Added CC1 set, added/fixed primitives related to commander abilities, fixed cost increase for Commanders who have been cast multiple times.
This commit is contained in:
@@ -720,6 +720,7 @@ toughness=5
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name=Akroma's Will
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auto=choice name(Choose first) all(creature|mybattlefield) transforms((,newability[flying],newability[vigilance],newability[double strike])) ueot
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auto=choice name(Choose second) all(creature|mybattlefield) transforms((,newability[lifelink],newability[indestructible],newability[protection from blue],newability[protection from red],newability[protection from green],newability[protection from white],newability[protection from black])) ueot
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auto=if type(*[iscommander]|mybattlefield)~morethan~0 then choice name(Choose both) name(Choose both) all(creature|mybattlefield) transforms((,newability[flying],newability[vigilance],newability[double strike],newability[lifelink],newability[indestructible],newability[protection from blue],newability[protection from red],newability[protection from green],newability[protection from white],newability[protection from black])) ueot
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text=Choose one. If you control a commander as you cast this spell, you may choose both. -- • Creatures you control gain flying, vigilance, and double strike until end of turn. -- • Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.
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mana={3}{W}
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type=Instant
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@@ -1044,6 +1045,7 @@ toughness=3
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[card]
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name=Anara, Wolvid Familiar
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abilities=partner
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auto=this(variable{controllerturn}>0) lord(*[iscommander]|mybattlefield) indestructible
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text=As long as it's your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) -- Partner (You can have two commanders if both have partner.)
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mana={3}{G}
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type=Legendary Creature
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@@ -3357,8 +3359,8 @@ type=Sorcery
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[/card]
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[card]
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name=Bastion Protector
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auto=all(creature[commander]) 2/2
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auto=all(creature[commander]) indestructible
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auto=lord(creature[iscommander]|mybattlefield) 2/2
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auto=lord(*[iscommander]) indestructible
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text=Commander creatures you control get +2/+2 and have indestructible.
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mana={2}{W}
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type=Creature
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@@ -3850,6 +3852,7 @@ toughness=2
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[card]
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name=Biowaste Blob
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auto=lord(*[ooze]|mybattlefield) 1/1
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auto=@each my upkeep restriction{type(*[iscommander]|myBattlefield)~morethan~0}:clone all(this)
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text=Oozes you control get +1/+1. -- At the beginning of your upkeep, if you control a commander, create a token that's a copy of Biowaste Blob.
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mana={2}{G}{G}
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type=Creature
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@@ -4565,6 +4568,8 @@ type=Artifact
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[card]
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name=Bloodsworn Steward
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abilities=flying
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auto=lord(creature[iscommander]|mybattlefield) 2/2
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auto=lord(creature[iscommander]) haste
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text=Flying -- Commander creatures you control get +2/+2 and have haste.
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mana={2}{R}{R}
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type=Creature
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@@ -6093,6 +6098,7 @@ toughness=2
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[/card]
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[card]
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name=Captain Vargus Wrath
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auto=@combat(attacking) source(this):all(pirate|myBattlefield) pnumofcommandcast/pnumofcommandcast ueot
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text=Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.
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mana={U}{R}
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type=Legendary Creature
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@@ -9200,8 +9206,8 @@ toughness=2
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[card]
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name=Crimson Honor Guard
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abilities=trample
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auto=@each my end:damage:4 controller
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auto=@each opponent end:damage:4 opponent
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auto=@each my end restriction{type(*[iscommander]|myBattlefield)~lessthan~1}:damage:4 controller
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auto=@each opponent end restriction{type(*[iscommander]|opponentBattlefield)~lessthan~1}:damage:4 opponent
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text=Trample -- At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander.
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mana={3}{R}{R}
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type=Creature
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@@ -10298,7 +10304,7 @@ name=Deadly Rollick
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target=creature
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auto=moveTo(exile)
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other={0} name(Cast without Paying its Mana Cost)
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otherrestriction=type(commander|mybattlefield)~morethan~0
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otherrestriction=type(*[iscommander]|mybattlefield)~morethan~0
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text=If you control a commander, you may cast this spell without paying its mana cost. -- Exile target creature.
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mana={3}{B}
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type=Instant
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@@ -10614,7 +10620,7 @@ name=Deflecting Swat
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target=*|stack
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auto=castcard(copied noevent)
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other={0} name(Cast without Paying its Mana Cost)
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otherrestriction=type(commander|mybattlefield)~morethan~0
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otherrestriction=type(*[iscommander]|mybattlefield)~morethan~0
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text=If you control a commander, you may cast this spell without paying its mana cost. -- You may choose new targets for target spell or ability.
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mana={2}{R}
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type=Instant
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@@ -10688,7 +10694,9 @@ toughness=7
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[card]
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name=Demon of Wailing Agonies
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abilities=flying
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#wagic doesnt have commander zone
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auto=aslongas(*[iscommander]|mybattlefield) 2/2 >0
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auto=@combatdamagefoeof(player) from(this) restriction{type(*[iscommander]|myBattlefield)~morethan~0}:ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent
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auto=@combatdamageof(player) from(this) restriction{type(*[iscommander]|myBattlefield)~morethan~0}:ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ controller
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text=Flying -- Lieutenant — As long as you control your commander, Demon of Wailing Agonies gets +2/+2 and has "Whenever Demon of Wailing Agonies deals combat damage to a player, that player sacrifices a creature."
