- add Mercadian Masques, Mirrodin, Odyssey -> let's do some cleanup!
- Attempt at solving a bug with AI+psychic venom (manaburn), not tested
- Added Abrasax's monocolor AI decks
- Momir better randomizer
- Removed 64 Abilities limitation, I hope...
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-04-11 02:02:10 +00:00
parent c6b1027762
commit 12bd665409
20 changed files with 13168 additions and 30 deletions

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#Plain blue deck
#4 x Control Magic, {2}{U}{U}, Enchant creature
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#2x Mahamoti Djinn
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#2x Persuasion, {3}{U}{U}, Enchant creature, control magic
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#4x Cloud Sprite,{U}, Creature Faerie,1/1,flying cloud
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#2x Sentinels of glen Elendra,{3}{U}, Creature Faerie Soldier,2/3,flash flying
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#4x Scien of Oona, Creature Faerie Soldier,1/1,flash flying,lord(faerie|myinplay)1/1
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#4x Oona's Gatewarden, {BU},Creature Faerie Soldier,2/1,flying defender wihter
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#4x Briaberry Cohort,{1}{U} Creature Faerie Soldier,1/1, flying +1/+1 aslongas(*[blue]|myinplay)
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#4x Glen Elendra Liege,{1}{UB}{UB}{UB}, Creature Faerie Knight, flying 2/3 lord(creature[black;blue]|myinplay) 1/1
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#4x Wasp Lancer, {UB}{UB}{UB}, Creature Faerie Soldier,3/2,flying
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#4x Plumeveil,{UW}{UW}{UW}, Creature Elemental,4/4,flash flying defender
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#2x Faerie Swarm, {3}{U}, Creature Faerie,*/*,flying,foreach(*[blue]|myinplay)1/1
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#20 x Island (10E)
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#Plain white deck
#4x Crusade,{W}{W}, Enchantment, all white creatures +1/+1
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#4x Sacred Nectar, {1}{W}, Sorcery, you gain 4 life
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#4x Glorious Anthem, {1}{W}{W}, Enchantment, Creatures you control get +1/+1
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#4x Paladin en-Vec, {1}{W}{W}, Creature - Human Knight,2/2, first strike protection from red and black
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#4x Knight of Meadowgrain,{W}{W}, Creature-Kithin Knight,2/2,first strike,lifelink
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#4x Wizened Cenn,{W}{W}, Creature - Kithin Cleric,2/2, other kithin get +1/+1
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#4x Zealous Guardian,{WU}, Creature - Kithin Soldier,1/1,flash
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#4x Ballynock Cohort,{2}{W},Creature - Kithin Soldier,2/2,First strike, get +1/+1 aslongas you control another white creature
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#2x Armored Ascension,{3}{W},Enchant creature, +1/+1 for each plains and flying
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#2x Oversoul of Dusk,{WG}{WG}{WG}{WG}{WG},5/5, Creature - Spirit avatar, protection from blue,red and black
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#4x Thistledown Liege,{1}{WU}{WU}{WU}, 1/3, creature - Kithin Knight, give +1/+1 to blue and white creature you control
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#20x Plains (10E)
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#Plain Green Elf deck
#4x Elvish Archers,{1}{G},2/1,Creature Elf,first strike
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#4x Elvish Champion,{1}{G}{G},2/2,Creature Elf,Other elf gets +1/+1 and forestwalk
