turned the "ai hint" for level up creatures into an MTGAbility.

this fixes a bug(?) that had high priority and maintains same effect as before. removed all traces of the "bugged(?) hint" from CardPrimitive.
Issue: 498
This commit is contained in:
omegablast2002@yahoo.com
2010-10-31 17:19:20 +00:00
parent 777098f763
commit 150c5f4c99
7 changed files with 39 additions and 20 deletions

View File

@@ -246,7 +246,7 @@ int AIAction::getEfficiency(){
currentlevel = targetCounter->nb;
}
}
if (currentlevel < _target->level){
if (currentlevel < _target->MaxLevelUp){
efficiency = 85;
efficiency += currentlevel;//increase the efficeincy of leveling up by a small amount equal to current level.
}