diff --git a/projects/mtg/src/GuiCombat.cpp b/projects/mtg/src/GuiCombat.cpp index d0dc9fb56..d957d8bbd 100644 --- a/projects/mtg/src/GuiCombat.cpp +++ b/projects/mtg/src/GuiCombat.cpp @@ -182,7 +182,7 @@ int GuiCombat::receiveEventMinus(WEvent* e) else if (WEventBlockersAssigned* event = dynamic_cast(e)) { if (active) return 0; // Why do I take this event twice >.> - if (go->currentlyActing()->isAI()) return 0; + if (go->currentPlayer->isAI()) return 0; unsigned size = 0; for (vector::iterator it = attackers.begin(); it != attackers.end(); ++it) if (1 < (*it)->blockers.size()) ++size;