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#4x Blanchwood Armor,{2}{G}, Enchant Creature, give +1/+1 foreach forest you control
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#2x Wildslayer Elves, {3}{G},3/3, Creature Elf Warrior, Wither
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#4x Inperious Perfect,{2}{G}, 2/2 Creature Elf Warrior, gives +1/+1 other elf you control +token 1/1 elf for {T}{G}
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#2x Dauntless Dourbark,{3}{G},*/*,Creature Treefolk warrior, power/toughness = nb of forest you control
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#4x Safehold Elite, {1}{WG},2/2, Creature Elf Scout, Persist
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#4x Boartusk Liege, {1}{RG}{RG}{RG},3/4, Creature Goblin Knight, tramples & Gives +1/+1 to red&green creatures you control
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#4x Twinblade Slasher,{G},1/1,Creature Elf Warrior, wither {1}{G}:+2/+2 only once per turn
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#4X Wilt-Leaf Cavaliers,{WG}{WG}{WG}, 3/4, Creature Elf Knight, Vigilance
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#4x Cylian Elf,{1}{G},2/2,Creature Elf Scout
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#20x Forest
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#Plain Black deck
#4x Bad Moon,{1}{B}, Enchantment, all black creature gets +1/+1
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#4x Black knight,{B}{B}, Creature Knight,2/2, first strike protection from white
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#4x Erg Raiders,{1}{B},2/3, does 2 damage to controller if you do not attack with
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#2x Ascendant Evincar,{4}{B}{B},3/3, Legendary Creature Vampire,Flying all black creature get +1/+1 other -1/-1
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#4x Hypnotic Specter,{1}{B}{B},2/2, Creature Specter, Flying opponent discard a card if damaged by HS
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#4x Unholy Strengh, {B}, Enchant creature, gives +2/+1
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#2x terror, {1}{B}, bury target non black, non artifact creature
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#2xEyeblight's Ending,{2}{B},destroy target non-elf creature
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#4x Oona's Gatewarden, {UB},2/1, flying defender wither
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#4x Glen Elendra Liege,{1}{UB}{UB}{UB}, Creature Faerie Knight, flying 2/3 lord(creature[black;blue]|myinplay) 1/1
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#2x Wasp Lancer, {UB}{UB}{UB}, Creature Faerie Soldier,3/2,flying
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#4x Nyxathid,{1}{B}{B}, Creature Elemental, pow/thg = 7-nb cards opponent
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#20x Swamp (10E)
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#Plain red deck
#2 x Bloodmark Mentor
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#4x Scuzzback Scrapper
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#4x Goblin king (10E)
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#4x Volcanic hammer
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#4x Boggart Ram-Gang
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#4x Lightning Bolt
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#4x orcish oriflame
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#4x Raging goblin
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#4xBoartusk Liege
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#2x Siege Gang Commander
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#4x Spark elemental
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#20x Mountain
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[card]
id=49045
name=Alpha Myr
