diff --git a/projects/mtg/bin/Res/sets/FEM/_cards.dat b/projects/mtg/bin/Res/sets/FEM/_cards.dat index 5333e1292..8bff224c7 100644 --- a/projects/mtg/bin/Res/sets/FEM/_cards.dat +++ b/projects/mtg/bin/Res/sets/FEM/_cards.dat @@ -1,292 +1,292 @@ [card] text={1}{T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player. +auto={1}{T}{S}:damage:2 target(creature,player) id=1827 name=Aeolipile rarity=R -type=Artifact mana={2} -auto={1}{T}{S}:damage:2 target(creature,player) +type=Artifact [/card] [card] +text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. id=1838 name=Armor Thrull +rarity=C mana={2}{B} type=Creature subtype=Thrull +auto={T}{S}:counter(1/2) target(creature) power=1 toughness=3 -text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. -auto={T}{S}:counter(1/2) target(creature) -rarity=C [/card] [card] text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. id=1842 name=Basal Thrull rarity=C +mana={B}{B} type=Creature subtype=Thrull -mana={B}{B} +auto={S}:Add {B}{B} power=1 toughness=2 -auto={S}:add {B}{B} [/card] [card] text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. id=1843 name=Basal Thrull rarity=C +mana={B}{B} type=Creature subtype=Thrull -mana={B}{B} +auto={S}:add {B}{B} power=1 toughness=2 -auto={S}:add {B}{B} [/card] [card] text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. id=1844 name=Basal Thrull rarity=C +mana={B}{B} type=Creature subtype=Thrull -mana={B}{B} +auto={S}:Add {B}{B} power=1 toughness=2 -auto={S}:add {B}{B} [/card] [card] text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. id=1845 name=Basal Thrull rarity=C +mana={B}{B} type=Creature subtype=Thrull -mana={B}{B} +auto={S}:Add {B}{B} power=1 toughness=2 -auto={S}:add {B}{B} [/card] [card] -id=1832 -name=Draconian Cylix -mana={3} -type=Artifact text={2}, {T}, Discard a card at random: Regenerate target creature. auto={2}{T}:regenerate target(creature) && discard:1 +id=1832 +name=Draconian Cylix rarity=R +mana={3} +type=Artifact [/card] [card] +text={R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature. id=1941 name=Dwarven Armorer mana={R} +rarity=R type=Creature subtype=Dwarf -power=0 -toughness=2 -text={R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature. auto={R}{T}{S(*|myhand)}:counter(0/1) target(creature) auto={R}{T}{S(*|myhand)}:counter(1/0) target(creature) -rarity=R +power=0 +toughness=2 [/card] [card] text={1}{R}: Target Dwarf creature gets +1/+0 until end of turn. id=1943 name=Dwarven Lieutenant rarity=U +mana={R}{R} type=Creature subtype=Dwarf Soldier -mana={R}{R} +auto={1}{R}:1/0 target(dwarf) power=1 toughness=2 -auto={1}{R}:1/0 target(dwarf) [/card] [card] -text=Dwarven Ruins comes into play tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool. +text=Dwarven Ruins enters the battlefield tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool. id=2005 name=Dwarven Ruins +auto=tap +auto={T}:Add {R} +auto={T}{S}:Add {R}{R} rarity=U type=Land -auto=tap -auto={T}:add {R} -auto={T}{S}:add {R}{R} [/card] [card] -text=Ebon Stronghold comes into play tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool. +text=Ebon Stronghold enters the battlefield tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool. id=2006 name=Ebon Stronghold +auto=tap +auto={T}:Add {B} +auto={T}{S}:Add {B}{B} rarity=U type=Land -auto=tap -auto={T}:add {B} -auto={T}{S}:add {B}{B} [/card] [card] text={1}{G}: Target blocking creature gets +0/+1 until end of turn. id=1904 name=Elven Fortress -rarity=C -type=Enchantment -mana={G} auto={1}{G}:0/1 