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mana={3}{B}{B}
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type=Creature
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@@ -12536,6 +12544,116 @@ type=Land
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subtype=Desert
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[/card]
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[card]
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name=Duplicant
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auto=choice name(Don't exile any creature) donothing
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auto=if type(creature[-token;power=1;toughness=1]|battlefield)~morethan~0 then choice name(Exile 1/1 creature) transforms((,setpower=1,settoughness=1,newability[moveto(exile) target(creature[-token;power=1;toughness=1]|battlefield)]) forever
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auto=if type(creature[-token;power=1;toughness=2]|battlefield)~morethan~0 then choice name(Exile 1/2 creature) transforms((,setpower=1,settoughness=2,newability[moveto(exile) target(creature[-token;power=1;toughness=2]|battlefield)]) forever
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auto=if type(creature[-token;power=1;toughness=3]|battlefield)~morethan~0 then choice name(Exile 1/3 creature) transforms((,setpower=1,settoughness=3,newability[moveto(exile) target(creature[-token;power=1;toughness=3]|battlefield)]) forever
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auto=if type(creature[-token;power=1;toughness=4]|battlefield)~morethan~0 then choice name(Exile 1/4 creature) transforms((,setpower=1,settoughness=4,newability[moveto(exile) target(creature[-token;power=1;toughness=4]|battlefield)]) forever
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auto=if type(creature[-token;power=1;toughness=5]|battlefield)~morethan~0 then choice name(Exile 1/5 creature) transforms((,setpower=1,settoughness=5,newability[moveto(exile) target(creature[-token;power=1;toughness=5]|battlefield)]) forever
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auto=if type(creature[-token;power=1;toughness=6]|battlefield)~morethan~0 then choice name(Exile 1/6 creature) transforms((,setpower=1,settoughness=6,newability[moveto(exile) target(creature[-token;power=1;toughness=6]|battlefield)]) forever
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auto=if type(creature[-token;power=1;toughness=7]|battlefield)~morethan~0 then choice name(Exile 1/7 creature) transforms((,setpower=1,settoughness=7,newability[moveto(exile) target(creature[-token;power=1;toughness=7]|battlefield)]) forever
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auto=if type(creature[-token;power=1;toughness=8]|battlefield)~morethan~0 then choice name(Exile 1/8 creature) transforms((,setpower=1,settoughness=8,newability[moveto(exile) target(creature[-token;power=1;toughness=8]|battlefield)]) forever
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auto=if type(creature[-token;power=1;toughness=9]|battlefield)~morethan~0 then choice name(Exile 1/9 creature) transforms((,setpower=1,settoughness=9,newability[moveto(exile) target(creature[-token;power=1;toughness=9]|battlefield)]) forever
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auto=if type(creature[-token;power=1;toughness=10]|battlefield)~morethan~0 then choice name(Exile 1/10 creature) transforms((,setpower=1,settoughness=10,newability[moveto(exile) target(creature[-token;power=1;toughness=10]|battlefield)]) forever
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auto=if type(creature[-token;power=2;toughness=1]|battlefield)~morethan~0 then choice name(Exile 2/1 creature) transforms((,setpower=2,settoughness=1,newability[moveto(exile) target(creature[-token;power=2;toughness=1]|battlefield)]) forever
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auto=if type(creature[-token;power=2;toughness=2]|battlefield)~morethan~0 then choice name(Exile 2/2 creature) transforms((,setpower=2,settoughness=2,newability[moveto(exile) target(creature[-token;power=2;toughness=2]|battlefield)]) forever
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auto=if type(creature[-token;power=2;toughness=3]|battlefield)~morethan~0 then choice name(Exile 2/3 creature) transforms((,setpower=2,settoughness=3,newability[moveto(exile) target(creature[-token;power=2;toughness=3]|battlefield)]) forever
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auto=if type(creature[-token;power=2;toughness=4]|battlefield)~morethan~0 then choice name(Exile 2/4 creature) transforms((,setpower=2,settoughness=4,newability[moveto(exile) target(creature[-token;power=2;toughness=4]|battlefield)]) forever
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auto=if type(creature[-token;power=2;toughness=5]|battlefield)~morethan~0 then choice name(Exile 2/5 creature) transforms((,setpower=2,settoughness=5,newability[moveto(exile) target(creature[-token;power=2;toughness=5]|battlefield)]) forever
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auto=if type(creature[-token;power=2;toughness=6]|battlefield)~morethan~0 then choice name(Exile 2/6 creature) transforms((,setpower=2,settoughness=6,newability[moveto(exile) target(creature[-token;power=2;toughness=6]|battlefield)]) forever
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auto=if type(creature[-token;power=2;toughness=7]|battlefield)~morethan~0 then choice name(Exile 2/7 creature) transforms((,setpower=2,settoughness=7,newability[moveto(exile) target(creature[-token;power=2;toughness=7]|battlefield)]) forever
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auto=if type(creature[-token;power=2;toughness=8]|battlefield)~morethan~0 then choice name(Exile 2/8 creature) transforms((,setpower=2,settoughness=8,newability[moveto(exile) target(creature[-token;power=2;toughness=8]|battlefield)]) forever
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auto=if type(creature[-token;power=2;toughness=9]|battlefield)~morethan~0 then choice name(Exile 2/9 creature) transforms((,setpower=2,settoughness=9,newability[moveto(exile) target(creature[-token;power=2;toughness=9]|battlefield)]) forever
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auto=if type(creature[-token;power=2;toughness=10]|battlefield)~morethan~0 then choice name(Exile 2/10 creature) transforms((,setpower=2,settoughness=10,newability[moveto(exile) target(creature[-token;power=2;toughness=10]|battlefield)]) forever
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auto=if type(creature[-token;power=3;toughness=1]|battlefield)~morethan~0 then choice name(Exile 3/1 creature) transforms((,setpower=3,settoughness=1,newability[moveto(exile) target(creature[-token;power=3;toughness=1]|battlefield)]) forever
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auto=if type(creature[-token;power=3;toughness=2]|battlefield)~morethan~0 then choice name(Exile 3/2 creature) transforms((,setpower=3,settoughness=2,newability[moveto(exile) target(creature[-token;power=3;toughness=2]|battlefield)]) forever
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auto=if type(creature[-token;power=3;toughness=3]|battlefield)~morethan~0 then choice name(Exile 3/3 creature) transforms((,setpower=3,settoughness=3,newability[moveto(exile) target(creature[-token;power=3;toughness=3]|battlefield)]) forever
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auto=if type(creature[-token;power=3;toughness=4]|battlefield)~morethan~0 then choice name(Exile 3/4 creature) transforms((,setpower=3,settoughness=4,newability[moveto(exile) target(creature[-token;power=3;toughness=4]|battlefield)]) forever
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auto=if type(creature[-token;power=3;toughness=5]|battlefield)~morethan~0 then choice name(Exile 3/5 creature) transforms((,setpower=3,settoughness=5,newability[moveto(exile) target(creature[-token;power=3;toughness=5]|battlefield)]) forever
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auto=if type(creature[-token;power=3;toughness=6]|battlefield)~morethan~0 then choice name(Exile 3/6 creature) transforms((,setpower=3,settoughness=6,newability[moveto(exile) target(creature[-token;power=3;toughness=6]|battlefield)]) forever
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auto=if type(creature[-token;power=3;toughness=7]|battlefield)~morethan~0 then choice name(Exile 3/7 creature) transforms((,setpower=3,settoughness=7,newability[moveto(exile) target(creature[-token;power=3;toughness=7]|battlefield)]) forever
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auto=if type(creature[-token;power=3;toughness=8]|battlefield)~morethan~0 then choice name(Exile 3/8 creature) transforms((,setpower=3,settoughness=8,newability[moveto(exile) target(creature[-token;power=3;toughness=8]|battlefield)]) forever
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auto=if type(creature[-token;power=3;toughness=9]|battlefield)~morethan~0 then choice name(Exile 3/9 creature) transforms((,setpower=3,settoughness=9,newability[moveto(exile) target(creature[-token;power=3;toughness=9]|battlefield)]) forever
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auto=if type(creature[-token;power=3;toughness=10]|battlefield)~morethan~0 then choice name(Exile 3/10 creature) transforms((,setpower=3,settoughness=10,newability[moveto(exile) target(creature[-token;power=3;toughness=10]|battlefield)]) forever
