J :
* Remove a useless debug print
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@@ -145,13 +145,6 @@ bool JGE::GetButtonState(JButton button)
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bool JGE::GetButtonClick(JButton button)
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bool JGE::GetButtonClick(JButton button)
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{
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{
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cout << "HOLDS : ";
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for (map<JButton, float>::iterator it = holds.begin(); it != holds.end(); ++it)
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cout << it->first << " ";
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cout << endl << "OLDHOLDS : ";
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for (map<JButton, float>::iterator it = oldHolds.begin(); it != oldHolds.end(); ++it)
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cout << it->first << " ";
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cout << endl;
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return ((holds.end() != holds.find(button)) && (oldHolds.end() == oldHolds.find(button)));
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return ((holds.end() != holds.find(button)) && (oldHolds.end() == oldHolds.find(button)));
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}
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}
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