Added 16 cards from unsupported.txt

------------------------------------

Abeyance
Agadeem Occultist
Ali from Cairo
Antagonism
Aphetto Dredging
Aquitect's Will
Aura Barbs
Beseech the Queen
Blazing Shoal
Blind Seer
Budoka Gardener
Dokai, Weaver of Life
Builder's Bane
Burrenton Forge-Tender
Cauldron Dance
Cephalid Constable
This commit is contained in:
anthonycalosa@gmail.com
2013-01-12 14:30:55 +00:00
parent 3b08a05421
commit 14e0093eaf
2 changed files with 151 additions and 121 deletions

View File

@@ -225,6 +225,15 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Abeyance
target=player
auto=maxCast(*[instant;sorcery])0 targetedplayer ueot && lord(*|targetedpersonsbattlefield,targetedpersonsgraveyard,targetedpersonshand,targetedpersonsexile,targetedpersonsstack) onlymanaability ueot
auto=draw:1 controller
text=Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. -- Draw a card.
mana={1}{W}
type=Instant
[/card]
[card]
name=Abjure
target=*|stack
auto=fizzle
@@ -848,6 +857,16 @@ mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Agadeem Occultist
auto={T}:name(gain control) target(creature|opponentgraveyard) transforms((,newability[ifnot compare(manacost)~morethan~type:ally:opponentbattlefield then moveto(opponentbattlefield)]))
text={T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.
mana={2}{B}
type=Creature
subtype=Human Shaman Ally
power=0
toughness=2
[/card]
[card]
name=Ageless Entity
auto=@lifed(controller):all(trigger[to]) dynamicability<!myself thatmuchcountersoneone tosrc!>
text=Whenever you gain life, put that many +1/+1 counters on Ageless Entity.
@@ -1564,6 +1583,16 @@ power=1
toughness=1
[/card]
[card]
name=Ali from Cairo
auto=@damaged(controller) restriction{compare(lifetotal)~lessthan~1}:lifeset:1 controller
text=Damage that would reduce your life total to less than 1 reduces it to 1 instead.
mana={2}{R}{R}
type=Creature
subtype=Human
power=0
toughness=1
[/card]
[card]
name=Aliban's Tower
target=creature[blocking]
auto=3/1
@@ -2704,6 +2733,14 @@ power=5
toughness=5
[/card]
[card]
name=Antagonism
auto=@each opponent end restriction{compare(pdcount)~lessthan~1}:damage:2 opponent
auto=@each my end restriction{compare(odcount)~lessthan~1}:damage:2 controller
text=At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of his or her opponents was dealt damage this turn.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Anthroplasm
auto=counter(1/1,2)
auto={X}{T}:+0/+1 all(this) && removeallcounters(1/1) && counter(1/1,X) && -0/-1 all(this)
@@ -2821,6 +2858,13 @@ power=1
toughness=2
[/card]
[card]
name=Aphetto Dredging
auto=chooseatype target(<upto:3>creature[chosentype]|mygraveyard) moveto(myhand) chooseend
text=Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Aphetto Exterminator
facedown={3}
autofacedown={3}{B}:morph
@@ -2980,6 +3024,16 @@ power=0
toughness=0
[/card]
[card]
name=Aquitect's Will
target=land
auto=transforms((,newability[counter(0/0.1.Flood)],newability[this(counter{0/0.1.Flood}>=1)while becomes(Island)])) forever
auto=aslongas(merfolk|myBattlefield) draw:1 controller
text=Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
mana={U}
type=Tribal Sorcery
subtype=Merfolk
[/card]
[card]
name=Aquus Steed
auto={2}{U}{T}:-2/0 target(creature)
text={2}{U}, {T}: Target creature gets -2/-0 until end of turn.
@@ -4512,6 +4566,14 @@ text=As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from
type=Land
[/card]
[card]
name=Aura Barbs
auto=all(enchantment|battlefield) transforms ((,newability[damage:2 controller],newability[damage:2 all(parents)])) oneshot
text=Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.
mana={2}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Aura Blast
target=enchantment
auto=destroy
@@ -7201,6 +7263,13 @@ power=4
toughness=4
[/card]
[card]
name=Beseech the Queen
auto=moveTo(myhand) notatarget(*[manacost<=type:land:mybattlefield]|mylibrary)
text=({(2/b)} can be paid with any two mana or with {B}. This card's converted mana cost is 6.) -- Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library.
mana={2B}{2B}{2B}
type=Sorcery
[/card]
[card]
name=Bestial Fury
target=creature
auto=@next upkeep:draw:1 controller
@@ -7808,6 +7877,17 @@ power=2
toughness=2
[/card]
[card]
name=Blazing Shoal