color=Artifact
rarity=C
mana={2}
type=Artifact Creature
subtype=Myr
power=2
toughness=1
[/card]
[card]
text=Remove target artifact or enchantment from the game.
target=artifact,enchantment
auto=moveTo(removedFromGame)
id=48383
name=Altar's Light
color=White
rarity=U
mana={2}{W}{W}
type=Instant
[/card]
[card]
text=Sacrifice an artifact: Atog gets +2/+2 until end of turn.
id=46106
alias=1280
name=Atog
color=red
rarity=U
mana={1}{R}
type=Creature
subtype=Atog
power=1
toughness=2
[/card]
[card]
text={W}, {T}: Tap target artifact.
auto={W},{T}:tap target(artifact)
id=45963
name=Auriok Transfixer
color=White
rarity=C
mana={W}
type=Creature
subtype=Human Scout
power=1
toughness=1
[/card]
[card]
text={U}, Sacrifice Æther Spellbomb: Return target creature to its owner's hand. {1}, Sacrifice Æther Spellbomb: Draw a card.
auto={U}{S}:moveTo(ownerhand) target(creature)
auto={1}{S}:draw:1
id=48113
name=Æther Spellbomb
color=Artifact
rarity=C
mana={1}
type=Artifact
[/card]
[card]
text={T}: Add {1} to your mana pool. {2}, {T}: Tap target noncreature artifact.
auto={T}: Add {1}
auto={2}{T}:Tap target(artifact[-creature])
id=48916
name=Blinkmoth Well
rarity=U
type=Land
[/card]
[card]
text=Sacrifice Bottle Gnomes: You gain 3 life.
auto={s}:life:3
id=46017
name=Bottle Gnomes
color=Artifact
rarity=U
mana={3}
type=Artifact Creature
subtype=Gnome
power=1
toughness=3
subtype=Gnome
[/card]
[card]
text={1}{U}: Cobalt Golem gains flying until end of turn.
id=48053
auto={1}{U}:flying
name=Cobalt Golem
color=Artifact
rarity=C
mana={4}
type=Artifact Creature
subtype=Golem
power=2
toughness=3
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=46056
auto={T}:Add {G}
name=Copper Myr
color=Artifact
rarity=C
mana={2}
type=Artifact Creature
subtype=Myr
power=1
toughness=1
[/card]
[card]
text=Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control.
id=48603
name=Copperhoof Vorrac
mana={3}{G}{G}
auto=foreach(*[-tapped]|opponentinplay) 1/1
type=Creature
subtype=Boar Beast
power=2
toughness=2
rarity=R
[/card]
[card]
text=Destroy target artifact, enchantment, or land.
id=49108
target=artifact,enchantment,land
auto=destroy
name=Creeping Mold
color=Green
rarity=U
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
text=Destroy target artifact. Then add {G}{G}{G} to your mana pool.
id=49060
target=artifact
auto=destroy
auto=:Add {G}{G}{G}
name=Deconstruct
color=Green
rarity=C
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Enchant artifact creature. You control enchanted artifact creature.
target=creature[artifact]
alias=1194
id=48571
name=Domineer
color=Blue
rarity=U
mana={1}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Fear
id=48570
name=Dross Prowler
color=Black
rarity=C
mana={2}{B}
type=Creature
subtype=Zombie
power=2
toughness=1
abilities=Fear
[/card]
[card]
text={1}{G}, Sacrifice Elf Replica: Destroy target enchantment.
id=46057
auto={1}{G}{S}:destroy target(enchantment)
name=Elf Replica
color=Artifact
rarity=C
mana={3}
type=Artifact Creature
subtype=Elf
power=2
toughness=2
[/card]
[card]
text=Trample
id=46115
name=Fangren Hunter
color=Green
rarity=C
mana={3}{G}{G}
type=Creature
subtype=Beast
power=4
toughness=4
abilities=trample
[/card]
[card]
text=Target creature gets +4/+0 until end of turn.
id=48377
target=creature
auto=:4/0
name=Fists of the Anvil
color=Red
rarity=C
mana={1}{R}
type=Instant
[/card]
[card]
text={G}
id=48421
auto={T}:Add {G}
name=Forest
type=Basic Land
rarity=L
subtype=Forest
[/card]
[card]
text={G}
id=48422
auto={T}:Add {G}
name=Forest
type=Basic Land
rarity=L
subtype=Forest
[/card]
[card]
text={G}
id=48423
auto={T}:Add {G}
name=Forest
type=Basic Land
rarity=L
subtype=Forest
[/card]
[card]
text={G}
id=48424
auto={T}:Add {G}
name=Forest
type=Basic Land
rarity=L
subtype=Forest
[/card]
[card]
text=Flash {3}{T}: Untap target artifact.
auto={3}{T}:Untap target(artifact)
id=48399
name=Galvanic Key
color=Artifact
rarity=C
mana={2}
