
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auto=counter(0/0,4,loyalty)
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,2,Loyalty)}:foreach(creature|mybattlefield) life:1 controller
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auto={C(0/0,2,Loyalty)}:life:type:creature:mybattlefield
|
||||||
auto={C(0/0,-2,Loyalty)}:token(Soldier,Creature Soldier,1/1,white)*3
|
auto={C(0/0,-2,Loyalty)}:token(Soldier,Creature Soldier,1/1,white)*3
|
||||||
auto={C(0/0,-5,Loyalty)}:destroy all(other *[-land;-token])
|
auto={C(0/0,-5,Loyalty)}:destroy all(other *[-land;-token])
|
||||||
text=+2: You gain 1 life for each creature you control. -- -2: Put three 1/1 white Soldier creature tokens onto the battlefield. -- -5: Destroy all other permanents except for lands and tokens.
|
text=+2: You gain 1 life for each creature you control. -- -2: Put three 1/1 white Soldier creature tokens onto the battlefield. -- -5: Destroy all other permanents except for lands and tokens.
|
||||||
@@ -26202,7 +26202,7 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Elvish Eulogist
|
name=Elvish Eulogist
|
||||||
auto={S}:foreach(elf|mygraveyard) life:1
|
auto={S}:life:type:elf:mygraveyard controller
|
||||||
text=Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.
|
text=Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.
|
||||||
mana={G}
|
mana={G}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -26577,7 +26577,7 @@ toughness=4
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Ember-Fist Zubera
|
name=Ember-Fist Zubera
|
||||||
auto=@movedTo(graveyard) from(this|mybattlefield):choice foreach(zubera[fresh]|graveyard) damage:1 target(creature,player)
|
auto=@movedTo(graveyard) from(this|mybattlefield):choice damage:type:zubera[fresh]:mygraveyard target(creature,player)
|
||||||
text=When Ember-Fist Zubera dies, it deals damage to target creature or player equal to the number of Zubera put into all graveyards from the battlefield this turn.
|
text=When Ember-Fist Zubera dies, it deals damage to target creature or player equal to the number of Zubera put into all graveyards from the battlefield this turn.
|
||||||
mana={1}{R}
|
mana={1}{R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -26670,7 +26670,7 @@ type=Artifact
|
|||||||
[card]
|
[card]
|
||||||
name=Emissary of Despair
|
name=Emissary of Despair
|
||||||
abilities=flying
|
abilities=flying
|
||||||
auto=@combatdamaged(player) from(this):foreach(artifact|opponentbattlefield) life:-1 opponent
|
auto=@combatdamaged(player) from(this):life:-type:artifact:opponentbattlefield opponent
|
||||||
text=Flying -- Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact he or she controls.
|
text=Flying -- Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact he or she controls.
|
||||||
mana={1}{B}{B}
|
mana={1}{B}{B}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -26681,7 +26681,7 @@ toughness=1
|
|||||||
[card]
|
[card]
|
||||||
name=Emissary of Hope
|
name=Emissary of Hope
|
||||||
abilities=flying
|
abilities=flying
|
||||||
auto=@combatdamaged(player) from(this):foreach(artifact|opponentbattlefield) life:1 controller
|
auto=@combatdamaged(player) from(this):life:type:artifact:opponentbattlefield controller
|
||||||
text=Flying -- Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.
|
text=Flying -- Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.
|
||||||
mana={1}{W}{W}
|
mana={1}{W}{W}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -29499,7 +29499,7 @@ subtype=Aura
|
|||||||
[card]
|
[card]
|
||||||
name=Feedback Bolt
|
name=Feedback Bolt
|
||||||
target=player
|
target=player
|
||||||
auto=foreach(artifact|myBattlefield) damage:1
|
auto=damage:type:artifact:mybattlefield
|
||||||
text=Feedback Bolt deals damage to target player equal to the number of artifacts you control.
|
text=Feedback Bolt deals damage to target player equal to the number of artifacts you control.
|
||||||
mana={4}{R}
|
mana={4}{R}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -29860,7 +29860,7 @@ type=Instant
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Festival of Trokin
|
name=Festival of Trokin
|
||||||
auto=foreach(creature|myBattlefield) life:2
|
auto=life:twicetype:creature:mybattlefield
|
||||||
text=You gain 2 life for each creature you control.
|
text=You gain 2 life for each creature you control.
|
||||||
mana={W}
|
mana={W}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -30093,7 +30093,7 @@ toughness=1
|
|||||||
[card]
|
[card]
|
||||||
name=Filigree Angel
|
name=Filigree Angel
|
||||||
abilities=flying
|
abilities=flying
|
||||||
auto=foreach(artifact|myBattlefield) life:3
|
auto=life:thricetype:artifact:mybattlefield controller
|
||||||
text=Flying -- When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.
|
text=Flying -- When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.
|
||||||
mana={5}{W}{W}{U}
|
mana={5}{W}{W}{U}
|
||||||
type=Artifact Creature
|
type=Artifact Creature
|
||||||
@@ -31773,7 +31773,7 @@ type=Instant
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Folk Medicine
|
name=Folk Medicine
|
||||||
auto=foreach(creature|mybattlefield) life:1
|
auto=life:type:creature:mybattlefield
|
||||||
flashback={1}{W}
|
flashback={1}{W}
|
||||||
text=You gain 1 life for each creature you control. -- Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
text=You gain 1 life for each creature you control. -- Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
||||||
mana={2}{G}
|
mana={2}{G}
|
||||||
@@ -32728,7 +32728,7 @@ subtype=Aura
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Fruition
|
name=Fruition
|
||||||
auto=foreach(forest) life:1
|
auto=life:type:forest:battlefield
|
||||||
text=You gain 1 life for each Forest on the battlefield.
|
text=You gain 1 life for each Forest on the battlefield.
|
||||||
mana={G}
|
mana={G}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -34018,7 +34018,7 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Gerrard's Wisdom
|
name=Gerrard's Wisdom
|
||||||
auto=foreach(*|myhand) life:2 controller
|
auto=life:twicetype:*:myhand
|
||||||
text=You gain 2 life for each card in your hand.
|
text=You gain 2 life for each card in your hand.