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auto=if type(creature[-token;power=4;toughness=1]|battlefield)~morethan~0 then choice name(Exile 4/1 creature) transforms((,setpower=4,settoughness=1,newability[moveto(exile) target(creature[-token;power=4;toughness=1]|battlefield)]) forever
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auto=if type(creature[-token;power=4;toughness=2]|battlefield)~morethan~0 then choice name(Exile 4/2 creature) transforms((,setpower=4,settoughness=2,newability[moveto(exile) target(creature[-token;power=4;toughness=2]|battlefield)]) forever
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auto=if type(creature[-token;power=4;toughness=3]|battlefield)~morethan~0 then choice name(Exile 4/3 creature) transforms((,setpower=4,settoughness=3,newability[moveto(exile) target(creature[-token;power=4;toughness=3]|battlefield)]) forever
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auto=if type(creature[-token;power=4;toughness=4]|battlefield)~morethan~0 then choice name(Exile 4/4 creature) transforms((,setpower=4,settoughness=4,newability[moveto(exile) target(creature[-token;power=4;toughness=4]|battlefield)]) forever
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auto=if type(creature[-token;power=4;toughness=5]|battlefield)~morethan~0 then choice name(Exile 4/5 creature) transforms((,setpower=4,settoughness=5,newability[moveto(exile) target(creature[-token;power=4;toughness=5]|battlefield)]) forever
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auto=if type(creature[-token;power=4;toughness=6]|battlefield)~morethan~0 then choice name(Exile 4/6 creature) transforms((,setpower=4,settoughness=6,newability[moveto(exile) target(creature[-token;power=4;toughness=6]|battlefield)]) forever
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auto=if type(creature[-token;power=4;toughness=7]|battlefield)~morethan~0 then choice name(Exile 4/7 creature) transforms((,setpower=4,settoughness=7,newability[moveto(exile) target(creature[-token;power=4;toughness=7]|battlefield)]) forever
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auto=if type(creature[-token;power=4;toughness=8]|battlefield)~morethan~0 then choice name(Exile 4/8 creature) transforms((,setpower=4,settoughness=8,newability[moveto(exile) target(creature[-token;power=4;toughness=8]|battlefield)]) forever
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auto=if type(creature[-token;power=4;toughness=9]|battlefield)~morethan~0 then choice name(Exile 4/9 creature) transforms((,setpower=4,settoughness=9,newability[moveto(exile) target(creature[-token;power=4;toughness=9]|battlefield)]) forever
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auto=if type(creature[-token;power=4;toughness=10]|battlefield)~morethan~0 then choice name(Exile 4/10 creature) transforms((,setpower=4,settoughness=10,newability[moveto(exile) target(creature[-token;power=4;toughness=10]|battlefield)]) forever
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auto=if type(creature[-token;power=5;toughness=1]|battlefield)~morethan~0 then choice name(Exile 5/1 creature) transforms((,setpower=5,settoughness=1,newability[moveto(exile) target(creature[-token;power=5;toughness=1]|battlefield)]) forever
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auto=if type(creature[-token;power=5;toughness=2]|battlefield)~morethan~0 then choice name(Exile 5/2 creature) transforms((,setpower=5,settoughness=2,newability[moveto(exile) target(creature[-token;power=5;toughness=2]|battlefield)]) forever
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auto=if type(creature[-token;power=5;toughness=3]|battlefield)~morethan~0 then choice name(Exile 5/3 creature) transforms((,setpower=5,settoughness=3,newability[moveto(exile) target(creature[-token;power=5;toughness=3]|battlefield)]) forever
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auto=if type(creature[-token;power=5;toughness=4]|battlefield)~morethan~0 then choice name(Exile 5/4 creature) transforms((,setpower=5,settoughness=4,newability[moveto(exile) target(creature[-token;power=5;toughness=4]|battlefield)]) forever
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auto=if type(creature[-token;power=5;toughness=5]|battlefield)~morethan~0 then choice name(Exile 5/5 creature) transforms((,setpower=5,settoughness=5,newability[moveto(exile) target(creature[-token;power=5;toughness=5]|battlefield)]) forever
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auto=if type(creature[-token;power=5;toughness=6]|battlefield)~morethan~0 then choice name(Exile 5/6 creature) transforms((,setpower=5,settoughness=6,newability[moveto(exile) target(creature[-token;power=5;toughness=6]|battlefield)]) forever
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auto=if type(creature[-token;power=5;toughness=7]|battlefield)~morethan~0 then choice name(Exile 5/7 creature) transforms((,setpower=5,settoughness=7,newability[moveto(exile) target(creature[-token;power=5;toughness=7]|battlefield)]) forever
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auto=if type(creature[-token;power=5;toughness=8]|battlefield)~morethan~0 then choice name(Exile 5/8 creature) transforms((,setpower=5,settoughness=8,newability[moveto(exile) target(creature[-token;power=5;toughness=8]|battlefield)]) forever
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auto=if type(creature[-token;power=5;toughness=9]|battlefield)~morethan~0 then choice name(Exile 5/9 creature) transforms((,setpower=5,settoughness=9,newability[moveto(exile) target(creature[-token;power=5;toughness=9]|battlefield)]) forever
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auto=if type(creature[-token;power=5;toughness=10]|battlefield)~morethan~0 then choice name(Exile 5/10 creature) transforms((,setpower=5,settoughness=10,newability[moveto(exile) target(creature[-token;power=5;toughness=10]|battlefield)]) forever
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auto=if type(creature[-token;power=6;toughness=1]|battlefield)~morethan~0 then choice name(Exile 6/1 creature) transforms((,setpower=6,settoughness=1,newability[moveto(exile) target(creature[-token;power=6;toughness=1]|battlefield)]) forever
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auto=if type(creature[-token;power=6;toughness=2]|battlefield)~morethan~0 then choice name(Exile 6/2 creature) transforms((,setpower=6,settoughness=2,newability[moveto(exile) target(creature[-token;power=6;toughness=2]|battlefield)]) forever
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auto=if type(creature[-token;power=6;toughness=3]|battlefield)~morethan~0 then choice name(Exile 6/3 creature) transforms((,setpower=6,settoughness=3,newability[moveto(exile) target(creature[-token;power=6;toughness=3]|battlefield)]) forever
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auto=if type(creature[-token;power=6;toughness=4]|battlefield)~morethan~0 then choice name(Exile 6/4 creature) transforms((,setpower=6,settoughness=4,newability[moveto(exile) target(creature[-token;power=6;toughness=4]|battlefield)]) forever
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auto=if type(creature[-token;power=6;toughness=5]|battlefield)~morethan~0 then choice name(Exile 6/5 creature) transforms((,setpower=6,settoughness=5,newability[moveto(exile) target(creature[-token;power=6;toughness=5]|battlefield)]) forever
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auto=if type(creature[-token;power=6;toughness=6]|battlefield)~morethan~0 then choice name(Exile 6/6 creature) transforms((,setpower=6,settoughness=6,newability[moveto(exile) target(creature[-token;power=6;toughness=6]|battlefield)]) forever
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auto=if type(creature[-token;power=6;toughness=7]|battlefield)~morethan~0 then choice name(Exile 6/7 creature) transforms((,setpower=6,settoughness=7,newability[moveto(exile) target(creature[-token;power=6;toughness=7]|battlefield)]) forever
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auto=if type(creature[-token;power=6;toughness=8]|battlefield)~morethan~0 then choice name(Exile 6/8 creature) transforms((,setpower=6,settoughness=8,newability[moveto(exile) target(creature[-token;power=6;toughness=8]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=6;toughness=9]|battlefield)~morethan~0 then choice name(Exile 6/9 creature) transforms((,setpower=6,settoughness=9,newability[moveto(exile) target(creature[-token;power=6;toughness=9]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=6;toughness=10]|battlefield)~morethan~0 then choice name(Exile 6/10 creature) transforms((,setpower=6,settoughness=10,newability[moveto(exile) target(creature[-token;power=6;toughness=10]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=7;toughness=1]|battlefield)~morethan~0 then choice name(Exile 7/1 creature) transforms((,setpower=7,settoughness=1,newability[moveto(exile) target(creature[-token;power=7;toughness=1]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=7;toughness=2]|battlefield)~morethan~0 then choice name(Exile 7/2 creature) transforms((,setpower=7,settoughness=2,newability[moveto(exile) target(creature[-token;power=7;toughness=2]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=7;toughness=3]|battlefield)~morethan~0 then choice name(Exile 7/3 creature) transforms((,setpower=7,settoughness=3,newability[moveto(exile) target(creature[-token;power=7;toughness=3]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=7;toughness=4]|battlefield)~morethan~0 then choice name(Exile 