type=Artifact
[/card]
[card]
text={T}: Add three mana of any one color to your mana pool.
id=48189
auto={T}:add {B}{B}{B}
auto={T}:add {G}{G}{G}
auto={T}:add {R}{R}{R}
auto={T}:add {U}{U}{U}
auto={T}:add {W}{W}{W}
name=Gilded Lotus
color=Artifact
rarity=R
mana={5}
type=Artifact
[/card]
[card]
text={3}{R}, Sacrifice Goblin Replica: Destroy target artifact.
id=46049
auto={3}{R}{S}:destroy target(artifact)
name=Goblin Replica
color=Artifact
rarity=C
mana={3}
type=Artifact Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
text=First strike, haste
id=48592
name=Goblin Striker
color=Red
mana={1}{R}
rarity=C
type=Creature
subtype=Goblin Berserker
power=1
toughness=1
abilities=First strike, haste
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=46024
auto={T}:add {W}
name=Gold Myr
color=Artifact
rarity=C
mana={2}
type=Artifact Creature
subtype=Myr
power=1
toughness=1
[/card]
[card]
text={3}, {T} or {R}, {T}: Granite Shard deals 1 damage to target creature or player.
auto={3}{T}:Damage:1 target(creature,player)
auto={R}{T}:Damage:1 target(creature,player)
id=46051
name=Granite Shard
color=Artifact
rarity=U
mana={3}
type=Artifact
[/card]
[card]
text={3}, {T} or {G}, {T}:Target creature gains trample until end of turn.
auto={3}{T}:trample target(creature)
auto={G}{T}:trample target(creature)
id=46059
name=Heartwood Shard
color=Artifact
rarity=U
mana={3}
type=Artifact
[/card]
[card]
text={1}{R}: Hematite Golem gets +2/+0 until end of turn.
id=48055
auto={1}{R}:2/0
name=Hematite Golem
color=Artifact
rarity=C
mana={4}
type=Artifact Creature
subtype=Golem
power=1
toughness=4
[/card]
[card]
text={1}, {T}: Tap target artifact, creature, or land.
id=46728
auto={1}{T}:Tap target(artifact,creature,land)
name=Icy Manipulator
color=Artifact
rarity=U
mana={4}
type=Artifact
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=46048
auto={T}:Add {R}
name=Iron Myr
color=Artifact
mana={2}
rarity=C
type=Artifact Creature
subtype=Myr
power=1
toughness=1
[/card]
[card]
text={U}
id=48410
auto={T}:Add {U}
name=Island
type=Basic Land
rarity=L
subtype=Island
[/card]
[card]
text={U}
id=48411
auto={T}:Add {U}
name=Island
type=Basic Land
rarity=L
subtype=Island
[/card]
[card]
text={U}
id=48412
auto={T}:Add {U}
name=Island
type=Basic Land
rarity=L
subtype=Island
[/card]
[card]
text={U}
id=48413
auto={T}:Add {U}
name=Island
type=Basic Land
rarity=L
subtype=Island
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=46040
auto={T}:Add {B}
name=Leaden Myr
color=Artifact
rarity=C
mana={2}
type=Artifact Creature
subtype=Myr
power=1
toughness=1
[/card]
[card]
text=Flying
id=45960
name=Leonin Skyhunter
color=White
rarity=U
mana={W}{W}
type=Creature
subtype=Cat Knight
power=2
toughness=2
abilities=Flying
[/card]
[card]
text=
id=48438
name=Lumengrid Warden
color=Blue
rarity=C
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
text={1}{G}: Malachite Golem gains trample until end of turn.
id=48056
auto={1}{G}:trample
name=Malachite Golem
color=Artifact
rarity=C
mana={6}
type=Artifact Creature
subtype=Golem
power=5
toughness=3
[/card]
[card]
text=All creatures have haste.
auto=lord(creature) haste
id=48191
name=Mass Hysteria
color=Red
rarity=R
mana={R}
type=Enchantment
[/card]
[card]
text={R}
id=48417
auto={T}:Add {R}
name=Mountain
type=Basic Land
rarity=L
subtype=Mountain
[/card]
[card]
text={R}
id=48418
auto={T}:Add {R}
name=Mountain
type=Basic Land
rarity=L
subtype=Mountain
[/card]
[card]
text={R}
id=48419
auto={T}:Add {R}
name=Mountain
type=Basic Land
rarity=L
subtype=Mountain
[/card]
[card]
text={R}
id=48420
auto={T}:Add {R}
name=Mountain
type=Basic Land
rarity=L
subtype=Mountain
[/card]
[card]
text=Neurok Spy is unblockable as long as defending player controls an artifact.
id=45974
name=Neurok Spy
mana={2}{U}
type=Creature
subtype=Human Rogue
auto=aslongas(artifact|opponentinplay) unblockable
power=2
toughness=2
rarity=C
[/card]
[card]
text=Nim Lasher gets +1/+0 for each artifact you control.
