Add a buttonMode to grid view to enable it on pointerless devices.

This commit is contained in:
Tobias Loose
2013-12-08 09:11:44 +01:00
parent bdd0e6c042
commit 12c5f31562
7 changed files with 156 additions and 44 deletions
+2
View File
@@ -27,7 +27,9 @@ public:
void Render();
bool ButtonPressed(Buttons button);
MTGCard * Click(int x, int y);
MTGCard * Click();
void changePosition(int offset);
void changeFilter(int offset);
+2 -1
View File
@@ -42,7 +42,8 @@ public:
virtual void Render() = 0;
virtual MTGCard * Click(int x, int y) = 0;
bool ButtonPressed(Buttons button);
virtual MTGCard * Click() = 0;
virtual bool ButtonPressed(Buttons button) = 0;
virtual MTGCard *getActiveCard() = 0;
virtual void changePosition(int offset) = 0;
virtual void changeFilter(int offset) = 0;
+5
View File
@@ -20,7 +20,9 @@ public:
void UpdateCardPosition(CardRep &rep, int index);
void Render();
bool ButtonPressed(Buttons button);
MTGCard * Click(int x, int y);
MTGCard * Click();
void changePosition(int offset);
void changeFilter(int offset);
@@ -33,6 +35,9 @@ private:
InOutQuadEasing mScrollEasing;
InOutQuadEasing mSlideEasing;
int mCurrentSelection;
bool mButtonMode;
void moveSelection(int offset, bool alignIfOutOfBounds);
};
#endif //_GRID_DECK_VIEW_H