|
||||||
mana={2}{W}{W}
|
mana={2}{W}{W}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -35109,7 +35109,7 @@ toughness=3
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Glimmerpost
|
name=Glimmerpost
|
||||||
auto=foreach(locus|myBattlefield) life:1 controller
|
auto=life:type:locus:battlefield controller
|
||||||
auto={T}:Add{1}
|
auto={T}:Add{1}
|
||||||
text=When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. -- {T}: Add {1} to your mana pool.
|
text=When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. -- {T}: Add {1} to your mana pool.
|
||||||
type=Land
|
type=Land
|
||||||
@@ -35445,7 +35445,7 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Gnaw to the Bone
|
name=Gnaw to the Bone
|
||||||
auto=foreach(creature|mygraveyard) life:2 controller
|
auto=life:twicetype:creature:mygraveyard controller
|
||||||
flashback={2}{G}
|
flashback={2}{G}
|
||||||
text=You gain 2 life for each creature card in your graveyard. -- Flashback {2}{G}
|
text=You gain 2 life for each creature card in your graveyard. -- Flashback {2}{G}
|
||||||
mana={2}{G}
|
mana={2}{G}
|
||||||
@@ -36367,7 +36367,7 @@ subtype=Aura
|
|||||||
[card]
|
[card]
|
||||||
name=Goblin War Strike
|
name=Goblin War Strike
|
||||||
target=player
|
target=player
|
||||||
auto=foreach(goblin|myBattlefield) damage:1
|
auto=damage:type:goblin:mybattlefield
|
||||||
text=Goblin War Strike deals damage equal to the number of Goblins you control to target player.
|
text=Goblin War Strike deals damage equal to the number of Goblins you control to target player.
|
||||||
mana={R}
|
mana={R}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -36602,7 +36602,7 @@ toughness=2
|
|||||||
[card]
|
[card]
|
||||||
name=Goldnight Redeemer
|
name=Goldnight Redeemer
|
||||||
abilities=flying
|
abilities=flying
|
||||||
auto=foreach(other creature|mybattlefield) life:2 controller
|
auto=life:twicetype:other creature:mybattlefield controller
|
||||||
text=Flying -- When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.
|
text=Flying -- When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.
|
||||||
mana={4}{W}{W}
|
mana={4}{W}{W}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -38529,7 +38529,7 @@ subtype=Aura
|
|||||||
[card]
|
[card]
|
||||||
name=Guiltfeeder
|
name=Guiltfeeder
|
||||||
abilities=fear
|
abilities=fear
|
||||||
auto=@combat(notblocked) source(this):foreach(*|opponentGraveyard) life:-1 opponent
|
auto=@combat(notblocked) source(this):life:-type:*:opponentgraveyard opponent
|
||||||
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in his or her graveyard.
|
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in his or her graveyard.
|
||||||
mana={3}{B}{B}
|
mana={3}{B}{B}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -38894,8 +38894,8 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Hagra Diabolist
|
name=Hagra Diabolist
|
||||||
auto=may foreach(ally|myBattlefield) life:-1 target(player)
|
auto=may life:-type:ally:mybattlefield target(player)
|
||||||
auto=@movedTo(other ally|myBattlefield):may foreach(ally|myBattlefield) life:-1 target(player)
|
auto=@movedTo(other ally|myBattlefield):may life:-type:ally:mybattlefield target(player)
|
||||||
text=Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control.
|
text=Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control.
|
||||||
mana={4}{B}
|
mana={4}{B}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -39378,7 +39378,7 @@ type=Sorcery
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Harpoon Sniper
|
name=Harpoon Sniper
|
||||||
auto={W}{T}:foreach(merfolk|myBattlefield) damage:1 target(creature[attacking;blocking])
|
auto={W}{T}:damage:type:merfolk:mybattlefield target(creature[attacking;blocking])
|
||||||
text={W}, {T}: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.
|
text={W}, {T}: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.
|
||||||
mana={2}{W}
|
mana={2}{W}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -41412,7 +41412,7 @@ type=Instant
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Honorable Scout
|
name=Honorable Scout
|
||||||
auto=foreach(creature[red;black]|opponentBattlefield) life:2
|
auto=life:twicetype:creature[black;red]:opponentbattlefield controller
|
||||||
text=When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.
|
text=When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.
|
||||||
mana={W}
|
mana={W}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -43755,7 +43755,7 @@ type=Sorcery
|
|||||||
name=Inquisition
|
name=Inquisition
|
||||||
target=player
|
target=player
|
||||||
auto=target(*|targetedpersonshand) donothing
|
auto=target(*|targetedpersonshand) donothing
|
||||||
auto=foreach(*[white]|targetedpersonshand) damage:1 targetedplayer
|
auto=damage:type:*[white]:targetedpersonshand targetedplayer
|
||||||
text=Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand.
|
text=Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand.
|
||||||
mana={2}{B}
|
mana={2}{B}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -44069,15 +44069,14 @@ type=Enchantment
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Invigorating Falls
|
name=Invigorating Falls
|
||||||
auto=foreach(creature|myGraveyard)life:1 controller
|
auto=life:type:creature:graveyard controller
|
||||||
auto=foreach(creature|opponentGraveyard)life:1 controller
|
|
||||||
text=You gain life equal to the number of creature cards in all graveyards.
|
text=You gain life equal to the number of creature cards in all graveyards.
|
||||||
mana={2}{G}{G}
|
mana={2}{G}{G}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Invincible Hymn
|
name=Invincible Hymn
|
||||||
auto=lifeset:0 controller && foreach(*|mylibrary) life:1 controller
|
auto=lifeset:type:*:mylibrary controller
|
||||||
text=Count the number of cards in your library. Your life total becomes that number.
|
text=Count the number of cards in your library. Your life total becomes that number.
|
||||||
mana={6}{W}{W}
|
mana={6}{W}{W}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -44156,7 +44155,7 @@ type=Enchantment
|
|||||||
[card]
|
[card]
|
||||||
name=Ire of Kaminari
|
name=Ire of Kaminari
|
||||||
target=creature,player
|
target=creature,player
|
||||||
auto=foreach(arcane|myGraveyard) damage:1
|
auto=damage:type:arcane:mygraveyard
|
||||||
text=Ire of Kaminari deals damage to target creature or player equal to the number of Arcane cards in your graveyard.