id=12394
name=Nim Lasher
mana={2}{B}
type=Creature
subtype=Zombie
auto=foreach(artifact|myinplay) 1/0
power=1
toughness=1
rarity=C
[/card]
[card]
text={2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.
id=46041
auto={2}{B}{S}:-1/-1 target(creature)
name=Nim Replica
color=Artifact
rarity=C
mana={3}
type=Artifact Creature
subtype=Zombie
power=3
toughness=1
[/card]
[card]
text=Nim Shambler gets +1/+0 for each artifact you control. Sacrifice a creature: Regenerate Nim Shambler.
id=48126
name=Nim Shambler
mana={2}{B}{B}
type=Creature
subtype=Zombie
auto=foreach(artifact|myinplay) 1/0
auto={s(creature|myinplay)}:regenerate
power=2
toughness=1
rarity=U
[/card]
[card]
text=Flying. Nim Shrieker gets +1/+0 for each artifact you control.
id=48584
abilities=Flying
name=Nim Shrieker
auto=foreach(artifact|myinplay) 1/0
mana={3}{B}
type=Creature
subtype=Zombie
power=0
toughness=1
rarity=C
[/card]
[card]
text={2}, {T}: Put a 0/1 Pest artifact creature token into play.
id=50104
auto={2}{T}:token(Pest,artifact token creature pest, 0/1, artifact)
name=Nuisance Engine
color=Artifact
rarity=U
mana={3}
type=Artifact
[/card]
[card]
id=48605
name=Omega Myr
color=Artifact
rarity=C
mana={2}
type=Artifact Creature
subtype=Myr
power=1
toughness=2
[/card]
[card]
text=Flying
id=46016
name=Ornithopter
color=Artifact
rarity=U
mana={0}
type=Artifact Creature
subtype=Thopter
power=0
toughness=2
abilities=Flying
[/card]
[card]
text={1}{B}: Regenerate Pewter Golem.
id=48054
auto={1}{B}:regenerate
name=Pewter Golem
color=Artifact
rarity=C
mana={5}
type=Artifact Creature
subtype=Golem
power=4
toughness=2
[/card]
[card]
text={W}
id=48406
auto={T}:Add {W}
name=Plains
type=Basic Land
rarity=L
subtype=Plains
[/card]
[card]
text={W}
id=48407
auto={T}:Add {W}
name=Plains
type=Basic Land
rarity=L
subtype=Plains
[/card]
[card]
text={W}
id=48408
auto={T}:Add {W}
name=Plains
type=Basic Land
rarity=L
subtype=Plains
[/card]
[card]
text={W}
id=48409
auto={T}:Add {W}
name=Plains
type=Basic Land
rarity=L
subtype=Plains
[/card]
[card]
text=Target creature gets +3/+3 and gains trample until end of turn.
id=48595
target=creature
auto=:trample
auto=:3/3
name=Predator's Strike
color=Green
rarity=C
mana={1}{G}
type=Instant
[/card]
[card]
text={R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. {1}, Sacrifice Pyrite Spellbomb: Draw a card.
auto={R}{S}:Damage:2 target(creature,player)
auto={1}{S}:draw:1
id=48110
name=Pyrite Spellbomb
color=Artifact
rarity=C
mana={1}
type=Artifact
[/card]
[card]
text=Put two 1/1 white Soldier creature tokens into play.
auto=token(Soldier,creature token soldier, 1/1,white)*2
id=48103
name=Raise the Alarm
color=White
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text=Return target permanent to its owner's hand.
id=49061
alias=1229
target=*
name=Regress
color=Blue
rarity=C
mana={2}{U}
type=Instant
[/card]
[card]
text=Add {R}{R}{R}{R}{R} to your mana pool.
id=34945
auto=Add {R}{R}{R}{R}{R}
name=Seething Song
color=Red
rarity=C
mana={2}{R}
type=Instant
[/card]
[card]
text=Destroy target artifact.
id=45999
target=artifact
auto=destroy
name=Shatter
color=Red
rarity=C
mana={1}{R}
type=Instant
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=46032
auto={T}:Add {U}
name=Silver Myr
color=Artifact
rarity=C
mana={2}
type=Artifact Creature
subtype=Myr
power=1
toughness=1
[/card]
[card]
text={3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand.
auto={3}{T}:moveTo(myhand) target(creature[artifact]|mygraveyard)
auto={B}{T}:moveTo(myhand) target(creature[artifact]|mygraveyard)
id=49774
name=Skeleton Shard
color=Artifact
rarity=U
mana={3}
type=Artifact
[/card]
[card]
text=Flying, first strike
id=48431
name=Skyhunter Patrol
color=White
rarity=C
mana={2}{W}{W}
type=Creature
subtype=Cat Knight
power=2
toughness=3
abilities=Flying, first strike
[/card]
[card]
text={1}{W}, Sacrifice Soldier Replica: Soldier Replica deals 3 damage to target attacking or blocking creature.