target(creature[blocking]) +rarity=C +mana={G} +type=Enchantment [/card] [card] text={1}{G}: Target blocking creature gets +0/+1 until end of turn. id=1905 name=Elven Fortress -rarity=C -type=Enchantment -mana={G} auto={1}{G}:0/1 target(creature[blocking]) +rarity=C +mana={G} +type=Enchantment [/card] [card] text={1}{G}: Target blocking creature gets +0/+1 until end of turn. id=1906 name=Elven Fortress -rarity=C -type=Enchantment -mana={G} auto={1}{G}:0/1 target(creature[blocking]) +rarity=C +mana={G} +type=Enchantment [/card] [card] text={1}{G}: Target blocking creature gets +0/+1 until end of turn. id=1907 name=Elven Fortress -rarity=C -type=Enchantment -mana={G} auto={1}{G}:0/1 target(creature[blocking]) +rarity=C +mana={G} +type=Enchantment [/card] [card] +text={1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn. id=1833 name=Elven Lyre +auto={1}{T}{S}:2/2 target(creature) +rarity=R mana={2} type=Artifact -text={1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn. -rarity=R -auto={1}{T}{S}:2/2 target(creature) [/card] [card] +text=Sacrifice a Goblin: Regenerate target creature. +auto={S(goblin|myBattlefield)}:regenerate target(creature) id=1947 name=Goblin Chirurgeon +rarity=C mana={R} type=Creature subtype=Goblin Shaman power=0 toughness=2 -text=Sacrifice a Goblin: Regenerate target creature. -auto={S(goblin|myinplay)}:regenerate target(creature) -rarity=C [/card] [card] +text=Sacrifice a Goblin: Regenerate target creature. +auto={S(goblin|myBattlefield)}:regenerate target(creature) id=1948 name=Goblin Chirurgeon +rarity=C mana={R} type=Creature subtype=Goblin Shaman power=0 toughness=2 -text=Sacrifice a Goblin: Regenerate target creature. -auto={S(goblin|myinplay)}:regenerate target(creature) -rarity=C [/card] [card] +text=Sacrifice a Goblin: Regenerate target creature. +auto={S(goblin|myBattlefield)}:regenerate target(creature) id=1949 name=Goblin Chirurgeon +rarity=C mana={R} type=Creature subtype=Goblin Shaman power=0 toughness=2 -text=Sacrifice a Goblin: Regenerate target creature. -auto={S(goblin|myinplay)}:regenerate target(creature) -rarity=C [/card] [card] -text=Havenwood Battleground comes into play tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool. +text=Havenwood Battleground enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool. id=2007 name=Havenwood Battleground +auto=tap +auto={T}:Add {G} +auto={T}{S}:Add {G}{G} rarity=U type=Land -auto=tap -auto={T}:add {G} -auto={T}{S}:add {G}{G} [/card] [card] text={U}: Tap target green creature. id=1879 name=Homarid Shaman rarity=R +mana={2}{U}{U} type=Creature subtype=Homarid Shaman -mana={2}{U}{U} +auto={U}:tap target(creature[green]) power=2 toughness=1 -auto={U}:tap target(creature[green]) [/card] [card] text=Target player discards two cards at random. id=1849 -name=Hymn to Tourach -rarity=C -type=Sorcery -mana={B}{B} target=player auto=discard:2 +name=Hymn to Tourach +rarity=C +mana={B}{B} +type=Sorcery [/card] [card] text=Target player discards two cards at random. id=1850 -name=Hymn to Tourach -rarity=C -type=Sorcery -mana={B}{B} target=player auto=discard:2 +name=Hymn to Tourach +rarity=C +mana={B}{B} +type=Sorcery [/card] [card] text=Target player discards two cards at random. id=1851 -name=Hymn to Tourach -rarity=C -type=Sorcery -mana={B}{B} target=player auto=discard:2 +name=Hymn to Tourach +rarity=C +mana={B}{B} +type=Sorcery [/card] [card] text=Target player discards two cards at random. id=1852 -name=Hymn to Tourach -rarity=C -type=Sorcery -mana={B}{B} target=player auto=discard:2 +name=Hymn to