|
text=Ire of Kaminari deals damage to target creature or player equal to the number of Arcane cards in your graveyard.
|
||||||
mana={3}{R}
|
mana={3}{R}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -45435,7 +45434,7 @@ type=Artifact
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Jovial Evil
|
name=Jovial Evil
|
||||||
target=opponnent
|
target=opponent
|
||||||
auto=damage:twicetype:creature[white]:targetedpersonsbattlefield
|
auto=damage:twicetype:creature[white]:targetedpersonsbattlefield
|
||||||
text=Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.
|
text=Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.
|
||||||
mana={2}{B}
|
mana={2}{B}
|
||||||
@@ -45443,7 +45442,7 @@ type=Sorcery
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Joyous Respite
|
name=Joyous Respite
|
||||||
auto=foreach(land|myBattlefield) life:1
|
auto=life:type:land:mybattlefield
|
||||||
text=You gain 1 life for each land you control.
|
text=You gain 1 life for each land you control.
|
||||||
mana={3}{G}
|
mana={3}{G}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -46235,8 +46234,8 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Karma
|
name=Karma
|
||||||
auto=@each my upkeep:foreach(swamp|myBattlefield) damage:1 controller
|
auto=@each my upkeep:damage:type:swamp:mybattlefield controller
|
||||||
auto=@each opponent upkeep:foreach(swamp|opponentBattlefield) damage:1 opponent
|
auto=@each opponent upkeep:damage:type:swamp:opponentbattlefield opponent
|
||||||
text=At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.
|
text=At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.
|
||||||
mana={2}{W}{W}
|
mana={2}{W}{W}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -47561,7 +47560,7 @@ toughness=3
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Kithkin Zealot
|
name=Kithkin Zealot
|
||||||
auto=foreach(*[red;black]|opponentbattlefield) life:1
|
auto=life:type:*[black;red]:opponentbattlefield target(opponent)
|
||||||
text=When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.
|
text=When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.
|
||||||
mana={1}{W}
|
mana={1}{W}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -49243,7 +49242,7 @@ type=Enchantment
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Landbind Ritual
|
name=Landbind Ritual
|
||||||
auto=foreach(plains|myBattlefield) life:2 controller
|
auto=life:twicetype:plains:mybattlefield controller
|
||||||
text=You gain 2 life for each Plains you control.
|
text=You gain 2 life for each Plains you control.
|
||||||
mana={3}{W}{W}
|
mana={3}{W}{W}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -49402,10 +49401,10 @@ type=Enchantment
|
|||||||
[card]
|
[card]
|
||||||
name=Last Stand
|
name=Last Stand
|
||||||
target=creature
|
target=creature
|
||||||
auto=foreach(swamp|myBattlefield) life:-2 opponent
|
auto=life:-type:swamp:mybattlefield opponent
|
||||||
auto=foreach(mountain|myBattlefield) damage:1
|
auto=damage:type:mountain:mybattlefield
|
||||||
auto=foreach(forest|myBattlefield) token(Saproling,Creature Saproling,1/1,green)
|
auto=foreach(forest|myBattlefield) token(Saproling,Creature Saproling,1/1,green)
|
||||||
auto=foreach(plains|myBattlefield) life:2 controller
|
auto=life:twicetype:plains:mybattlefield controller
|
||||||
auto=foreach(island|myBattlefield) draw:1 controller
|
auto=foreach(island|myBattlefield) draw:1 controller
|
||||||
auto=foreach(island|myBattlefield) reject target(*|myhand)
|
auto=foreach(island|myBattlefield) reject target(*|myhand)
|
||||||
text=Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
|
text=Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
|
||||||
@@ -50254,7 +50253,7 @@ type=Land
|
|||||||
[card]
|
[card]
|
||||||
name=Lich Lord of Unx
|
name=Lich Lord of Unx
|
||||||
auto={U}{B}{T}:token(Zombie Wizard,Creature Zombie Wizard,1/1,blue black)
|
auto={U}{B}{T}:token(Zombie Wizard,Creature Zombie Wizard,1/1,blue black)
|
||||||
auto={U}{U}{B}{B}:foreach(zombie|myBattlefield) life:-1 && foreach(zombie|myBattlefield) deplete:1 target(player)
|
auto={U}{U}{B}{B}:life:-type:zombie:mybattlefield && foreach(zombie|myBattlefield) deplete:1 target(player)
|
||||||
text={U}{B}, {T}: Put a 1/1 blue and black Zombie Wizard creature token onto the battlefield. -- {U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control.
|
text={U}{B}, {T}: Put a 1/1 blue and black Zombie Wizard creature token onto the battlefield. -- {U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control.
|
||||||
mana={1}{U}{B}
|
mana={1}{U}{B}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -50509,7 +50508,7 @@ toughness=4
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Lightmine Field
|
name=Lightmine Field
|
||||||
auto=@each blockers:foreach(creature[attacking]|Battlefield) damage:1 all(creature[attacking]|Battlefield)
|
auto=@each blockers:damage:type:creature[attacking]:battlefield all(creature[attacking]|Battlefield)
|
||||||
text=Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.
|
text=Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.
|
||||||
mana={2}{W}{W}
|
mana={2}{W}{W}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -52033,7 +52032,7 @@ type=Instant
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Luminescent Rain
|
name=Luminescent Rain
|
||||||
auto=chooseatype foreach(*[chosentype]|mybattlefield) life:2 controller chooseend
|
auto=chooseatype life:twicetype:*[chosentype]:mybattlefield controller chooseend
|
||||||
text=Choose a creature type. You gain 2 life for each permanent you control of that type.
|
text=Choose a creature type. You gain 2 life for each permanent you control of that type.
