- bug fix in JGE++ audio (improve HBL compatibility)
- Added new rewards in story mode: random card, card (either by "name" or id), specific set
- Story mode: added possibility to choose music, and bg for duel.
-- See "01. Where it all begins" for examples of new features
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-07-19 13:44:26 +00:00
parent acf06d0181
commit 1332842025
22 changed files with 205 additions and 63 deletions

View File

@@ -6,6 +6,7 @@
#include "../include/Rules.h"
#include "../include/Credits.h"
#include "../include/PlayerData.h"
#include "../include/MTGDeck.h"
#include <JLBFont.h>
#include <JGE.h>
#include <JFileSystem.h>
@@ -18,6 +19,7 @@ float StoryDialog::currentY = 2;
float StoryDialog::previousY = 2;
bool StoryReward::rewardSoundPlayed = false;
bool StoryReward::rewardsEnabled = true;
MTGDeck * StoryReward::collection = NULL;
StoryDialogElement::StoryDialogElement(float x, float y, int id): JGuiObject(id), mX(x),mY(y) {
}
@@ -58,6 +60,8 @@ float StoryText::getHeight() {
type = STORY_REWARD_CREDITS;
if (_type.compare("unlockset") == 0) {
type = STORY_REWARD_SET;
} else if (_type.compare("card") == 0) {
type = STORY_REWARD_CARD;
}
value = _value;
rewardDone = 0;
@@ -82,7 +86,12 @@ void StoryReward::Update(float dt){
break;
case STORY_REWARD_SET:
{
result = Credits::unlockRandomSet(true);
if (value.size()) {
result = Credits::unlockSetByName(value);
} else {
result = Credits::unlockRandomSet(true);
}
if (!result) break;
MTGSetInfo * si = setlist.getInfo(result - 1);
if(si) {
string unlockedString = si->getName();
@@ -93,6 +102,33 @@ void StoryReward::Update(float dt){
}
break;
}
case STORY_REWARD_CARD:
{
int cardId = 0;
MTGCard * card = NULL;
if (value.size()) {
card = GameApp::collection->getCardByName(value);
if (card) {
cardId = card->getId();
}
} else {
cardId = GameApp::collection->randomCardId();
card = GameApp::collection->getCardById(cardId);
}
if (!cardId) break;
if (!collection) {
collection = NEW MTGDeck(options.profileFile(PLAYER_COLLECTION).c_str(), GameApp::collection);
}
result = Credits::addCardToCollection(cardId, collection);
size_t pos = text.find("${CARD}");
if (pos != string::npos && card) {
text.replace(pos,pos + 7,card->data->getName());
}
break;
}
default:
break;
}
@@ -228,7 +264,7 @@ StoryChoice::StoryChoice(string pageId, string text, int JGOid, float mX, float
if(hasFocus) mTargetScale = 1.2f;
}
//Actually loads "game"
//Actually loads a duel
void StoryDuel::init(){
Player * players[2];
@@ -249,7 +285,7 @@ void StoryDuel::init(){
string rulesFile = folder;
rulesFile.append("/rules.txt");
rules = NEW Rules(rulesFile);
rules = NEW Rules(rulesFile, bg);
GameObserver::Init(players, 2);
game = GameObserver::GetInstance();
@@ -263,15 +299,18 @@ StoryDuel::StoryDuel(TiXmlElement* root,StoryFlow * mParent): StoryPage(mParent)
for (TiXmlNode* node = root->FirstChild(); node; node = node->NextSibling()) {
TiXmlElement* element = node->ToElement();
if (element) {
if (strcmp(element->Value(), "onwin")==0) {
const char* textC = element->GetText();
const char* textC = element->GetText();
if (strcmp(element->Value(), "onwin")==0) {
onWin = textC;
}
else if (strcmp(element->Value(), "onlose")==0) {
const char* textC = element->GetText();
onLose = textC;
}else {
//Error
} else if (strcmp(element->Value(), "bg")==0) {
string text = textC;
bg = string("campaigns/").append(mParent->folder).append("/").append(text);
if (!fileExists(bg.c_str())) bg = text;
} else {
StoryPage::loadElement(element); //Father
}
}
}
@@ -299,7 +338,7 @@ void StoryDuel::Render(){
game->Render();
}
string StoryDialog::safeAttribute(TiXmlElement* element, string attribute) {
string StoryPage::safeAttribute(TiXmlElement* element, string attribute) {
string s;
if (element->Attribute(attribute.c_str())){
s = element->Attribute(attribute.c_str());
@@ -307,6 +346,18 @@ string StoryDialog::safeAttribute(TiXmlElement* element, string attribute) {
return s;
}
int StoryPage::loadElement(TiXmlElement* element) {
if (!element) return 0;
const char* textC = element->GetText();
string text = textC;
if (strcmp(element->Value(), "music")==0) {
musicFile = string("campaigns/").append(mParent->folder).append("/").append(text);
if (!fileExists(musicFile.c_str()))
musicFile = text;
return 1;
}
return 0;
}
StoryDialog::StoryDialog(TiXmlElement* root, StoryFlow * mParent):StoryPage(mParent), JGuiListener(), JGuiController(1,NULL) {
@@ -357,7 +408,7 @@ StoryDialog::StoryDialog(TiXmlElement* root, StoryFlow * mParent):StoryPage(mPar
string value = safeAttribute(element,"value");
graphics.push_back(NEW StoryReward(type, value, text,x,y,align, font));
}else {
//Error
StoryPage::loadElement(element); //Father
}
}
}
@@ -370,6 +421,11 @@ void StoryDialog::Update(float dt){
graphics[i]->Update(dt);
}
if (StoryReward::collection) {
StoryReward::collection->save();
SAFE_DELETE(StoryReward::collection);
}
JButton key = mEngine->ReadButton();
CheckUserInput(key);
@@ -441,6 +497,9 @@ bool StoryFlow::_gotoPage(string id){
return false;
}
currentPageId = id;
if (pages[currentPageId]->musicFile.size()) {
GameApp::playMusic(pages[currentPageId]->musicFile);
}
return true;
}
@@ -476,9 +535,15 @@ bool StoryFlow::parse(string path)
if (element != NULL) {
if (strcmp(element->Value(), "page")==0) {
string id = element->Attribute("id");
OutputDebugString("\nparsing ");
OutputDebugString(id.c_str());
OutputDebugString("...\n");
StoryPage * sp = loadPage(element);
pages[id] = sp;
if (!currentPageId.size()) gotoPage(id);
OutputDebugString("OK\n");
}
else {
//Error