Corrected following cards:

Gitaxian Probe
Glasses of Urza
Ingenious Thief
Lay Bare
Peek
Persecute
Sorcerous Sight
Talas Explorer
Telepathic Spies
Walker of Secret Ways
Wanderguard Sentry

name(look at opponents hand) target(*|opponenthand)
 ==> 
name(look at opponents hand) target(*|opponenthand) 0/0 ueot
This commit is contained in:
guzhenjie1@gmail.com
2011-05-01 15:39:42 +00:00
parent de12a114e7
commit 14c56f0510
+15 -15
View File
@@ -25429,7 +25429,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Gitaxian Probe name=Gitaxian Probe
auto=target(*|opponenthand) 0/0 ueot auto=name(look at opponents hand) target(*|opponenthand) 0/0 ueot
auto=draw:1 controller auto=draw:1 controller
text=({p(U)} may be paid for with either {U} or 2 life.) -- Look at target player's hand. -- Draw a card. text=({p(U)} may be paid for with either {U} or 2 life.) -- Look at target player's hand. -- Draw a card.
color=blue color=blue
@@ -25511,7 +25511,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Glasses of Urza name=Glasses of Urza
auto={T}:name(look at opponents hand) target(*|opponenthand) auto={T}:name(look at opponents hand) target(*|opponenthand) 0/0 ueot
text={T}:Look at target player's hand. text={T}:Look at target player's hand.
mana={1} mana={1}
type=Artifact type=Artifact
@@ -31802,7 +31802,7 @@ type=Artifact
[card] [card]
name=Ingenious Thief name=Ingenious Thief
abilities=flying abilities=flying
auto=name(look at opponents hand) target(*|opponenthand) auto=name(look at opponents hand) target(*|opponenthand) 0/0 ueot
text=Flying -- When Ingenious Thief enters the battlefield, look at target player's hand. text=Flying -- When Ingenious Thief enters the battlefield, look at target player's hand.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -36478,7 +36478,7 @@ toughness=2
name=Lay Bare name=Lay Bare
target=*|stack target=*|stack
auto=fizzle auto=fizzle
auto=name(look at opponents hand) target(*|opponenthand) auto=name(look at opponents hand) target(*|opponenthand) 0/0 ueot
text=Counter target spell. Look at its controller's hand. text=Counter target spell. Look at its controller's hand.
mana={2}{U}{U} mana={2}{U}{U}
type=Instant type=Instant
@@ -46604,7 +46604,7 @@ type=Land
[/card] [/card]
[card] [card]
name=Peek name=Peek
auto=name(look at opponents hand) target(*|opponenthand) auto=name(look at opponents hand) target(*|opponenthand) 0/0 ueot
auto=draw:1 controller auto=draw:1 controller
text=Look at target player's hand. -- Draw a card. text=Look at target player's hand. -- Draw a card.
mana={U} mana={U}
@@ -46910,11 +46910,11 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Persecute name=Persecute
auto=choice name(white) target(*[white]|opponenthand) && reject all(*[white]|opponenthand) auto=choice name(white) target(*[white]|opponenthand) 0/0 ueot && reject all(*[white]|opponenthand)
auto=choice name(Blue) target(*[blue]|opponenthand) && reject all(*[blue]|opponenthand) auto=choice name(Blue) target(*[blue]|opponenthand) 0/0 ueot && reject all(*[blue]|opponenthand)
auto=choice name(Black) target(*[black]|opponenthand) && reject all(*[black]|opponenthand) auto=choice name(Black) target(*[black]|opponenthand) 0/0 ueot && reject all(*[black]|opponenthand)
auto=choice name(Red) target(*[red]|opponenthand) && reject all(*[red]|opponenthand) auto=choice name(Red) target(*[red]|opponenthand) 0/0 ueot && reject all(*[red]|opponenthand)
auto=choice name(Green) target(*[green]|opponenthand) && reject all(*[green]|opponenthand) auto=choice name(Green) target(*[green]|opponenthand) 0/0 ueot && reject all(*[green]|opponenthand)
text=Choose a color. Target player reveals his or her hand and discards all cards of that color. text=Choose a color. Target player reveals his or her hand and discards all cards of that color.
mana={2}{B}{B} mana={2}{B}{B}
type=Sorcery type=Sorcery
@@ -60567,7 +60567,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Sorcerous Sight name=Sorcerous Sight
target=*|opponenthand auto=name(look at opponents hand) target(*|opponenthand) 0/0 ueot
auto=draw:1 controller auto=draw:1 controller
text=Look at target opponent's hand. -- Draw a card. text=Look at target opponent's hand. -- Draw a card.
mana={U} mana={U}
@@ -64952,7 +64952,7 @@ toughness=2
[card] [card]
name=Talas Explorer name=Talas Explorer
abilities=flying abilities=flying
auto=name(look at opponents hand) target(*|opponenthand) auto=name(look at opponents hand) target(*|opponenthand) 0/0 ueot
text=Flying -- When Talas Explorer enters the battlefield, look at target opponent's hand. text=Flying -- When Talas Explorer enters the battlefield, look at target opponent's hand.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -65729,7 +65729,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Telepathic Spies name=Telepathic Spies
auto=name(look at opponents hand) target(*|opponenthand) auto=name(look at opponents hand) target(*|opponenthand) 0/0 ueot
text=When Telepathic Spies enters the battlefield, look at target opponent's hand. text=When Telepathic Spies enters the battlefield, look at target opponent's hand.
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -72740,7 +72740,7 @@ toughness=4
[card] [card]
name=Walker of Secret Ways name=Walker of Secret Ways
autohand={1}{U}{N}:ninjutsu autohand={1}{U}{N}:ninjutsu
auto=@combatdamaged(player) from(this):name(look at opponents hand) target(*|opponenthand) auto=@combatdamaged(player) from(this):name(look at opponents hand) target(*|opponenthand) 0/0 ueot
auto={1}{U}:moveTo(myhand) target(ninja|myBattlefield) myTurnOnly auto={1}{U}:moveTo(myhand) target(ninja|myBattlefield) myTurnOnly
text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. -- {1}{U}: Return target Ninja you control to its owner's hand. Activate this ability only during your turn. text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. -- {1}{U}: Return target Ninja you control to its owner's hand. Activate this ability only during your turn.
mana={2}{U} mana={2}{U}
@@ -73321,7 +73321,7 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Wanderguard Sentry name=Wanderguard Sentry
auto=name(look at opponents hand) target(*|opponenthand) auto=name(look at opponents hand) target(*|opponenthand) 0/0 ueot
text=When Wanderguard Sentry enters the battlefield, look at target opponent's hand. text=When Wanderguard Sentry enters the battlefield, look at target opponent's hand.
mana={4}{U} mana={4}{U}
type=Creature type=Creature