Tourach +rarity=C +mana={B}{B} +type=Sorcery [/card] [card] text={1}{W}: Target Soldier creature gets +1/+0 until end of turn. id=1988 name=Icatian Lieutenant rarity=R +mana={W}{W} type=Creature subtype=Human Soldier -mana={W}{W} +auto={1}{W}:target(soldier) 1/0 power=1 toughness=2 -auto={1}{W}:target(soldier) 1/0 [/card] [card] text={1}{W}{W}: Target creature gets +1/+1 until end of turn. id=1993 name=Icatian Priest rarity=U +mana={W} type=Creature subtype=Human Cleric -mana={W} +auto={1}{W}{W}:1/1 target(creature) power=1 toughness=1 -auto={1}{W}{W}:1/1 target(creature) [/card] [card] text={1}{T}: Target creature gains first strike until end of turn. @@ -305,239 +305,237 @@ text={1}{T}: Target creature gains first strike until end of turn. id=1995 name=Icatian Scout rarity=C +mana={W} type=Creature subtype=Human Soldier Scout -mana={W} +auto={1}{T}:first strike target(creature) power=1 -toughness=1 -auto={1}{T}:first strike target(creature) +toughness=1 [/card] [card] text={1}{T}: Target creature gains first strike until end of turn. id=1996 name=Icatian Scout rarity=C +mana={W} type=Creature subtype=Human Soldier Scout -mana={W} +auto={1}{T}:first strike target(creature) power=1 -toughness=1 -auto={1}{T}:first strike target(creature) +toughness=1 [/card] [card] text={1}{T}: Target creature gains first strike until end of turn. id=1997 name=Icatian Scout rarity=C +mana={W} type=Creature subtype=Human Soldier Scout -mana={W} +auto={1}{T}:first strike target(creature) power=1 -toughness=1 -auto={1}{T}:first strike target(creature) +toughness=1 [/card] [card] -text=Put four 1/1 white Citizen creature tokens into play. +text=Put four 1/1 white Citizen creature tokens onto the battlefield. id=1999 name=Icatian Town -rarity=R -type=Sorcery -mana={5}{W} auto=token(Citizen,creature human,1/1,white)*4 +rarity=R +mana={5}{W} +type=Sorcery [/card] [card] text={1}{T}, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool. id=1834 name=Implements of Sacrifice +auto={1}{T}{S}:Add {B}{B} +auto={1}{T}{S}:Add {U}{U} +auto={1}{T}{S}:Add {G}{G} +auto={1}{T}{S}:Add {R}{R} +auto={1}{T}{S}:Add {W}{W} rarity=R -type=Artifact mana={2} -auto={1}{T}{S}:add {B}{B} -auto={1}{T}{S}:add {U}{U} -auto={1}{T}{S}:add {G}{G} -auto={1}{T}{S}:add {R}{R} -auto={1}{T}{S}:add {W}{W} +type=Artifact [/card] [card] -text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. +text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. id=2000 name=Order of Leitbur rarity=C +mana={W}{W} type=Creature subtype=Human Cleric Knight -mana={W}{W} +auto={W}:first strike +auto={W}{W}:1/0 power=2 toughness=1 abilities=protection from black -auto={W}:first strike -auto={W}{W}:1/0 [/card] [card] -text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. +text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. id=2001 name=Order of Leitbur rarity=C +mana={W}{W} type=Creature subtype=Human Cleric Knight -mana={W}{W} +auto={W}:first strike +auto={W}{W}:1/0 power=2 toughness=1 abilities=protection from black -auto={W}:first strike -auto={W}{W}:1/0 [/card] [card] -text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. +text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. id=2002 name=Order of Leitbur rarity=C +rarity=C +mana={W}{W} type=Creature subtype=Human Cleric Knight -mana={W}{W} +auto={W}:first strike +auto={W}{W}:1/0 power=2 toughness=1 abilities=protection from black -auto={W}:first strike -auto={W}{W}:1/0 [/card] [card] -text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. +text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. id=1862 