|
||||||
mana={2}{G}
|
mana={2}{G}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -52968,8 +52967,8 @@ type=Artifact
|
|||||||
[card]
|
[card]
|
||||||
name=Malakir Bloodwitch
|
name=Malakir Bloodwitch
|
||||||
abilities=flying,protection from white
|
abilities=flying,protection from white
|
||||||
auto=foreach(vampire|myBattlefield) life:-1 opponent
|
auto=life:-type:vampire:mybattlefield opponent
|
||||||
auto=foreach(vampire|myBattlefield) life:1 controller
|
auto=life:type:vampire:mybattlefield controller
|
||||||
text=Flying, protection from white -- When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
|
text=Flying, protection from white -- When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
|
||||||
mana={3}{B}{B}
|
mana={3}{B}{B}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -55972,7 +55971,7 @@ type=Artifact
|
|||||||
[card]
|
[card]
|
||||||
name=Minions' Murmurs
|
name=Minions' Murmurs
|
||||||
auto=foreach(creature|myBattlefield) draw:1
|
auto=foreach(creature|myBattlefield) draw:1
|
||||||
auto=foreach(creature|myBattlefield) life:-1
|
auto=life:-type:creature:mybattlefield
|
||||||
text=You draw X cards and you lose X life, where X is the number of creatures you control.
|
text=You draw X cards and you lose X life, where X is the number of creatures you control.
|
||||||
mana={2}{B}{B}
|
mana={2}{B}{B}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -56683,7 +56682,7 @@ type=Enchantment
|
|||||||
[card]
|
[card]
|
||||||
name=Mob Justice
|
name=Mob Justice
|
||||||
target=player
|
target=player
|
||||||
auto=foreach(creature|myBattlefield) damage:1
|
auto=damage:type:creature:mybattlefield
|
||||||
text=Mob Justice deals damage to target player equal to the number of creatures you control.
|
text=Mob Justice deals damage to target player equal to the number of creatures you control.
|
||||||
mana={1}{R}
|
mana={1}{R}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -57225,8 +57224,8 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Monsoon
|
name=Monsoon
|
||||||
auto=@each my endofturn:foreach(island[-tapped]|myBattlefield) damage:1 controller
|
auto=@each my endofturn:damage:type:island[-tapped]:mybattlefield controller
|
||||||
auto=@each opponent endofturn:foreach(island[-tapped]|opponentBattlefield) damage:1 opponent
|
auto=@each opponent endofturn:damage:type:island[-tapped]:opponentbattlefield opponent
|
||||||
auto=@each my cleanup:tap all(island[-tapped]|myBattlefield)
|
auto=@each my cleanup:tap all(island[-tapped]|myBattlefield)
|
||||||
auto=@each opponent cleanup:tap all(island[-tapped]|opponentBattlefield)
|
auto=@each opponent cleanup:tap all(island[-tapped]|opponentBattlefield)
|
||||||
text=At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.
|
text=At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.
|
||||||
@@ -58187,8 +58186,8 @@ subtype=Aura
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Murasa Pyromancer
|
name=Murasa Pyromancer
|
||||||
auto=may foreach(ally|mybattlefield) damage:1 target(creature)
|
auto=may damage:type:ally:mybattlefield target(creature)
|
||||||
auto=@movedTo(ally|mybattlefield):may foreach(ally|mybattlefield) damage:1 target(creature)
|
auto=@movedTo(ally|mybattlefield):may damage:type:ally:mybattlefield target(creature)
|
||||||
text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.
|
text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.
|
||||||
mana={4}{R}{R}
|
mana={4}{R}{R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -59828,7 +59827,7 @@ type=World Enchantment
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Netherborn Phalanx
|
name=Netherborn Phalanx
|
||||||
auto=foreach(creature|opponentBattlefield) life:-1 opponent
|
auto=life:-type:creature:opponentbattlefield opponent
|
||||||
autohand={1}{B}{B}{discard}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery
|
autohand={1}{B}{B}{discard}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery
|
||||||
text=When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature he or she controls. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
|
text=When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature he or she controls. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
|
||||||
mana={5}{B}
|
mana={5}{B}
|
||||||
@@ -60654,7 +60653,7 @@ mana={4}{B}{B}
|
|||||||
name=Nissa Revane
|
name=Nissa Revane
|
||||||
auto=counter(0/0,2,loyalty)
|
auto=counter(0/0,2,loyalty)
|
||||||
auto={C(0/0,1,Loyalty)}:moveTo(mybattlefield) target(Nissa's Chosen|mylibrary)
|
auto={C(0/0,1,Loyalty)}:moveTo(mybattlefield) target(Nissa's Chosen|mylibrary)
|
||||||
auto={C(0/0,1,Loyalty)}:foreach(elf|myBattlefield) life:2 controller
|
auto={C(0/0,1,Loyalty)}:life:twicetype:elf:mybattlefield controller
|
||||||
auto={C(0/0,-7,Loyalty)}:moveTo(mybattlefield) target(<anyamount>creature[elf]|mylibrary)
|
auto={C(0/0,-7,Loyalty)}:moveTo(mybattlefield) target(<anyamount>creature[elf]|mylibrary)
|
||||||
text=+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library. -- +1: You gain 2 life for each Elf you control. -- -7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.
|
text=+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library. -- +1: You gain 2 life for each Elf you control. -- -7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.
|
||||||
mana={2}{G}{G}
|
mana={2}{G}{G}
|
||||||
@@ -61840,8 +61839,8 @@ toughness=3
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Ondu Cleric
|
name=Ondu Cleric
|
||||||
auto=may foreach(ally|myBattlefield) life:1
|
auto=may life:type:ally:mybattlefield controller
|
||||||
auto=@movedTo(other ally|myBattlefield):may foreach(ally|myBattlefield) life:1
|
auto=@movedTo(other ally|myBattlefield):may life:type:ally:mybattlefield controller
|
||||||
text=Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.
|
text=Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.
|
||||||
mana={1}{W}
|
mana={1}{W}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -62630,7 +62629,7 @@ type=Instant
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Orim's Prayer
|
name=Orim's Prayer
|
||||||
auto=@each blockers:foreach(creature[attacking]|opponentbattlefield) life:1
|
auto=@each blockers:life:type:creature[attacking]:opponentbattlefield controller
|
||||||
text=Whenever one or more creatures attack you, you gain 1 life for each attacking creature.
