asflash
spellmastery is for alternate cost, added asflash... so cards that find cards with flash don't find asflash...
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@@ -2600,7 +2600,7 @@ toughness=0
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[card]
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name=Aluren
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auto=lord(creature[manacost<=3]|hand,exile,graveyard) zerocast
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auto=lord(creature[manacost<=3]|hand,exile,graveyard) spellmastery
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auto=lord(creature[manacost<=3]|hand,exile,graveyard) asflash
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text=Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash.
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mana={2}{G}{G}
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type=Enchantment
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@@ -83557,9 +83557,7 @@ toughness=4
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[card]
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name=Quick Sliver
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abilities=flash
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auto=lord(sliver|myhand) flash
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auto=lord(sliver|opponenthand) flash
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auto=lord(sliver|library,graveyard,exile) spellmastery
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auto=lord(sliver|hand,library,graveyard,exile) asflash
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text=Flash -- Any player may play Sliver cards as though they had flash.
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mana={1}{G}
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type=Creature
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@@ -85170,7 +85168,7 @@ toughness=3
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name=Rattlechains
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abilities=flash, flying
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auto=target(spirit) hexproof ueot
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auto=lord(spirit|myhand,mylibrary,mygraveyard,myexile) spellmastery
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auto=lord(spirit|myhand,mylibrary,mygraveyard,myexile) asflash
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text=Flash -- Flying -- When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. -- You may cast Spirit spells as though they had flash.
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mana={1}{U}
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type=Creature
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@@ -96260,8 +96258,7 @@ toughness=2
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[card]
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name=Shimmer Myr
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abilities=flash
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auto=lord(artifact|myhand) flash
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auto=lord(artifact|mylibrary,mygraveyard,myexile) spellmastery
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auto=lord(artifact|myhand,mylibrary,mygraveyard,myexile) asflash
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text=Flash -- You may cast artifact cards as though they had flash.
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mana={3}
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type=Artifact Creature
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@@ -118479,7 +118476,7 @@ toughness=2
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[/card]
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[card]
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name=Vedalken Orrery
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auto=lord(*[-land]|myhand,mylibrary,mygraveyard,myexile) spellmastery
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auto=lord(*[-land]|myhand,mylibrary,mygraveyard,myexile) asflash
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text=You may cast nonland cards as though they had flash.
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mana={4}
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type=Artifact
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@@ -118981,7 +118978,7 @@ type=Enchantment
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[/card]
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[card]
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name=Vernal Equinox
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auto=lord(*[creature;enchantment]|hand,library,graveyard,exile) spellmastery
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auto=lord(*[creature;enchantment]|hand,library,graveyard,exile) asflash
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text=Any player may play creature and enchantment cards as though they had flash.
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mana={3}{G}
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type=Enchantment
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@@ -124574,7 +124571,7 @@ type=Sorcery
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[card]
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name=Winding Canyons
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auto={T}:Add{1}
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auto={2}{T}:name(flash) emblem transforms((,newability[lord(creature|myhand,mylibrary,mygraveyard,myexile) spellmastery])) ueot
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auto={2}{T}:name(flash) emblem transforms((,newability[lord(creature|myhand,mylibrary,mygraveyard,myexile) asflash])) ueot
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text={T}: Add {1} to your mana pool. -- {2}, {T}: Until end of turn, you may play creature cards as though they had flash.
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type=Land
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[/card]
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@@ -126665,7 +126662,7 @@ toughness=2
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[/card]
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[card]
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name=Yeva, Nature's Herald
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auto=lord(creature[green]|myhand,mylibrary,mygraveyard,myexile) spellmastery
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auto=lord(creature[green]|myhand,mylibrary,mygraveyard,myexile) asflash
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abilities=flash
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text=Flash (You may cast this spell any time you could cast an instant.) -- You may cast green creature cards as though they had flash.
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mana={2}{G}{G}
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