7/4 creature) transforms((,setpower=7,settoughness=4,newability[moveto(exile) target(creature[-token;power=7;toughness=4]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=7;toughness=5]|battlefield)~morethan~0 then choice name(Exile 7/5 creature) transforms((,setpower=7,settoughness=5,newability[moveto(exile) target(creature[-token;power=7;toughness=5]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=7;toughness=6]|battlefield)~morethan~0 then choice name(Exile 7/6 creature) transforms((,setpower=7,settoughness=6,newability[moveto(exile) target(creature[-token;power=7;toughness=6]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=7;toughness=7]|battlefield)~morethan~0 then choice name(Exile 7/7 creature) transforms((,setpower=7,settoughness=7,newability[moveto(exile) target(creature[-token;power=7;toughness=7]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=7;toughness=8]|battlefield)~morethan~0 then choice name(Exile 7/8 creature) transforms((,setpower=7,settoughness=8,newability[moveto(exile) target(creature[-token;power=7;toughness=8]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=7;toughness=9]|battlefield)~morethan~0 then choice name(Exile 7/9 creature) transforms((,setpower=7,settoughness=9,newability[moveto(exile) target(creature[-token;power=7;toughness=9]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=7;toughness=10]|battlefield)~morethan~0 then choice name(Exile 7/10 creature) transforms((,setpower=7,settoughness=10,newability[moveto(exile) target(creature[-token;power=7;toughness=10]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=8;toughness=1]|battlefield)~morethan~0 then choice name(Exile 8/1 creature) transforms((,setpower=8,settoughness=1,newability[moveto(exile) target(creature[-token;power=8;toughness=1]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=8;toughness=2]|battlefield)~morethan~0 then choice name(Exile 8/2 creature) transforms((,setpower=8,settoughness=2,newability[moveto(exile) target(creature[-token;power=8;toughness=2]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=8;toughness=3]|battlefield)~morethan~0 then choice name(Exile 8/3 creature) transforms((,setpower=8,settoughness=3,newability[moveto(exile) target(creature[-token;power=8;toughness=3]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=8;toughness=4]|battlefield)~morethan~0 then choice name(Exile 8/4 creature) transforms((,setpower=8,settoughness=4,newability[moveto(exile) target(creature[-token;power=8;toughness=4]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=8;toughness=5]|battlefield)~morethan~0 then choice name(Exile 8/5 creature) transforms((,setpower=8,settoughness=5,newability[moveto(exile) target(creature[-token;power=8;toughness=5]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=8;toughness=6]|battlefield)~morethan~0 then choice name(Exile 8/6 creature) transforms((,setpower=8,settoughness=6,newability[moveto(exile) target(creature[-token;power=8;toughness=6]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=8;toughness=7]|battlefield)~morethan~0 then choice name(Exile 8/7 creature) transforms((,setpower=8,settoughness=7,newability[moveto(exile) target(creature[-token;power=8;toughness=7]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=8;toughness=8]|battlefield)~morethan~0 then choice name(Exile 8/8 creature) transforms((,setpower=8,settoughness=8,newability[moveto(exile) target(creature[-token;power=8;toughness=8]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=8;toughness=9]|battlefield)~morethan~0 then choice name(Exile 8/9 creature) transforms((,setpower=8,settoughness=9,newability[moveto(exile) target(creature[-token;power=8;toughness=9]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=8;toughness=10]|battlefield)~morethan~0 then choice name(Exile 8/10 creature) transforms((,setpower=8,settoughness=10,newability[moveto(exile) target(creature[-token;power=8;toughness=10]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=9;toughness=1]|battlefield)~morethan~0 then choice name(Exile 9/1 creature) transforms((,setpower=9,settoughness=1,newability[moveto(exile) target(creature[-token;power=9;toughness=1]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=9;toughness=2]|battlefield)~morethan~0 then choice name(Exile 9/2 creature) transforms((,setpower=9,settoughness=2,newability[moveto(exile) target(creature[-token;power=9;toughness=2]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=9;toughness=3]|battlefield)~morethan~0 then choice name(Exile 9/3 creature) transforms((,setpower=9,settoughness=3,newability[moveto(exile) target(creature[-token;power=9;toughness=3]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=9;toughness=4]|battlefield)~morethan~0 then choice name(Exile 9/4 creature) transforms((,setpower=9,settoughness=4,newability[moveto(exile) target(creature[-token;power=9;toughness=4]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=9;toughness=5]|battlefield)~morethan~0 then choice name(Exile 9/5 creature) transforms((,setpower=9,settoughness=5,newability[moveto(exile) target(creature[-token;power=9;toughness=5]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=9;toughness=6]|battlefield)~morethan~0 then choice name(Exile 9/6 creature) transforms((,setpower=9,settoughness=6,newability[moveto(exile) target(creature[-token;power=9;toughness=6]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=9;toughness=7]|battlefield)~morethan~0 then choice name(Exile 9/7 creature) transforms((,setpower=9,settoughness=7,newability[moveto(exile) target(creature[-token;power=9;toughness=7]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=9;toughness=8]|battlefield)~morethan~0 then choice name(Exile 9/8 creature) transforms((,setpower=9,settoughness=8,newability[moveto(exile) target(creature[-token;power=9;toughness=8]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=9;toughness=9]|battlefield)~morethan~0 then choice name(Exile 9/9 creature) transforms((,setpower=9,settoughness=9,newability[moveto(exile) target(creature[-token;power=9;toughness=9]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=9;toughness=10]|battlefield)~morethan~0 then choice name(Exile 9/10 creature) transforms((,setpower=9,settoughness=10,newability[moveto(exile) target(creature[-token;power=9;toughness=10]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=10;toughness=1]|battlefield)~morethan~0 then choice name(Exile 10/1 creature) transforms((,setpower=10,settoughness=1,newability[moveto(exile) target(creature[-token;power=10;toughness=1]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=10;toughness=2]|battlefield)~morethan~0 then choice name(Exile 10/2 creature) transforms((,setpower=10,settoughness=2,newability[moveto(exile) target(creature[-token;power=10;toughness=2]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=10;toughness=3]|battlefield)~morethan~0 then choice name(Exile 10/3 creature) transforms((,setpower=10,settoughness=3,newability[moveto(exile) target(creature[-token;power=10;toughness=3]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=10;toughness=4]|battlefield)~morethan~0 then choice name(Exile 10/4 creature) transforms((,setpower=10,settoughness=4,newability[moveto(exile) target(creature[-token;power=10;toughness=4]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=10;toughness=5]|battlefield)~morethan~0 then choice name(Exile 10/5 creature) transforms((,setpower=10,settoughness=5,newability[moveto(exile) target(creature[-token;power=10;toughness=5]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=10;toughness=6]|battlefield)~morethan~0 then choice name(Exile 10/6 creature) transforms((,setpower=10,settoughness=6,newability[moveto(exile) target(creature[-token;power=10;toughness=6]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=10;toughness=7]|battlefield)~morethan~0 then choice name(Exile 10/7 creature) transforms((,setpower=10,settoughness=7,newability[moveto(exile) target(creature[-token;power=10;toughness=7]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=10;toughness=8]|battlefield)~morethan~0 then choice name(Exile 10/8 creature) transforms((,setpower=10,settoughness=8,newability[moveto(exile) target(creature[-token;power=10;toughness=8]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=10;toughness=9]|battlefield)~morethan~0 then choice name(Exile 10/9 creature) transforms((,setpower=10,settoughness=9,newability[moveto(exile) target(creature[-token;power=10;toughness=9]|battlefield)]) forever
|
||||
auto=if type(creature[-token;power=10;toughness=10]|battlefield)~morethan~0 then choice name(Exile 10/10 creature) transforms((,setpower=10,settoughness=10,newability[moveto(exile) target(creature[-token;power=10;toughness=10]|battlefield)]) forever
|
||||
text=Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature. -- As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter.
|
||||
mana={6}
|
||||
type=Artifact Creature
|
||||
subtype=Shapeshifter
|
||||
power=2
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Durable Coilbug
|
||||
autograveyard={4}{B}:moveto(myhand)
|
||||
text={4}{B}: Return Durable Coilbug from your graveyard to your hand.
|
||||
@@ -12777,8 +12895,7 @@ type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Echo Storm
|
||||
target=artifact
|
||||
auto=clone
|
||||
auto=thisforeach(variable{pnumofcommandcastplus1plusend}) ability$!name(Copy an artifact) name(Copy an artifact) clone target(artifact)!$ controller
|
||||
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Create a token that's a copy of target artifact.