|
text=Whenever one or more creatures attack you, you gain 1 life for each attacking creature.
|
||||||
mana={1}{W}{W}
|
mana={1}{W}{W}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -63928,7 +63927,7 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Peach Garden Oath
|
name=Peach Garden Oath
|
||||||
auto=foreach(creature|myBattlefield) life:2 controller
|
auto=life:twicetype:creature:mybattlefield controller
|
||||||
text=You gain 2 life for each creature you control.
|
text=You gain 2 life for each creature you control.
|
||||||
mana={W}
|
mana={W}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -65718,8 +65717,8 @@ toughness=*
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Plague Sliver
|
name=Plague Sliver
|
||||||
auto=@each my upkeep:foreach(sliver|myBattlefield) life:-1 controller
|
auto=@each my upkeep:life:-type:sliver:mybattlefield controller
|
||||||
auto=@each opponent upkeep:foreach(sliver|opponentBattlefield) life:-1 opponent
|
auto=@each opponent upkeep:life:-type:sliver:opponentbattlefield opponent
|
||||||
text=All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."
|
text=All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."
|
||||||
mana={2}{B}{B}
|
mana={2}{B}{B}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -66579,7 +66578,7 @@ type=Enchantment
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Presence of the Wise
|
name=Presence of the Wise
|
||||||
auto=foreach(*|myhand) life:2 controller
|
auto=life:twicetype:*:myhand controller
|
||||||
text=You gain 2 life for each card in your hand.
|
text=You gain 2 life for each card in your hand.
|
||||||
mana={2}{W}{W}
|
mana={2}{W}{W}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -66802,8 +66801,8 @@ toughness=3
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Primal Order
|
name=Primal Order
|
||||||
auto=@each my upkeep:foreach(land[-basic]|myBattlefield):damage:1 controller
|
auto=@each my upkeep:damage:type:land[-basic]:mybattlefield controller
|
||||||
auto=@each opponent upkeep:foreach(land[-basic]|opponentBattlefield):damage:1 opponent
|
auto=@each opponent upkeep:damage:type:land[-basic]:opponentbattlefield opponent
|
||||||
text=At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls.
|
text=At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls.
|
||||||
mana={2}{G}{G}
|
mana={2}{G}{G}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -67150,8 +67149,8 @@ toughness=1
|
|||||||
[card]
|
[card]
|
||||||
name=Profane Prayers
|
name=Profane Prayers
|
||||||
target=creature,player
|
target=creature,player
|
||||||
auto=foreach(cleric) damage:1
|
auto=damage:type:cleric:battlefield
|
||||||
auto=foreach(cleric) life:1 controller
|
auto=life:type:cleric:battlefield controller
|
||||||
text=Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics on the battlefield.
|
text=Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics on the battlefield.
|
||||||
mana={2}{B}{B}
|
mana={2}{B}{B}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -67349,7 +67348,7 @@ toughness=2
|
|||||||
[card]
|
[card]
|
||||||
name=Psychic Allergy
|
name=Psychic Allergy
|
||||||
auto=upcost[{S(island|mybattlefield)}{S(island|mybattlefield)}] sacrifice
|
auto=upcost[{S(island|mybattlefield)}{S(island|mybattlefield)}] sacrifice
|
||||||
auto=chooseacolor transforms((,newability[@each opponent upkeep:foreach(*[-token&chosencolor]|opponentbattlefield) damage:1 opponent])) chooseend
|
auto=chooseacolor transforms((,newability[@each opponent upkeep:damage:type:*[-token&chosencolor]:opponentbattlefield opponent])) chooseend
|
||||||
text=As Psychic Allergy enters the battlefield, choose a color. -- At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls. -- At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.
|
text=As Psychic Allergy enters the battlefield, choose a color. -- At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls. -- At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.
|
||||||
mana={3}{U}{U}
|
mana={3}{U}{U}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -70945,7 +70944,8 @@ type=Instant
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Renewing Dawn
|
name=Renewing Dawn
|
||||||
auto=foreach(mountain|opponentBattlefield) life:2
|
target=opponent
|
||||||
|
auto=life:twicetype:mountain:opponentbattlefield controller
|
||||||
text=You gain 2 life for each Mountain target opponent controls.
|
text=You gain 2 life for each Mountain target opponent controls.
|
||||||
mana={1}{W}
|
mana={1}{W}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -71212,7 +71212,7 @@ type=Instant
|
|||||||
[card]
|
[card]
|
||||||
name=Respite
|
name=Respite
|
||||||
auto=preventAllcombatDamage ueot
|
auto=preventAllcombatDamage ueot
|
||||||
auto=foreach(creature[attacking]) life:1 controller
|
auto=life:type:creature[attacking]:battlefield controller
|
||||||
text=Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
|
text=Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
|
||||||
mana={1}{G}
|
mana={1}{G}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -71677,7 +71677,7 @@ toughness=4
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Rhys the Exiled
|
name=Rhys the Exiled
|
||||||
auto=@combat(attacking) source(this):foreach(elf|myBattlefield) life:1 controller
|
auto=@combat(attacking) source(this):life:type:elf:mybattlefield controller
|
||||||
auto={B}{S(elf|myBattlefield)}:regenerate
|
auto={B}{S(elf|myBattlefield)}:regenerate
|
||||||
text=Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control. -- {B}, Sacrifice an Elf: Regenerate Rhys the Exiled.
|
text=Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control. -- {B}, Sacrifice an Elf: Regenerate Rhys the Exiled.
|
||||||
mana={2}{G}
|
mana={2}{G}
|
||||||
@@ -71914,7 +71914,7 @@ type=Instant
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Righteous Cause
|
name=Righteous Cause
|
||||||
auto=@each blockers:foreach(creature[attacking]) life:1
|
auto=@each blockers:life:type:creature[attacking]:battlefield controller
|
||||||
text=Whenever a creature attacks, you gain 1 life.
|
text=Whenever a creature attacks, you gain 1 life.