id=46025
auto={1}{W}{S}:Damage:3 target(creature[attacking;blocking])
name=Soldier Replica
color=Artifact
rarity=C
mana={3}
type=Artifact Creature
subtype=Soldier
power=1
toughness=3
[/card]
[card]
text={W}, Sacrifice Sunbeam Spellbomb: You gain 5 life. {1}, Sacrifice Sunbeam Spellbomb: Draw a card.
auto={W}{S}:life:5
auto={1}{S}:draw:1
id=48214
name=Sunbeam Spellbomb
color=Artifact
rarity=C
mana={1}
type=Artifact
[/card]
[card]
text={B}
id=48414
auto={T}:Add {B}
name=Swamp
type=Basic Land
rarity=L
subtype=Swamp
[/card]
[card]
text={B}
id=48415
auto={T}:Add {B}
name=Swamp
type=Basic Land
rarity=L
subtype=Swamp
[/card]
[card]
text={B}
id=48416
auto={T}:Add {B}
name=Swamp
type=Basic Land
rarity=L
subtype=Swamp
[/card]
[card]
text={B}
id=48425
auto={T}:Add {B}
name=Swamp
type=Basic Land
rarity=L
subtype=Swamp
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Talisman of Dominance deals 1 damage to you.
id=39598
name=Talisman of Dominance
auto={T}:Add {1}
auto={T}:Add {U} && Damage 1 controller
auto={T}:Add {B} && Damage 1 controller
color=Artifact
rarity=U
mana={2}
type=Artifact
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Talisman of Impulse deals 1 damage to you.
id=39600
name=Talisman of Impulse
auto={T}:Add {1}
auto={T}:Add {R} && Damage 1 controller
auto={T}:Add {G} && Damage 1 controller
color=Artifact
rarity=U
mana={2}
type=Artifact
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Talisman of Indulgence deals 1 damage to you.
id=39599
name=Talisman of Indulgence
auto={T}:Add {1}
auto={T}:Add {B} && Damage 1 controller
auto={T}:Add {R} && Damage 1 controller
color=Artifact
rarity=U
mana={2}
type=Artifact
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Talisman of Progress deals 1 damage to you.
id=39597
name=Talisman of Progress
auto={T}:Add {1}
auto={T}:Add {W} && Damage 1 controller
auto={T}:Add {U} && Damage 1 controller
color=Artifact
rarity=U
mana={2}
type=Artifact
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Talisman of Unity deals 1 damage to you.
id=39601
name=Talisman of Unity
auto={T}:Add {1}
auto={T}:Add {G} && Damage 1 controller
auto={T}:Add {W} && Damage 1 controller
color=Artifact
rarity=U
mana={2}
type=Artifact
[/card]
[card]
text={1}, {T}: You gain 1 life.
id=48913
name=Tanglebloom
auto={1}{T}:life:1
mana={1}
type=Artifact
[/card]
[card]
text={1}{G}: Regenerate Tel-Jilad Exile.
id=49436
name=Tel-Jilad Exile
color=Green
mana={3}{G}
rarity=C
type=Creature
subtype=Troll Warrior
power=2
toughness=3
auto={1}{G}:regenerate
[/card]
[card]
text=Destroy all enchantments.
id=46075
auto=Destroy all(enchantment)
name=Tempest of Light
color=White
rarity=U
mana={2}{W}
type=Instant
[/card]
[card]
text=Destroy target nonartifact, nonblack creature. It can't be regenerated.
id=45988
target=creature[-artifact;-black]
auto=bury
name=Terror
color=Black
rarity=C
mana={1}{B}
type=Instant
[/card]
[card]
text={1}{W}: Titanium Golem gains first strike until end of turn.
id=48052
auto={1}{W}:first strike
name=Titanium Golem
color=Artifact
rarity=C
mana={5}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]
[card]
text={8}, {T}: Target creature gets +6/+6 until end of turn.
id=48155
auto={8}{T}:6/6 target(creature)
name=Tower of Champions
color=Artifact
rarity=R
mana={4}
type=Artifact
[/card]
[card]
text={8}, {T}: You gain 10 life.
id=48914
auto={8}{T}:life:10
name=Tower of Eons
color=Artifact
rarity=R
mana={4}
type=Artifact
[/card]
[card]
text={8}, {T}: Draw four cards.
id=35464
name=Tower of Fortunes
auto={8}{T}:Draw:4
mana={4}
type=Artifact
[/card]
[card]
text=Haste
id=5585
abilities=haste
name=Vulshok Berserker
color=Red
rarity=C
mana={3}{R}
type=Creature
subtype=Human Berserker
power=3
toughness=2
[/card]
[card]
text=Vigilance
id=46026
name=Yotian Soldier
color=Artifact
rarity=C
mana={3}
type=Artifact Creature
subtype=Soldier
power=1
toughness=4
abilities=Vigilance
[/card]