other={R}{R}{E(other *[red]|myhand)} name(Exile Red Card from Hand)
target=creature
auto=X/0
auto=alternative storedmanacost/0
text=You may exile a red card with converted mana cost X from your hand rather than pay Blazing Shoal's mana cost. -- Target creature gets +X/+0 until end of turn.
mana={X}{R}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Blazing Specter
abilities=flying,haste
auto=@combatdamaged(opponent) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent
@@ -8016,6 +8096,16 @@ power=2
toughness=3
[/card]
[card]
name=Blind Seer
auto={1}{U}:activatechooseacolor target(*|battlefield,stack) becomes(,chosencolor) ueot activatechooseend
text={1}{U}: Target spell or permanent becomes the color of your choice until end of turn.
mana={2}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Blind with Anger
target=creature[-legendary]
auto=haste
@@ -10790,6 +10880,36 @@ toughness=3
[/card]
###The 2 cards below should stay together (Flip Card)###
[card]
name=Budoka Gardener
auto={T}:all(this) transforms((,newability[if type(land|mybattlefield)~morethan~9 then flip(Dokai, Weaver of Life)],newability[may moveto(mybattlefield) notatarget(land|myhand)],newability[@movedto(land|mybattlefield) restriction{type:land:mybattlefield~morethan~9}:flip(Dokai, Weaver of Life)]))
text={T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.
mana={1}{G}
type=Creature
subtype=Human Monk
power=2
toughness=1
[/card]
[card]
name=Dokai, Weaver of Life
auto={4}{G}{G}{T}:token(Elemental,Creature Elemental,type:land:mybattlefield/type:land:mybattlefield,green) controller
text={4}{G}{G}, {T}: Put an X/X green Elemental creature token onto the battlefield, where X is the number of lands you control.
mana={1}{G}
type=Legendary Creature
subtype=Human Monk
power=3
toughness=3
[/card]
###The 2 cards above should stay together (Flip Card)###
[card]
name=Builder's Bane
target=<prexx>artifact
auto=destroy && damage:1 all(player)
mana={X}{X}{R}
type=Sorcery
text=Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts he or she controlled destroyed this way.
[/card]
###The 2 cards below should stay together (Flip Card)###
[card]
name=Budoka Pupil
auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki)
auto=@each endofturn:this(counter{0/0.2.Ki}) flip(Ichiga, Who Topples Oaks)
@@ -11039,6 +11159,17 @@ power=2
toughness=2
[/card]
[card]
name=Burrenton Forge-Tender
abilities=protection from red
auto={S}:name(prevent all damage) notatarget(*[red]|battlefield,stack,graveyard) transforms((,newability[preventalldamage from(this)])) ueot
text=Protection from red -- Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.
mana={W}
type=Creature
subtype=Kithkin Wizard
power=1
toughness=1
[/card]
[card]
name=Burrenton Shield-Bearers
auto=@combat(attacking) source(this):0/3 target(creature) ueot
text=Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.
@@ -12365,6 +12496,16 @@ power=3
toughness=3
[/card]
[card]
name=Cauldron Dance
restriction=during battle
target=creature|mygraveyard
auto=moveto(mybattlefield) && transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) ueot
auto=may name(put in play) notatarget(creature|myhand) transforms((,newability[moveto(mybattlefield)],newability[phaseaction[endofturn] sacrifice all(this)],newability[haste all(this)])) ueot
mana={4}{B}{R}
type=Instant
text=Cast Cauldron Dance only during combat. Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.
[/card]
[card]
name=Cauldron Haze
target=<anyamount>creature
auto=persist
@@ -12823,6 +12964,16 @@ text={T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you. --
type=Land
[/card]
[card]
name=Cephalid Constable
auto=@combatdamaged(opponent) from(this):name(bounce) ability$!name(bounce) target(<storedthatmuch>*|opponentbattlefield) moveto(ownerhand) !$ controller
text=Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands.
mana={1}{U}{U}
type=Creature
subtype=Cephalid Wizard
power=1
toughness=1
[/card]
[card]
name=Cephalid Illusionist
auto={2}{U}{T}:0/0 target(creature|mybattlefield) && fog to(mytgt) oneshot && fog from(mytgt) oneshot
auto=@targeted(this):deplete:3 controller
@@ -50949,7 +51100,6 @@ text=At the beginning of your end step, if you didn't play a land this turn, you
mana={5}
type=Artifact
[/card]
[card]
name=Mercadian Bazaar
auto=tap