|
||||||
mana={3}{W}{W}
|
mana={3}{W}{W}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -72056,7 +72056,7 @@ subtype=Equipment
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Riot Control
|
name=Riot Control
|
||||||
auto=foreach(creature|opponentbattlefield) life:1
|
auto=life:type:creature:opponentbattlefield controller
|
||||||
auto=preventalldamage to(controller) ueot
|
auto=preventalldamage to(controller) ueot
|
||||||
text=You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
|
text=You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
|
||||||
mana={2}{W}
|
mana={2}{W}
|
||||||
@@ -72536,7 +72536,7 @@ type=Sorcery
|
|||||||
[card]
|
[card]
|
||||||
name=Roar of the Crowd
|
name=Roar of the Crowd
|
||||||
target=creature,player
|
target=creature,player
|
||||||
auto=chooseatype foreach(*[chosentype]|mybattlefield) damage:1 chooseend
|
auto=chooseatype damage:type:*[chosentype]:mybattlefield chooseend
|
||||||
text=Choose a creature type. Roar of the Crowd deals damage to target creature or player equal to the number of permanents you control of the chosen type.
|
text=Choose a creature type. Roar of the Crowd deals damage to target creature or player equal to the number of permanents you control of the chosen type.
|
||||||
mana={3}{R}
|
mana={3}{R}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -72677,7 +72677,7 @@ type=Artifact
|
|||||||
[card]
|
[card]
|
||||||
name=Rockslide Ambush
|
name=Rockslide Ambush
|
||||||
target=creature
|
target=creature
|
||||||
auto=foreach(mountain|myBattlefield) damage:1
|
auto=damage:type:mountain:mybattlefield
|
||||||
text=Rockslide Ambush deals damage equal to the number of Mountains you control to target creature.
|
text=Rockslide Ambush deals damage equal to the number of Mountains you control to target creature.
|
||||||
mana={1}{R}
|
mana={1}{R}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -72795,7 +72795,7 @@ toughness=5
|
|||||||
name=Roiling Terrain
|
name=Roiling Terrain
|
||||||
target=land
|
target=land
|
||||||
auto=destroy
|
auto=destroy
|
||||||
auto=foreach(land|targetcontrollergraveyard) damage:1 targetcontroller
|
auto=damage:type:land:targetcontrollergraveyard targetcontroller
|
||||||
text=Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
|
text=Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
|
||||||
mana={2}{R}{R}
|
mana={2}{R}{R}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -75867,7 +75867,7 @@ toughness=3
|
|||||||
[card]
|
[card]
|
||||||
name=Scrapyard Salvo
|
name=Scrapyard Salvo
|
||||||
target=player
|
target=player
|
||||||
auto=foreach(artifact|mygraveyard) damage:1
|
auto=damage:type:artifact:mygraveyard
|
||||||
text=Scrapyard Salvo deals damage to target player equal to the number of artifact cards in your graveyard.
|
text=Scrapyard Salvo deals damage to target player equal to the number of artifact cards in your graveyard.
|
||||||
mana={1}{R}{R}
|
mana={1}{R}{R}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -76404,7 +76404,7 @@ type=Sorcery
|
|||||||
name=Search Warrant
|
name=Search Warrant
|
||||||
target=player
|
target=player
|
||||||
auto=name(look) target(*|targetedpersonshand) donothing
|
auto=name(look) target(*|targetedpersonshand) donothing
|
||||||
auto=foreach(*|targetedpersonshand) life:1 controller
|
auto=life:type:*:targetedpersonshand controller
|
||||||
text=Target player reveals his or her hand. You gain life equal to the number of cards in that player's hand.
|
text=Target player reveals his or her hand. You gain life equal to the number of cards in that player's hand.
|
||||||
mana={W}{U}
|
mana={W}{U}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -76436,11 +76436,11 @@ type=Enchantment
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Searing Rays
|
name=Searing Rays
|
||||||
auto=choice name(White) foreach(creature[white]|myBattlefield) damage:1 controller && foreach(creature[white]|opponentBattlefield) damage:1 opponent
|
auto=choice name(White) damage:type:creature[white]:mybattlefield controller && damage:type:creature[white]:opponentbattlefield opponent
|
||||||
auto=choice name(Blue) foreach(creature[blue]|myBattlefield) damage:1 controller && foreach(creature[blue]|opponentBattlefield) damage:1 opponent
|
auto=choice name(Blue) damage:type:creature[blue]:mybattlefield controller && damage:type:creature[blue]:opponentbattlefield opponent
|
||||||
auto=choice name(Black) foreach(creature[black]|myBattlefield) damage:1 controller && foreach(creature[black]|opponentBattlefield) damage:1 opponent
|
auto=choice name(Black) damage:type:creature[black]:mybattlefield controller && damage:type:creature[black]:opponentbattlefield opponent
|
||||||
auto=choice name(Red) foreach(creature[red]|myBattlefield) damage:1 controller && foreach(creature[red]|opponentBattlefield) damage:1 opponent
|
auto=choice name(Red) damage:type:creature[red]:mybattlefield controller && damage:type:creature[red]:opponentbattlefield opponent
|
||||||
auto=choice name(Green) foreach(creature[green]|myBattlefield) damage:1 controller && foreach(creature[green]|opponentBattlefield) damage:1 opponent
|
auto=choice name(Green) damage:type:creature[green]:mybattlefield controller && damage:type:creature[green]:opponentbattlefield opponent
|
||||||
text=Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
|
text=Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
|
||||||
mana={2}{R}
|
mana={2}{R}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -76865,7 +76865,7 @@ type=Sorcery
|
|||||||
[card]
|
[card]
|
||||||
name=Seismic Strike
|
name=Seismic Strike
|
||||||
target=creature
|
target=creature
|
||||||
auto=foreach(mountain|myBattlefield) damage:1
|
auto=damage:type:mountain:mybattlefield
|
||||||
text=Seismic Strike deals damage to target creature equal to the number of Mountains you control.
|
text=Seismic Strike deals damage to target creature equal to the number of Mountains you control.
|
||||||
mana={2}{R}
|
mana={2}{R}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -78250,7 +78250,7 @@ toughness=6
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Shepherd of Rot
|
name=Shepherd of Rot
|
||||||
auto={T}:foreach(zombie) life:-1 opponent && foreach(zombie) life:-1 controller
|
auto={T}:life:-type:zombie:battlefield opponent && life:-type:zombie:battlefield controller
|
||||||
text={T}: Each player loses 1 life for each Zombie on the battlefield.