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View File

@@ -0,0 +1,18 @@
#Testing That Keldon Warlord's power and toughness change as expected
MOMIR
[INIT]
FIRSTMAIN
[PLAYER1]
inplay:grizzly bears,llanowar elves
hand:plains
manapool:{4}
[PLAYER2]
[DO]
plains -momir- keldon warlord
[ASSERT]
FIRSTMAIN
[PLAYER1]
graveyard:plains
inplay:grizzly bears,llanowar elves,keldon warlord
[PLAYER2]
[END]

View File

@@ -14,10 +14,17 @@
class GameObserver;
class Player;
class GuiLayer: public JGuiController{
class GuiLayer{
protected:
GameObserver * game;
int mId;
u32 mActionButton;
public:
int mCount;
int mCurr;
vector<JGuiObject *>mObjects;
void Add(JGuiObject * object);
void Remove(JGuiObject * object);
int modal;
bool hasFocus;
virtual void resetObjects();
@@ -31,7 +38,7 @@ class GuiLayer: public JGuiController{
virtual int unstopableRenderInProgress(){return 0;};
int getIndexOf(JGuiObject * object);
JGuiObject * getByIndex (int index);
virtual void Render(){JGuiController::Render();};
virtual void Render();
int empty(){
if (mCount) return 0;
return 1;

View File

@@ -125,7 +125,10 @@ class MTGLegendRule:public ListMaintainerAbility{
class MTGMomirRule:public MTGAbility{
private:
int genRandomCreatureId(int convertedCost);
static vector<int> pool[20];
static int initialized;
public:
int alreadyplayed;
MTGAllCards * collection;
MTGCardInstance * genCreature(int id);

View File

@@ -253,7 +253,8 @@ int AIPlayer::interruptIfICan(){
GameObserver * g = GameObserver::GetInstance();
if (g->mLayers->stackLayer()->askIfWishesToInterrupt == this){
g->mLayers->stackLayer()->setIsInterrupting(this);
if (!clickstream.empty()) g->mLayers->stackLayer()->cancelInterruptOffer();
else g->mLayers->stackLayer()->setIsInterrupting(this);
return 1;
}
return 0;

