- bug fix in JGE++ audio (improve HBL compatibility)
- Added new rewards in story mode: random card, card (either by "name" or id), specific set
- Story mode: added possibility to choose music, and bg for duel.
-- See "01. Where it all begins" for examples of new features
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-07-19 13:44:26 +00:00
parent acf06d0181
commit 1332842025
22 changed files with 205 additions and 63 deletions

View File

@@ -254,7 +254,8 @@ void GameApp::Destroy()
SAFE_DELETE(Subtypes::subtypesList);
SAFE_DELETE(DeckMetaDataList::decksMetaData);
SAFE_DELETE(music);
playMusic("none");
Translator::EndInstance();
WCFilterFactory::Destroy();
SimpleMenu::destroy();
@@ -426,3 +427,15 @@ void GameApp::DoTransition(int trans, int tostate, float dur, bool animonly){
void GameApp::DoAnimation(int trans, float dur){
DoTransition(trans,GAME_STATE_NONE,dur,true);
}
void GameApp::playMusic(string filename, bool loop) {
if (music) {
JSoundSystem::GetInstance()->StopMusic(music);
SAFE_DELETE(music);
}
if (HasMusic && options[Options::MUSICVOLUME].number > 0){
music = resources.ssLoadMusic(filename.c_str());
if (music) JSoundSystem::GetInstance()->PlayMusic(music, loop);
}
}