|
text={T}: Each player loses 1 life for each Zombie on the battlefield.
|
||||||
mana={1}{B}
|
mana={1}{B}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -79510,7 +79510,7 @@ toughness=5
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Silent-Chant Zubera
|
name=Silent-Chant Zubera
|
||||||
auto=@movedTo(graveyard) from(this|mybattlefield):foreach(zubera[fresh]|graveyard) life:2 controller
|
auto=@movedTo(graveyard) from(this|mybattlefield):life:twicetype:zubera[fresh]:graveyard controller
|
||||||
text=When Silent-Chant Zubera dies, you gain 2 life for each Zubera put into a graveyard from the battlefield this turn.
|
text=When Silent-Chant Zubera dies, you gain 2 life for each Zubera put into a graveyard from the battlefield this turn.
|
||||||
mana={1}{W}
|
mana={1}{W}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -80586,7 +80586,7 @@ toughness=4
|
|||||||
[card]
|
[card]
|
||||||
name=Skred
|
name=Skred
|
||||||
target=creature
|
target=creature
|
||||||
auto=foreach(snow|myBattlefield) damage:1
|
auto=damage:type:snow:mybattlefield
|
||||||
text=Skred deals damage to target creature equal to the number of snow permanents you control.
|
text=Skred deals damage to target creature equal to the number of snow permanents you control.
|
||||||
mana={R}
|
mana={R}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -82674,7 +82674,7 @@ toughness=3
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Sophic Centaur
|
name=Sophic Centaur
|
||||||
auto={2}{G}{G}{T}{discard(*|myhand)}:foreach(*|myhand) life:2 controller
|
auto={2}{G}{G}{T}{discard(*|myhand)}:life:twicetype:*:myhand controller
|
||||||
text={2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand.
|
text={2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand.
|
||||||
mana={3}{G}
|
mana={3}{G}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -83384,7 +83384,7 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Sparksmith
|
name=Sparksmith
|
||||||
auto={T}:foreach(goblin|battlefield) damage:1 target(creature) && foreach(goblin|battlefield) damage:1 controller
|
auto={T}:damage:type:goblin:battlefield target(creature) && damage:type:goblin:battlefield controller
|
||||||
text={T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
|
text={T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
|
||||||
mana={1}{R}
|
mana={1}{R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -84289,7 +84289,7 @@ subtype=Arcane
|
|||||||
[card]
|
[card]
|
||||||
name=Spire Barrage
|
name=Spire Barrage
|
||||||
target=creature,player
|
target=creature,player
|
||||||
auto=foreach(mountain|myBattlefield) damage:1
|
auto=damage:type:mountain:mybattlefield
|
||||||
text=Spire Barrage deals damage to target creature or player equal to the number of Mountains you control.
|
text=Spire Barrage deals damage to target creature or player equal to the number of Mountains you control.
|
||||||
mana={4}{R}
|
mana={4}{R}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -84592,7 +84592,7 @@ toughness=2
|
|||||||
[card]
|
[card]
|
||||||
name=Spitting Earth
|
name=Spitting Earth
|
||||||
target=creature
|
target=creature
|
||||||
auto=foreach(mountain|myBattlefield)damage:1
|
auto=damage:type:mountain:mybattlefield
|
||||||
text=Spitting Earth deals damage equal to the number of Mountains you control to target creature.
|
text=Spitting Earth deals damage equal to the number of Mountains you control to target creature.
|
||||||
mana={1}{R}
|
mana={1}{R}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -84734,8 +84734,9 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Spoils of Evil
|
name=Spoils of Evil
|
||||||
|
target=opponent
|
||||||
auto=foreach(artifact,creature|opponentgraveyard) add{1} controller
|
auto=foreach(artifact,creature|opponentgraveyard) add{1} controller
|
||||||
auto=foreach(artifact,creature|opponentgraveyard) life:1 controller
|
auto=life:type:artifact,creature:opponentgraveyard controller
|
||||||
text=For each artifact or creature card in target opponent's graveyard, add {1} to your mana pool and you gain 1 life.
|
text=For each artifact or creature card in target opponent's graveyard, add {1} to your mana pool and you gain 1 life.
|
||||||
mana={2}{B}
|
mana={2}{B}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -85378,7 +85379,8 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Starlight
|
name=Starlight
|
||||||
auto=foreach(creature[black]|opponentBattlefield)life:3
|
target=opponent
|
||||||
|
auto=life:thricetype:creature[black]:opponentbattlefield controller
|
||||||
text=You gain 3 life for each black creature target opponent controls.
|
text=You gain 3 life for each black creature target opponent controls.
|
||||||
mana={1}{W}
|
mana={1}{W}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -85786,7 +85788,7 @@ type=Enchantment
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Stern Judge
|
name=Stern Judge
|
||||||
auto={T}:foreach(swamp|mybattlefield) damage:1 controller && foreach(swamp|opponentBattlefield) damage:1 opponent
|
auto={T}:life:-type:swamp:mybattlefield controller && life:-type:swamp:opponentbattlefield opponent
|
||||||
text={T}: Each player loses 1 life for each Swamp he or she controls.
|
text={T}: Each player loses 1 life for each Swamp he or she controls.
|
||||||
mana={2}{W}
|
mana={2}{W}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -86835,8 +86837,8 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Stronghold Discipline
|
name=Stronghold Discipline
|
||||||
auto=foreach(creature|opponentBattlefield) life:-1 opponent
|
auto=life:-type:creature:opponentbattlefield opponent
|
||||||
auto=foreach(creature|myBattlefield) life:-1 controller
|
auto=life:-type:creature:mybattlefield controller
|
||||||
text=Each player loses 1 life for each creature he or she controls.
|
text=Each player loses 1 life for each creature he or she controls.