|
||||
mana={3}{U}{U}
|
||||
type=Sorcery
|
||||
@@ -13239,6 +13356,25 @@ power=4
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Embermaw Hellion
|
||||
abilities=trample
|
||||
auto=@damaged(*|battlefield) from(*[instant;sorcery;red]|mystack,myGraveyard):all(trigger[to]) transforms((,newability[damage:1])) oneshot
|
||||
auto=@damaged(*|battlefield) from(*[enchantment;artifact;land;planeswalker;red]|mybattlefield,myGraveyard):all(trigger[to]) transforms((,newability[damage:1])) oneshot
|
||||
auto=@damaged(*|battlefield) from(other creature[red]|mybattlefield,myGraveyard):all(trigger[to]) transforms((,newability[damage:1])) oneshot
|
||||
auto=@damagefoeof(player) from(*[instant;sorcery;red]|mystack,myGraveyard):ability$!name(Damage opponent) damage:1 opponent!$ controller
|
||||
auto=@damagefoeof(player) from(*[enchantment;artifact;land;planeswalker;red]|mybattlefield,myGraveyard):ability$!name(Damage opponent) damage:1 opponent!$ controller
|
||||
auto=@damagefoeof(player) from(other creature[red]|mybattlefield,myGraveyard):ability$!name(Damage opponent) damage:1 opponent!$ controller
|
||||
auto=@damageof(player) from(*[instant;sorcery;red]|mystack,myGraveyard):ability$!name(Damage controller) damage:1 controller!$ controller
|
||||
auto=@damageof(player) from(*[enchantment;artifact;land;planeswalker;red]|mybattlefield,myGraveyard):ability$!name(Damage controller) damage:1 controller!$ controller
|
||||
auto=@damageof(player) from(other creature[red]|mybattlefield,myGraveyard):ability$!name(Damage controller) damage:1 controller!$ controller
|
||||
text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) -- If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
|
||||
mana={3}{R}{R}
|
||||
type=Creature
|
||||
subtype=Hellion
|
||||
power=4
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Emberwilde Captain
|
||||
auto=becomesmonarch controller
|
||||
auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0}:if compare(pmonarch)~morethan~0 then damage:type:*:opponenthand opponent
|
||||
@@ -13250,6 +13386,20 @@ power=4
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Emberwilde Djinn
|
||||
abilities=flying
|
||||
auto=@each opponent upkeep restriction{type(Emberwilde Djinn|opponentbattlefield)~morethan~0}:ability$!name(Pay RR) pay[[{R}{R}]] name(Gain Control) notatarget(Emberwilde Djinn|opponentbattlefield) moveto(mybattlefield)!$ opponent
|
||||
auto=@each opponent upkeep restriction{type(Emberwilde Djinn|opponentbattlefield)~morethan~0}:ability$!name(Pay 2 life) pay[[{L:2}]] name(Gain Control) notatarget(Emberwilde Djinn|opponentbattlefield) moveto(mybattlefield)!$ opponent
|
||||
auto=@each my upkeep restriction{type(Emberwilde Djinn|opponentbattlefield)~morethan~0}:ability$!name(Pay RR) pay[[{R}{R}]] name(Gain Control) notatarget(Emberwilde Djinn|opponentbattlefield) moveto(mybattlefield)!$ controller
|
||||
auto=@each my upkeep restriction{type(Emberwilde Djinn|opponentbattlefield)~morethan~0}:ability$!name(Pay 2 Life) pay[[{L:2}]] name(Gain Control) notatarget(Emberwilde Djinn|opponentbattlefield) moveto(mybattlefield)!$ controller
|
||||
text=Flying -- At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Emberwilde Djinn.
|
||||
mana={2}{R}{R}
|
||||
type=Creature
|
||||
subtype=Djinn
|
||||
power=5
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Emergence Zone
|
||||
auto={T}:Add{C}
|
||||
auto={1}{T}{S}:all(*|mycastingzone) asflash ueot
|
||||
@@ -13394,7 +13544,7 @@ toughness=8
|
||||
[/card]
|
||||
[card]
|
||||
name=Empyrial Storm
|
||||
auto=create(Angel:creature Angel:4/4:white:flying)
|
||||
auto=thisforeach(variable{pnumofcommandcastplus1plusend}) create(Angel:creature Angel:4/4:white:flying)
|
||||
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. -- Create a 4/4 white Angel creature token with flying.
|
||||
mana={4}{W}{W}
|
||||
type=Sorcery
|
||||
@@ -14615,6 +14765,8 @@ type=Instant
|
||||
[card]
|
||||
name=Falthis, Shadowcat Familiar
|
||||
abilities=partner
|
||||
auto=lord(*[iscommander]|mybattlefield) menace
|
||||
auto=lord(*[iscommander]|mybattlefield) deathtouch
|
||||
text=Commanders you control have menace and deathtouch. -- Partner (You can have two commanders if both have partner.)
|
||||
mana={2}{B}
|
||||
type=Legendary Creature
|
||||
@@ -15185,7 +15337,7 @@ name=Fierce Guardianship
|
||||
target=*[-creature]|stack
|
||||
auto=fizzle
|
||||
other={0} name(Cast without Paying its Mana Cost)
|
||||
otherrestriction=type(commander|mybattlefield)~morethan~0
|
||||
otherrestriction=type(*[iscommander]|mybattlefield)~morethan~0
|
||||
text=If you control a commander, you may cast this spell without paying its mana cost. -- Counter target noncreature spell.
|
||||
mana={2}{U}
|
||||
type=Instant
|
||||
@@ -15841,6 +15993,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Flamekin Herald
|
||||
auto=@movedto(*[iscommander]|mystack):all(trigger[to]) transforms((,newability[activate choice cascade:plibrarycount])) oneshot
|
||||
text=Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser converted mana cost. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
@@ -15893,7 +16046,7 @@ type=Instant
|
||||
name=Flawless Maneuver
|
||||
auto=all(creature|myBattlefield) indestructible ueot
|
||||
other={0} name(Cast without Paying its Mana Cost)
|
||||
otherrestriction=type(commander|mybattlefield)~morethan~0
|
||||
otherrestriction=type(*[iscommander|mybattlefield)~morethan~0
|
||||
text=If you control a commander, you may cast this spell without paying its mana cost. -- Creatures you control gain indestructible until end of turn.
|
||||
mana={2}{W}
|
||||
type=Instant
|
||||
@@ -16689,8 +16842,7 @@ type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Fury Storm
|
||||
target=*[instant;sorcery]|stack
|
||||
auto=castcard(copied noevent)
|
||||
auto=thisforeach(variable{pnumofcommandcastplus1plusend}) ability$!name(Copy target instant or sorcery spell) name(Copy target instant or sorcery spell) castcard(copied noevent) target(*[instant;sorcery]|stack)!$ controller
|
||||
text=When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. -- Copy target instant or sorcery spell. You may choose new targets for the copy.
|
||||
mana={2}{R}{R}
|
||||
type=Instant
|
||||
@@ -17196,6 +17348,8 @@ type=Sorcery
|
||||
[card]
|
||||
name=Geode Golem
|
||||
abilities=trample
|
||||
auto=@combatdamagefoeof(player) from(this):may activate castcard(normal) target(*[iscommander]|mycommandzone)
|
||||
auto=@combatdamageof(player) from(this):may activate castcard(normal) target(*[iscommander]|mycommandzone)
|
||||
text=Trample -- Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)
|
||||
mana={5}
|
||||
type=Artifact Creature
|
||||
@@ -20225,6 +20379,7 @@ toughness=2
|
||||
[card]
|
||||
name=Hellkite Courser
|
||||
abilities=flying
|
||||
auto=may target(*[iscommander]|mycommandzone) moveto(mybattlefield) and!( transforms((,newability[haste],newability[phaseactionmulti[endofturn once] moveto(ownercommandzone)])) ueot )!
|
||||
text=Flying -- When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.
|
||||
mana={4}{R}{R}
|
||||
type=Creature
|
||||
@@ -22474,7 +22629,7 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Inspiring Unicorn
|
||||
auto=@combat(attacking) source(this):all(creature|myBattlefield)) 1/1 ueot
|
||||
auto=@combat(attacking) source(this):all(creature|myBattlefield) 1/1 ueot
|
||||
text=Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.
|
||||
mana={2}{W}{W}
|
||||
type=Creature
|
||||
@@ -23108,6 +23263,7 @@ toughness=4
|
||||
name=Jeska's Will
|
||||
auto=choice name(Add Red mana) foreach(*|opponenthand) add{R}
|
||||
auto=choice name(Exile 3 cards) moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=3]|mylibrary)
|
||||
auto=if type(*[iscommander]|mybattlefield)~morethan~0 then choice name(Choose both) name(Choose both) moveto(exile) and!( transforms((,canplayfromexile])) ueot )! all(*[zpos<=3]|mylibrary) && foreach(*|opponenthand) add{R}
|
||||
text=Choose one. If you control a commander as you cast this spell, you may choose both. -- • Add {R} for each card in target opponent's hand. -- • Exile the top three cards of your library. You may play them this turn.
|
||||
mana={2}{R}
|
||||
type=Sorcery
|
||||
@@ -23142,7 +23298,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Jirina Kudro
|
||||
auto=token(Human Soldier Jir)*foreach(creature[commander]|myStack)
|
||||
auto=token(Human Soldier Jir)*pnumofcommandcast
|
||||
auto=lord(other creature[Human]|myBattlefield) 2/0
|
||||
text=When Jirina Kudro enters the battlefield, create a 1/1 white Human Soldier creature token for each time you’ve cast a commander from the command zone this game. -- Other Humans you control get +2/+0.
