- bug fix in JGE++ audio (improve HBL compatibility)
- Added new rewards in story mode: random card, card (either by "name" or id), specific set
- Story mode: added possibility to choose music, and bg for duel.
-- See "01. Where it all begins" for examples of new features
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-07-19 13:44:26 +00:00
parent acf06d0181
commit 1332842025
22 changed files with 205 additions and 63 deletions

View File

@@ -1,6 +1,8 @@
#include "../include/config.h"
#include "../include/GameApp.h"
#include "../include/GuiBackground.h"
#include "../include/GameObserver.h"
#include "../include/Rules.h"
GuiBackground::GuiBackground()
{
@@ -13,5 +15,14 @@ GuiBackground::~GuiBackground()
void GuiBackground::Render()
{
JRenderer* renderer = JRenderer::GetInstance();
renderer->RenderQuad(resources.RetrieveTempQuad("backdrop.jpg"), 0, 18);
JQuad * quad = NULL;
GameObserver * go = GameObserver::GetInstance();
if (go && go->mRules && go->mRules->bg.size()) {
quad = resources.RetrieveTempQuad(go->mRules->bg);
}
if (!quad) {
quad = resources.RetrieveTempQuad("backdrop.jpg");
}
if (!quad) return;
renderer->RenderQuad(quad, 0, 18);
}