- a few cards added
- AddedShadowmoor Set (56/286 cards)
- updated PSP makefile
This commit is contained in:
wagic.the.homebrew
2008-11-09 09:51:13 +00:00
parent 62a7a0e211
commit 163512a802
9 changed files with 3092 additions and 101 deletions

View File

@@ -1,4 +1,16 @@
[card]
text={2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
auto={2}:persist target(creature)
id=158293
name=Antler Skulkin
rarity=C
type=Artifact Creature
mana={5}
power=3
subtype=Scarecrow
toughness=3
[/card]
[card]
text={T}: Add {1} to your mana pool. {UR}, {T}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool.
auto={T}: Add {1}
auto={UR}{T}: Add {U}{U}
@@ -30,6 +42,17 @@ type=Instant
mana={1}{RW}
[/card]
[card]
text=Destroy target land. You gain 2 life.
target=land
auto=destroy
auto=life:2
id=151079
name=Drain the Well
rarity=C
type=Sorcery
mana={2}{BG}{BG}
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {RW}: Duergar Cave-Guard gets +1/+0 until end of turn.
abilities=wither
auto={RW}:1/0
@@ -55,6 +78,18 @@ subtype=Wurm
toughness=7
[/card]
[card]
text={2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
auto={2}:wither target(creature[black])
id=158296
name=Fang Skulkin
rarity=C
type=Artifact Creature
mana={2}
power=2
subtype=Scarecrow
toughness=1
[/card]
[card]
text={T}: Add {1} to your mana pool. {WB}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool.
auto={T}: Add {1}
auto={WB}{T}: Add {W}{W}
@@ -124,6 +159,30 @@ subtype=Goblin Knight
toughness=2
[/card]
[card]
text={3}: Target green creature gets +1/+1 until end of turn.
auto={3}:1/1 target(creature[green])
id=158294
name=Hoof Skulkin
rarity=C
type=Artifact Creature
mana={3}
power=2
subtype=Scarecrow
toughness=2
[/card]
[card]
text={2}: Target red creature gains haste until end of turn.
auto={2}:haste target(creature[red])
id=158295
name=Jawbone Skulkin
rarity=C
type=Artifact Creature
mana={1}
power=1
subtype=Scarecrow
toughness=1
[/card]
[card]
text=Fear Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
abilities=fear,persist
id=147437
@@ -218,6 +277,18 @@ rarity=R
type=Land
[/card]
[card]
text={3}: Target blue creature gains shroud until end of turn.
auto={3}:shroud target(creature[blue])
id=158297
name=Shell Skulkin
rarity=C
type=Artifact Creature
mana={4}
power=3
subtype=Scarecrow
toughness=2
[/card]
[card]
text=Wither (This deals damage to creatures in the form of -1/-1 counters.)
abilities=wither
id=157211
@@ -330,3 +401,27 @@ power=1
subtype=Elf Warrior
toughness=1
[/card]
[card]
text={T}: Target red or green creature gets -2/-0 until end of turn.
auto={T}:-2/0 target(creature[red])
id=153476
name=Wilderness Hypnotist
rarity=C
type=Creature
mana={2}{U}{U}
power=1
subtype=Merfolk Wizard
toughness=3
[/card]
[card]
text=When Wistful Selkie comes into play, draw a card.
auto=draw:1
id=151143
name=Wistful Selkie
rarity=U
type=Creature
mana={GU}{GU}{GU}
power=2
subtype=Merfolk Wizard
toughness=2
[/card]

View File

@@ -21,17 +21,6 @@ subtype=Golem
toughness=*
[/card]
[card]
text={2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
id=158293
name=Antler Skulkin
rarity=C
type=Artifact Creature
mana={5}
power=3
subtype=Scarecrow
toughness=3
[/card]
[card]
text=Flying When Archon of Justice is put into a graveyard from play, remove target permanent from the game.
abilities=flying
id=146006
@@ -356,15 +345,6 @@ subtype=Elemental
toughness=10
[/card]
[card]
text=Destroy target land. You gain 2 life.
target=land
id=151079
name=Drain the Well
rarity=C
type=Sorcery
mana={2}{BG}{BG}
[/card]
[card]
text=Counter target spell. Its controller draws a card. Draw a card.
id=153036
name=Dream Fracture
@@ -464,17 +444,6 @@ type=Enchantment
mana={3}{GU}{GU}{GU}
[/card]
[card]
text={2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
id=158296
name=Fang Skulkin
rarity=C
type=Artifact Creature
mana={2}
power=2
subtype=Scarecrow
toughness=1
[/card]
[card]
text=Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying.
target=creature
id=151118
@@ -662,17 +631,6 @@ type=Enchantment
mana={G}
[/card]
[card]
text={3}: Target green creature gets +1/+1 until end of turn.
id=158294
name=Hoof Skulkin
rarity=C
type=Artifact Creature
mana={3}
power=2
subtype=Scarecrow
toughness=2
[/card]
[card]
text=Haste Hotheaded Giant comes into play with two -1/-1 counters on it unless you played another red spell this turn.
abilities=haste
id=153426
@@ -741,17 +699,6 @@ type=Instant
mana={3}{GU}
[/card]
[card]
text={2}: Target red creature gains haste until end of turn.
id=158295
name=Jawbone Skulkin
rarity=C
type=Artifact Creature
mana={1}
power=1
subtype=Scarecrow
toughness=1
[/card]
[card]
text=Flying {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
abilities=flying
id=152096
@@ -1222,17 +1169,6 @@ subtype=Merfolk Wizard
toughness=2
[/card]
[card]
text={3}: Target blue creature gains shroud until end of turn.
id=158297
name=Shell Skulkin
rarity=C
type=Artifact Creature
mana={4}
power=3
subtype=Scarecrow
toughness=2
[/card]
[card]
text=Whenever you play a spell that's both green and blue, Shorecrasher Mimic becomes 5/3 and gains trample until end of turn.
id=151147
name=Shorecrasher Mimic
@@ -1535,28 +1471,6 @@ subtype=Treefolk Shaman
toughness=4
[/card]
[card]
text={T}: Target red or green creature gets -2/-0 until end of turn.
id=153476
name=Wilderness Hypnotist
rarity=C
type=Creature
mana={2}{U}{U}
power=1
subtype=Merfolk Wizard
toughness=3
[/card]
[card]
text=When Wistful Selkie comes into play, draw a card.
id=151143
name=Wistful Selkie
rarity=U
type=Creature
mana={GU}{GU}{GU}
power=2
subtype=Merfolk Wizard
toughness=2
[/card]
[card]
text=Whenever you play a spell that's both black and green, Woodlurker Mimic becomes 4/5 and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
id=158599
name=Woodlurker Mimic