|
||||
mana={1}{R}{W}{B}
|
||||
@@ -23517,8 +23673,10 @@ type=Legendary Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Kamahl's Will
|
||||
auto=choice name(Choose first) target(<anyamount>land|mybattlefield) transforms((Elemental Creature,setpower=1,settoughness=1,newability[vigilance],newability[haste],newability[indestructible])) ueot
|
||||
auto=choice name(Choose second) damage:powertotalinplay target(creature|opponentbattlefield)
|
||||
auto=if type(*[iscommander]|mybattlefield)~lessthan~1 then choice name(Choose first) target(<anyamount>land|mybattlefield) transforms((Elemental Creature,setpower=1,settoughness=1,newability[vigilance],newability[haste],newability[indestructible])) ueot
|
||||
auto=if type(*[iscommander]|mybattlefield)~lessthan~1 then choice name(Choose second) damage:powertotalinplay target(creature|opponentbattlefield)
|
||||
auto=if type(*[iscommander]|mybattlefield)~morethan~0 then may name(Transform Lands) name(Transform Lands) target(<anyamount>land|mybattlefield) transforms((Elemental Creature,setpower=1,settoughness=1,newability[vigilance],newability[haste],newability[indestructible])) ueot
|
||||
auto=if type(*[iscommander]|mybattlefield)~morethan~0 then name(Damage Creature) ability$!name(Damage Creature) name(Damage Creature) damage:powertotalinplay target(<upto:1>creature|battlefield)!$ controller
|
||||
text=Choose one. If you control a commander as you cast this spell, you may choose both. -- • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. -- • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.
|
||||
mana={3}{G}
|
||||
type=Instant
|
||||
@@ -23913,6 +24071,7 @@ toughness=2
|
||||
[card]
|
||||
name=Keleth, Sunmane Familiar
|
||||
abilities=partner
|
||||
auto=@combat(attacking) source(creature[iscommander]|myBattlefield):all(trigger[to]) counter(1/1,1)
|
||||
text=Whenever a commander you control attacks, put a +1/+1 counter on it. -- Partner (You can have two commanders if both have partner.)
|
||||
mana={1}{W}
|
||||
type=Legendary Creature
|
||||
@@ -24844,7 +25003,6 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Kydele, Chosen of Kruphix
|
||||
#wagic don't support commander atm
|
||||
abilities=partner
|
||||
auto={T}:thisforeach(variable{pdrewcount}>0) add{C}
|
||||
text={T}: Add {C} to your mana pool for each card you've drawn this turn. -- Partner (You can have two commanders if both have partner.)
|
||||
@@ -26463,7 +26621,8 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Loyal Apprentice
|
||||
abilities=flying, haste
|
||||
abilities=haste
|
||||
auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:token(Thopter,Artifact Creature Thopter,1/1,flying) and!( transforms((,newability[haste])) ueot )!
|
||||
text=Haste -- Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
|
||||
mana={1}{R}
|
||||
type=Creature
|
||||
@@ -26474,6 +26633,7 @@ toughness=1
|
||||
[card]
|
||||
name=Loyal Drake
|
||||
abilities=flying
|
||||
auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:draw:1 controller
|
||||
text=Flying -- Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card.
|
||||
mana={2}{U}
|
||||
type=Creature
|
||||
@@ -26484,6 +26644,7 @@ toughness=2
|
||||
[card]
|
||||
name=Loyal Guardian
|
||||
abilities=trample
|
||||
auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:all(creature|mybattlefield) counter(1/1)
|
||||
text=Trample -- Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
|
||||
mana={4}{G}
|
||||
type=Creature
|
||||
@@ -26494,6 +26655,7 @@ toughness=4
|
||||
[card]
|
||||
name=Loyal Subordinate
|
||||
abilities=menace
|
||||
auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:life:-3 opponent
|
||||
text=Menace -- Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
@@ -26504,6 +26666,8 @@ toughness=1
|
||||
[card]
|
||||
name=Loyal Unicorn
|
||||
abilities=vigilance
|
||||
auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:all(other creature|mybattlefield) transforms((,newability[vigilance])) ueot
|
||||
auto=@each my combatbegins restriction{type(*[iscommander]|mybattlefield)~morethan~0}:preventAllCombatDamage to(creature|myBattlefield) ueot
|
||||
text=Vigilance -- Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
|
||||
mana={3}{W}
|
||||
type=Creature
|
||||
@@ -26520,7 +26684,6 @@ type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Ludevic, Necro-Alchemist
|
||||
#wagic don't support commander atm
|
||||
abilities=partner
|
||||
auto=@each my end restriction{compare(oplifelost)~morethan~0}:may draw:1 controller
|
||||
auto=@each opponent end restriction{compare(oplifelost)~morethan~0}:may draw:1 controller
|
||||
@@ -30908,7 +31071,7 @@ type=Instant
|
||||
name=Obscuring Haze
|
||||
auto=preventAllCombatDamage from(creature|opponentbattlefield) ueot
|
||||
other={0} name(Cast without Paying its Mana Cost)
|
||||
otherrestriction=type(commander|mybattlefield)~morethan~0
|
||||
otherrestriction=type(*[iscommander]|mybattlefield)~morethan~0
|
||||
text=If you control a commander, you may cast this spell without paying its mana cost. -- Prevent all damage that would be dealt this turn by creatures your opponents control.
|
||||
mana={2}{G}
|
||||
type=Instant
|
||||
@@ -31431,7 +31594,6 @@ auto=if type(*[white]|myzones)~morethan~0 then transforms((,newability[{T}:add{W
|
||||
auto=if type(*[green]|myzones)~morethan~0 then transforms((,newability[{T}:add{G}])) forever
|
||||
auto=if type(*[blue]|myzones)~morethan~0 then transforms((,newability[{T}:add{U}])) forever
|
||||
auto=if type(*[black]|myzones)~morethan~0 then transforms((,newability[{T}:add{B}])) forever
|
||||
auto=if type(*[-black;-red;-white;-blue;-green]|myzones)~morethan~0 then transforms((,newability[{T}:add{C}])) forever
|
||||
auto=@movedto(*[iscommander]|mybattlefield) from(mycommandzone):all(trigger[to]) counter(1/1,pnumofcommandcast) limit:1
|
||||
text={T}: Add {C} to your mana pool. -- {1}, {T}: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
|
||||
type=Land
|
||||
@@ -35346,6 +35508,28 @@ type=Instant
|
||||
[card]
|
||||
name=Rebbec, Architect of Ascension
|
||||
abilities=partner
|
||||
auto=aslongas(artifact[manacost=0]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=0])]))
|
||||
auto=aslongas(artifact[manacost=1]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=1])]))
|
||||
auto=aslongas(artifact[manacost=2]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=2])]))
|
||||
auto=aslongas(artifact[manacost=3]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=3])]))
|
||||
auto=aslongas(artifact[manacost=4]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=4])]))
|
||||
auto=aslongas(artifact[manacost=5]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=5])]))
|
||||
auto=aslongas(artifact[manacost=6]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=6])]))
|
||||
auto=aslongas(artifact[manacost=7]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=7])]))
|
||||
auto=aslongas(artifact[manacost=8]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=8])]))
|
||||
auto=aslongas(artifact[manacost=9]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=9])]))
|
||||
auto=aslongas(artifact[manacost=10]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=10])]))
|
||||
auto=aslongas(artifact[manacost=11]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=11])]))
|
||||
auto=aslongas(artifact[manacost=12]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=12])]))
|
||||
auto=aslongas(artifact[manacost=13]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=13])]))
|
||||
auto=aslongas(artifact[manacost=14]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=14])]))
|
||||
auto=aslongas(artifact[manacost=15]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=15])]))
|
||||
auto=aslongas(artifact[manacost=16]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=16])]))
|
||||
auto=aslongas(artifact[manacost=17]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=17])]))
|
||||
auto=aslongas(artifact[manacost=18]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=18])]))
|
||||
auto=aslongas(artifact[manacost=19]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=19])]))
|
||||
auto=aslongas(artifact[manacost=20]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost=20])]))
|
||||
auto=aslongas(artifact[manacost>20]|myBattlefield) lord(artifact|mybattlefield) transforms((,newability[protection from(*[manacost>20])]))
|
||||
text=Artifacts you control have protection from each converted mana cost among artifacts you control. -- Partner (You can have two commanders if both have partner.)