|
||||||
mana={2}{B}{B}
|
mana={2}{B}{B}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -87373,7 +87375,7 @@ type=Instant
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Sunflare Shaman
|
name=Sunflare Shaman
|
||||||
auto={1}{R}{T}:foreach(elemental|mygraveyard) damage:1 target(creature,player) && foreach(elemental|mygraveyard) damage:1 all(this)
|
auto={1}{R}{T}:damage:type:elemental:mygraveyard target(creature,player) && damage:type:elemental:mygraveyard all(this)
|
||||||
text={1}{R}, {T}: Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard.
|
text={1}{R}, {T}: Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard.
|
||||||
mana={1}{R}
|
mana={1}{R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -88622,9 +88624,8 @@ type=Land
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Tajuru Archer
|
name=Tajuru Archer
|
||||||
auto=may foreach(ally|mybattlefield) damage:1 target(creature[flying])
|
auto=may damage:type:ally:mybattlefield target(creature[flying])
|
||||||
auto=@movedTo(ally|mybattlefield):may foreach(ally|mybattlefield) damage:1 target(creature[flying])
|
auto=@movedTo(ally|mybattlefield):may damage:type:ally:mybattlefield target(creature[flying])text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
|
||||||
text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
|
|
||||||
mana={2}{G}
|
mana={2}{G}
|
||||||
type=Creature
|
type=Creature
|
||||||
subtype=Elf Archer Ally
|
subtype=Elf Archer Ally
|
||||||
@@ -89921,8 +89922,8 @@ type=Sorcery
|
|||||||
[card]
|
[card]
|
||||||
name=Tendrils of Corruption
|
name=Tendrils of Corruption
|
||||||
target=creature
|
target=creature
|
||||||
auto=foreach(swamp|myBattlefield) damage:1
|
auto=damage:type:swamp:mybattlefield
|
||||||
auto=foreach(swamp|myBattlefield) life:1 controller
|
auto=life:type:swamp:mybattlefield controller
|
||||||
text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
|
text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
|
||||||
mana={3}{B}
|
mana={3}{B}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -91472,7 +91473,7 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Thunder of Hooves
|
name=Thunder of Hooves
|
||||||
auto=foreach(beast) damage:1 all(player,creature[-flying])
|
auto=damage:type:beast:battlefield all(player,creature[-flying])
|
||||||
text=Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.
|
text=Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.
|
||||||
mana={3}{R}
|
mana={3}{R}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -91528,7 +91529,7 @@ toughness=4
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Thundercloud Shaman
|
name=Thundercloud Shaman
|
||||||
auto=foreach(giant|myBattlefield) damage:1 all(creature[-giant])
|
auto=damage:type:giant:mybattlefield all(creature[-giant])
|
||||||
text=When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.
|
text=When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.
|
||||||
mana={3}{R}{R}
|
mana={3}{R}{R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -92276,9 +92277,7 @@ toughness=4
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Toil to Renown
|
name=Toil to Renown
|
||||||
auto=foreach(creature[tapped]|myBattlefield) life:1
|
auto=life:type:*[artifact;land;creature;tapped]:mybattlefield
|
||||||
auto=foreach(artifact[tapped]|myBattlefield) life:1
|
|
||||||
auto=foreach(land[tapped]|myBattlefield) life:1
|
|
||||||
text=You gain 1 life for each tapped artifact, creature, and land you control.
|
text=You gain 1 life for each tapped artifact, creature, and land you control.
|
||||||
mana={1}{G}
|
mana={1}{G}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -93730,7 +93729,7 @@ toughness=4
|
|||||||
[card]
|
[card]
|
||||||
name=Treva, the Renewer
|
name=Treva, the Renewer
|
||||||
abilities=flying
|
abilities=flying
|
||||||
auto=@combatdamaged(player) from(this):pay({2}{W}) activatechooseacolor foreach(*[chosencolor]|battlefield) life:1 activatechooseend
|
auto=@combatdamaged(player) from(this):pay({2}{W}) activatechooseacolor life:type:*[chosencolor]:battlefield activatechooseend
|
||||||
text=Flying -- Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.
|
text=Flying -- Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.
|
||||||
mana={3}{G}{W}{U}
|
mana={3}{G}{W}{U}
|
||||||
type=Legendary Creature
|
type=Legendary Creature
|
||||||
@@ -94613,7 +94612,7 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Typhoon
|
name=Typhoon
|
||||||
auto=foreach(island|opponentBattlefield) damage:1 opponent
|
auto=damage:type:island:opponentbattlefield opponent
|
||||||
text=Typhoon deals damage to each opponent equal to the number of Islands that player controls.
|
text=Typhoon deals damage to each opponent equal to the number of Islands that player controls.
|
||||||
mana={2}{G}
|
mana={2}{G}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -96850,7 +96849,7 @@ type=Artifact
|
|||||||
[card]
|
[card]
|
||||||
name=Vent Sentinel
|
name=Vent Sentinel
|
||||||
abilities=defender
|
abilities=defender
|
||||||
auto={1}{R}{T}:foreach(creature[defender]|myBattlefield) damage:1 target(player)
|
auto={1}{R}{T}:damage:type:creature[defender]:mybattlefield target(player)
|
||||||
text=Defender -- {1}{R}{T}: Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.
|
text=Defender -- {1}{R}{T}: Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.
|
||||||
mana={3}{R}
|
mana={3}{R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -99947,8 +99946,8 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=War Report
|
name=War Report
|
||||||
auto=foreach(artifact|battlefield) life:1
|
auto=life:type:artifact:battlefield controller
|
||||||
auto=foreach(creature|battlefield) life:1
|
auto=life:type:creature:battlefield controller
|
||||||
text=You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield.
|
text=You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield.
|
||||||
mana={3}{W}
|
mana={3}{W}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -100772,7 +100771,7 @@ subtype=Aura
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Wellwisher
|
name=Wellwisher
|
||||||
auto={T}:foreach(elf) life:1 controller
|
auto={T}:life:type:elf:battlefield controller
|
||||||
text={T}: You gain 1 life for each Elf on the battlefield.
|
text={T}: You gain 1 life for each Elf on the battlefield.
|
||||||
mana={1}{G}
|
mana={1}{G}
|
||||||
type=Creature
|
type=Creature
|
||||||
|
|||||||
Reference in New Issue
Block a user