name=Order of the Ebon Hand rarity=C +mana={B}{B} type=Creature subtype=Cleric Knight -mana={B}{B} +auto={B}:first strike +auto={B}{B}:1/0 power=2 toughness=1 abilities=protection from white -auto={B}:first strike -auto={B}{B}:1/0 [/card] [card] -text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. +text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. id=1863 name=Order of the Ebon Hand rarity=C +mana={B}{B} type=Creature subtype=Cleric Knight -mana={B}{B} +auto={B}:first strike +auto={B}{B}:1/0 power=2 toughness=1 abilities=protection from white -auto={B}:first strike -auto={B}{B}:1/0 [/card] [card] -text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. +text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. id=1864 name=Order of the Ebon Hand rarity=C +mana={B}{B} type=Creature subtype=Cleric Knight -mana={B}{B} +auto={B}:first strike +auto={B}{B}:1/0 power=2 toughness=1 abilities=protection from white -auto={B}:first strike -auto={B}{B}:1/0 [/card] [card] +text={5}, {T}, Discard a card at random: Draw two cards. id=1835 name=Ring of Renewal -mana={5} -type=Artifact -text={5}, {T}, Discard a card at random: Draw two cards. auto={5}{T}:discard:1 && draw:2 rarity=R +mana={5} +type=Artifact [/card] [card] text={U}: River Merfolk gains mountainwalk until end of turn. id=1888 name=River Merfolk rarity=R +mana={U}{U} type=Creature subtype=Merfolk -mana={U}{U} +auto={U}:mountainwalk power=2 toughness=1 -auto={U}:mountainwalk [/card] [card] -text=Ruins of Trokair comes into play tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool. +text=Ruins of Trokair enters the battlefield tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool. id=2011 name=Ruins of Trokair +auto=tap +auto={T}:Add {W} +auto={T}{S}:Add {W}{W} rarity=U type=Land -auto=tap -auto={T}:add {W} -auto={T}{S}:add {W}{W} [/card] [card] -text=Svyelunite Temple comes into play tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool. +text=Svyelunite Temple enters the battlefield tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool. id=2013 name=Svyelunite Temple rarity=U type=Land auto=tap -auto={T}:add {U} -auto={T}{S}:add {U}{U} +auto={T}:Add {U} +auto={T}{S}:Add {U}{U} [/card] [card] -text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature. +text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature. id=1867 -name=Thrull Retainer -rarity=U -type=Enchantment -subtype=Aura -mana={B} target=creature auto=1/1 auto={S}:regenerate +name=Thrull Retainer +rarity=U +mana={B} +type=Enchantment +subtype=Aura [/card] [card] +text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn. id=1895 name=Vodalian Knights +rarity=U mana={1}{U}{U} type=Creature subtype=Merfolk Knight +auto={U}:flying power=2 toughness=2 -text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn. abilities=islandhome,first strike -auto={U}:flying -rarity=U [/card] [card] -text= id=1899 name=Vodalian Soldiers rarity=C +mana={1}{U} type=Creature subtype=Merfolk Soldier -mana={1}{U} power=1 toughness=2 [/card] [card] -text= id=1900 name=Vodalian Soldiers rarity=C +mana={1}{U} type=Creature subtype=Merfolk Soldier -mana={1}{U} power=1 toughness=2 [/card] [card] -text= id=1901 name=Vodalian Soldiers rarity=C +mana={1}{U} type=Creature subtype=Merfolk Soldier -mana={1}{U} power=1 toughness=2 [/card] @@ -546,9 +544,9 @@ text= id=1902 name=Vodalian Soldiers rarity=C +mana={1}{U} type=Creature subtype=Merfolk Soldier -mana={1}{U} power=1 toughness=2 -[/card] +[/card] \ No newline at end of file