|
||||
mana={3}{W}
|
||||
type=Legendary Creature
|
||||
@@ -36079,7 +36263,46 @@ toughness=2
|
||||
name=Reyhan, Last of the Abzan
|
||||
abilities=partner
|
||||
auto=counter(1/1,3)
|
||||
auto=@movedTo(mygraveyard) from(creature[counter{1/1<anyamount>}]|myBattlefield):may target (creature|myBattlefield) counter(1/1<anyamount>)
|
||||
auto=@movedTo(creature[counter{1/1.1}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,1)
|
||||
auto=@movedTo(creature[counter{1/1.1}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,1)
|
||||
auto=@movedTo(creature[counter{1/1.2}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,2)
|
||||
auto=@movedTo(creature[counter{1/1.2}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,2)
|
||||
auto=@movedTo(creature[counter{1/1.3}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,3)
|
||||
auto=@movedTo(creature[counter{1/1.3}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,3)
|
||||
auto=@movedTo(creature[counter{1/1.4}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,4)
|
||||
auto=@movedTo(creature[counter{1/1.4}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,4)
|
||||
auto=@movedTo(creature[counter{1/1.5}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,5)
|
||||
auto=@movedTo(creature[counter{1/1.5}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,5)
|
||||
auto=@movedTo(creature[counter{1/1.6}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,6)
|
||||
auto=@movedTo(creature[counter{1/1.6}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,6)
|
||||
auto=@movedTo(creature[counter{1/1.7}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,7)
|
||||
auto=@movedTo(creature[counter{1/1.7}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,7)
|
||||
auto=@movedTo(creature[counter{1/1.8}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,8)
|
||||
auto=@movedTo(creature[counter{1/1.8}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,8)
|
||||
auto=@movedTo(creature[counter{1/1.9}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,9)
|
||||
auto=@movedTo(creature[counter{1/1.9}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,9)
|
||||
auto=@movedTo(creature[counter{1/1.10}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,10)
|
||||
auto=@movedTo(creature[counter{1/1.10}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,10)
|
||||
auto=@movedTo(creature[counter{1/1.11}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,11)
|
||||
auto=@movedTo(creature[counter{1/1.11}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,11)
|
||||
auto=@movedTo(creature[counter{1/1.12}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,12)
|
||||
auto=@movedTo(creature[counter{1/1.12}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,12)
|
||||
auto=@movedTo(creature[counter{1/1.13}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,13)
|
||||
auto=@movedTo(creature[counter{1/1.13}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,13)
|
||||
auto=@movedTo(creature[counter{1/1.14}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,14)
|
||||
auto=@movedTo(creature[counter{1/1.14}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,14)
|
||||
auto=@movedTo(creature[counter{1/1.15}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,15)
|
||||
auto=@movedTo(creature[counter{1/1.15}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,15)
|
||||
auto=@movedTo(creature[counter{1/1.16}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,16)
|
||||
auto=@movedTo(creature[counter{1/1.16}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,16)
|
||||
auto=@movedTo(creature[counter{1/1.17}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,17)
|
||||
auto=@movedTo(creature[counter{1/1.17}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,17)
|
||||
auto=@movedTo(creature[counter{1/1.18}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,18)
|
||||
auto=@movedTo(creature[counter{1/1.18}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,18)
|
||||
auto=@movedTo(creature[counter{1/1.19}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,19)
|
||||
auto=@movedTo(creature[counter{1/1.19}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,19)
|
||||
auto=@movedTo(creature[counter{1/1.20}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,20)
|
||||
auto=@movedTo(creature[counter{1/1.20}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,20)
|
||||
text=Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it. -- Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. -- Partner (You can have two commanders if both have partner.)
|
||||
mana={1}{B}{G}
|
||||
type=Legendary Creature
|
||||
@@ -36761,12 +36984,10 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Road of Return
|
||||
#MISSING: Commander not supported ATM.
|
||||
target=*|mygraveyard
|
||||
other={2}{G}{G} name(Entwine)
|
||||
auto=ifnot paid alternative then choice name(Return permanent) moveto(myhand)
|
||||
auto=ifnot paid alternative then choice name(Return commander) moveto(myhand) target(*[commander])
|
||||
auto=if paid(alternative) then moveto(myhand) && moveto(myhand) target(*[commander])
|
||||
auto=ifnot paid alternative then choice name(Return permanent) moveto(myhand) target(*|mygraveyard)
|
||||
auto=ifnot paid alternative then choice name(Return commander) moveto(myhand) target(*[iscommander]|mycommandzone)
|
||||
auto=if paid(alternative) then moveto(myhand) target(*|mygraveyard) && ability$!name(Choose commander from command zone) name(Choose commander from command zone) moveto(myhand) target(*[iscommander]|mycommandzone)!$ controller
|
||||
text=Choose one — -- • Return target permanent card from your graveyard to your hand. -- • Put your commander into your hand from the command zone. -- Entwine 2 (Choose both if you pay the entwine cost.)
|
||||
mana={G}{G}
|
||||
type=Sorcery
|
||||
@@ -37839,7 +38060,7 @@ subtype=Shrine
|
||||
[card]
|
||||
name=Sanctum of Eternity
|
||||
auto={T}:add{1}
|
||||
auto={2}{T}:moveTo(myHand) target(creature[commander]|mybattlefield) myTurnOnly
|
||||
auto={2}{T}:moveTo(myHand) target(*[iscommander]|mybattlefield) myTurnOnly
|
||||
text={T}: Add {1}. -- {2}, {T}: Return target commander you own from the battlefield to your hand. Activate this ability only during your turn.
|
||||
type=Land
|
||||
[/card]
|
||||
@@ -41308,7 +41529,7 @@ toughness=2
|
||||
[card]
|
||||
name=Skyfire Phoenix
|
||||
abilities=flying,haste
|
||||
autograveyard=@movedTo(*[commander]|mystack):moveTo(mybattlefield)
|
||||
autograveyard=@movedTo(*[iscommander]|mystack):moveTo(mybattlefield)
|
||||
text=Flying, haste -- When you cast your commander, return Skyfire Phoenix from your graveyard to the battlefield.
|
||||
mana={2}{R}{R}
|
||||
type=Creature
|
||||
@@ -41428,8 +41649,8 @@ type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Slash the Ranks
|
||||
auto=all(creature|battlefield) destroy
|
||||
auto=all(planeswalker|battlefield) destroy
|
||||
auto=all(creature[-iscommander]|battlefield) destroy
|
||||
auto=all(planeswalker[-iscommander]|battlefield) destroy
|
||||
text=Destroy all creatures and planeswalkers except for commanders.
|
||||
mana={3}{W}{W}
|
||||
type=Sorcery
|
||||
@@ -47047,7 +47268,8 @@ toughness=3
|
||||
[card]
|
||||
name=Thunderfoot Baloth
|
||||
abilities=trample
|
||||
#wagic doesnt have commander zone
|
||||
auto=aslongas(*[iscommander]|mybattlefield) 2/2 >0
|
||||
auto=aslongas(*[iscommander]|mybattlefield) lord(other creature|mybattlefield) transforms((,newability[trample],newability[2/2])) >0
|
||||
text=Trample -- Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.
|
||||
mana={4}{G}{G}
|
||||
type=Creature
|
||||
@@ -47335,8 +47557,12 @@ type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Timely Ward
|
||||
abilities=flash
|
||||
target=creature
|
||||
auto=teach(creature) indestructible
|
||||
other={2}{W} name(Cast as it has flash)
|
||||
restriction=myturnonly
|
||||
otherrestriction=type(*[iscommander]|mybattlefield)~morethan~0,opponentTurnOnly
|
||||
text=You may cast this spell as though it had flash if it targets a commander. -- Enchant creature -- Enchanted creature has indestructible.
|
||||
mana={2}{W}
|
||||
type=Enchantment
|
||||
@@ -47606,8 +47832,8 @@ toughness=1
|
||||
[card]
|
||||
name=Tome of Legends
|
||||
auto=counter(0/0,1,Page) all(this)
|
||||
auto=@movedto(creature[Commander]|myBattlefield):conunter(0/0,1,Page) all(this)
|
||||
auto=@combat(attacking) source(creature[Commander]|myBattlefield):conunter(0/0,1,Page) all(this)
|
||||
auto=@movedto(*[iscommander]|myBattlefield):conunter(0/0,1,Page) all(this)
|
||||
auto=@combat(attacking) source(creature[iscommander]|myBattlefield):conunter(0/0,1,Page) all(this)
|
||||
auto={1}{T}{C(0/0,-1,Page)}:Draw:1 controller
|
||||
text=Tome of Legends enters the battlefield with a page counter on it. -- Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends. -- {1}, {T}, Remove a page counter from Tome of Legends: Draw a card.
|
||||
mana={2}
|
||||
@@ -47731,6 +47957,7 @@ auto=@movedto(*|myhand) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black
|
||||
auto=@movedto(*|mylibrary) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!
|
||||
auto=@movedto(*|myexile) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!
|
||||
auto=@movedto(*|mysideboard) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!
|
||||
auto=@movedto(*|mycommandzone) from(mygraveyard):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!
|
||||
text=Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token. -- Partner (You can have two commanders if both have partner.)
|
||||
mana={3}{B}
|
||||
type=Legendary Creature
|
||||
@@ -48584,6 +48811,19 @@ power=1
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Twilight Prophet
|
||||
abilities=flying
|
||||
auto=_ASCEND_
|
||||
auto=@movedTo(*|myBattlefield):_ASCEND_
|
||||
auto=@each my upkeep restriction{type(*[city's_blessing]|mybattlefield)~morethan~0}:moveto(myhand) and!( transforms((,newability[damage:manacost opponent],newability[life:manacost controller])) ueot )! all(*[zpos=1]|mylibrary)
|
||||
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.
|
||||
mana={2}{B}{B}
|
||||
type=Creature
|
||||
subtype=Vampire Cleric
|
||||
power=2
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Twilight's Call
|
||||
abilities=flash
|
||||
restriction=myturnonly
|
||||
@@ -48738,7 +48978,7 @@ toughness=*
|
||||
[card]
|
||||
name=Tymna the Weaver
|
||||
abilities=lifelink,partner
|
||||
auto=@each my postbattle: damagefoeof(player) may {L:1}:draw:1
|
||||
auto=@each my endofturn restriction{compare(oplifelost)~morethan~0}:may pay({L:1}) draw:1 controller
|
||||
text=Lifelink -- At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. -- Partner (You can have two commanders if both have partner.)
|
||||
mana={1}{W}{B}
|
||||
type=Legendary Creature
|
||||
@@ -48749,7 +48989,8 @@ toughness=2
|
||||
[card]
|
||||
name=Tyrant's Familiar
|
||||
abilities=flying,haste
|
||||
#wagic doesnt have commander zone
|
||||
auto=aslongas(*[iscommander]|mybattlefield) 2/2 >0
|
||||
auto=@combat(attacking) source(this) restriction{type(*[iscommander]|myBattlefield)~morethan~0}:damage:7 target(creature|opponentBattlefield)
|
||||
text=Flying, haste -- Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."
|
||||
mana={5}{R}{R}
|
||||
type=Creature
|
||||
@@ -49799,6 +50040,15 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Veil of Summer
|
||||
auto=if thisturn(*[blue;black]|opponentstack)~morethan~0 then draw:1 controller
|
||||
auto=lord(*|myStack) nofizzle ueot
|
||||
auto=lord(*|myBattlefield) cantbetargetof(*[blue;black]) ueot
|
||||
text=Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
|
||||
mana={G}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Veiled Crocodile
|
||||
auto=aslongas(*|myhand) transforms((Crocodile Creature,setpower=4,settoughness=4)) forever all(this) <1
|
||||
auto=aslongas(*|opponenthand) transforms((Crocodile Creature,setpower=4,settoughness=4)) forever all(this) <1
|
||||
@@ -50152,27 +50402,26 @@ toughness=2
|
||||
[card]
|
||||
name=Vial Smasher the Fierce
|
||||
abilities=partner
|
||||
auto=@movedto(*[manacost=0]|mystack):damage:0 opponent
|
||||
auto=@movedto(*[manacost=1]|mystack):damage:1 opponent
|
||||
auto=@movedto(*[manacost=2]|mystack):damage:2 opponent
|
||||
auto=@movedto(*[manacost=3]|mystack):damage:3 opponent
|
||||
auto=@movedto(*[manacost=4]|mystack):damage:4 opponent
|
||||
auto=@movedto(*[manacost=5]|mystack):damage:5 opponent
|
||||
auto=@movedto(*[manacost=6]|mystack):damage:6 opponent
|
||||
auto=@movedto(*[manacost=7]|mystack):damage:7 opponent
|
||||
auto=@movedto(*[manacost=8]|mystack):damage:8 opponent
|
||||
auto=@movedto(*[manacost=9]|mystack):damage:9 opponent
|
||||
auto=@movedto(*[manacost=10]|mystack):damage:10 opponent
|
||||
auto=@movedto(*[manacost=11]|mystack):damage:11 opponent
|
||||
auto=@movedto(*[manacost=12]|mystack):damage:12 opponent
|
||||
auto=@movedto(*[manacost=13]|mystack):damage:13 opponent
|
||||
auto=@movedto(*[manacost=14]|mystack):damage:14 opponent
|
||||
auto=@movedto(*[manacost=15]|mystack):damage:15 opponent
|
||||
auto=@movedto(*[manacost=16]|mystack):damage:16 opponent
|
||||
auto=@movedto(*[manacost=17]|mystack):damage:17 opponent
|
||||
auto=@movedto(*[manacost=18]|mystack):damage:18 opponent
|
||||
auto=@movedto(*[manacost=19]|mystack):damage:19 opponent
|
||||
auto=@movedto(*[manacost=20]|mystack):damage:20 opponent
|
||||
auto=@movedto(*[-land;manacost=1]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:1 opponent _ choice name(Damage planeswalker) damage:1 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=2]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:2 opponent _ choice name(Damage planeswalker) damage:2 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=3]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:3 opponent _ choice name(Damage planeswalker) damage:3 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=4]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:4 opponent _ choice name(Damage planeswalker) damage:4 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=5]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:5 opponent _ choice name(Damage planeswalker) damage:5 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=6]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:6 opponent _ choice name(Damage planeswalker) damage:6 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=7]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:7 opponent _ choice name(Damage planeswalker) damage:7 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=8]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:8 opponent _ choice name(Damage planeswalker) damage:8 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=9]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:9 opponent _ choice name(Damage planeswalker) damage:9 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=10]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:10 opponent _ choice name(Damage planeswalker) damage:10 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=11]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:11 opponent _ choice name(Damage planeswalker) damage:11 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=12]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:12 opponent _ choice name(Damage planeswalker) damage:12 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=13]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:13 opponent _ choice name(Damage planeswalker) damage:13 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=14]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:14 opponent _ choice name(Damage planeswalker) damage:14 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=15]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:15 opponent _ choice name(Damage planeswalker) damage:15 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=16]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:16 opponent _ choice name(Damage planeswalker) damage:16 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=17]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:17 opponent _ choice name(Damage planeswalker) damage:17 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=18]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:18 opponent _ choice name(Damage planeswalker) damage:18 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost=19]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:19 opponent _ choice name(Damage planeswalker) damage:19 target(planeswalker|opponentBattlefield)!$ controller
|
||||
auto=@movedto(*[-land;manacost>=20]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:ability$!name(Choose one) choice name(Damage opponent) damage:20 opponent _ choice name(Damage planeswalker) damage:20 target(planeswalker|opponentBattlefield)!$ controller
|
||||
text=Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell’s converted mana cost to that player or a planeswalker that player controls. -- Partner (You can have two commanders if both have partner.)
|
||||
mana={1}{B}{R}
|
||||
type=Legendary Creature
|
||||
|
||||
Reference in New Issue
Block a user