View File

@@ -445,6 +445,33 @@ void ActionStack::unpackDamageStacks(){
}
void ActionStack::repackDamageStacks(){
std::vector<JGuiObject *>::iterator iter = mObjects.begin() ;
while( iter != mObjects.end() ){
Interruptible * action = ((Interruptible *) *iter);
int found = 0;
if (action->type == ACTION_DAMAGE){
Damage * damage = (Damage *) action;
for (int j = 0; j < mCount; j++){
Interruptible * action2 = ((Interruptible *)mObjects[j]);
if (action2->type == ACTION_DAMAGES){
DamageStack * ds = (DamageStack *) action2;
for (int k = 0; k< ds->mCount; k++){
Damage * dsdamage = ((Damage *)ds->mObjects[k]);
if (dsdamage==damage){
//Remove(damage);
iter = mObjects.erase( iter ) ;
found = 1;
mCount--;
}
}
}
}
}
if (!found) ++iter;
}
/*
for (int i = mCount-1; i >=0; i--){
Interruptible * action = ((Interruptible *)mObjects[i]);
if (action->type == ACTION_DAMAGE){
@@ -465,6 +492,7 @@ void ActionStack::repackDamageStacks(){
}
}
}
*/
}
void ActionStack::Update(float dt){
@@ -657,14 +685,18 @@ int ActionStack::CombatDamages(int strike){
//Cleans history of last turn
int ActionStack::garbageCollect(){
for (int i=mCount-1;i>=0; i--){
Interruptible * current = ((Interruptible *)mObjects[i]);
if (current->state != NOT_RESOLVED){
mObjects[i] = mObjects[mCount-1];
mCount--;
SAFE_DELETE(current);
}
}
std::vector<JGuiObject *>::iterator iter = mObjects.begin() ;
while( iter != mObjects.end() ){
Interruptible * current = ((Interruptible *) *iter);
if (current->state != NOT_RESOLVED){
iter = mObjects.erase( iter ) ;
mCount--;
SAFE_DELETE(current);
}else {
++iter ;
}
}
return 1;
}

View File

@@ -2,20 +2,48 @@
#include "../include/GuiLayers.h"
#include "../include/Player.h"
GuiLayer::GuiLayer(int id, GameObserver* _game):JGuiController(id, NULL){
GuiLayer::GuiLayer(int id, GameObserver* _game){
mId = id;
game = _game;
modal = 0;
hasFocus = false;
mCount = 0;
mCurr = 0;
mActionButton = PSP_CTRL_CIRCLE;
}
GuiLayer::~GuiLayer(){
//TODO
resetObjects();
}
void GuiLayer::Add(JGuiObject *object){
mObjects.push_back(object);
mCount++;
}
void GuiLayer::Remove(JGuiObject *object){
for (int i=0;i<mCount;i++){
if (mObjects[i]==object){
delete mObjects[i];
mObjects.erase(mObjects.begin()+i);
mCount--;
if (mCurr == mCount)
mCurr = 0;
return;
}
}
}
int GuiLayer::getMaxId(){
return mCount;
}
void GuiLayer::Render(){
for (int i=0;i<mCount;i++)
if (mObjects[i]!=NULL)
mObjects[i]->Render();
}
void GuiLayer::Update(float dt){
for (int i=0;i<mCount;i++)
if (mObjects[i]!=NULL)
@@ -27,7 +55,7 @@ void GuiLayer::resetObjects(){
for (int i=0;i<mCount;i++)
if (mObjects[i])
delete mObjects[i];
mObjects.clear();
mCount = 0;
mCurr = 0;
}

View File

@@ -154,8 +154,23 @@ int MTGBlockRule::testDestroy(){
// * Momir
//
int MTGMomirRule::initialized = 0;
vector<int> MTGMomirRule::pool[20];
MTGMomirRule::MTGMomirRule(int _id, MTGAllCards * _collection):MTGAbility(_id, NULL){
collection = _collection;
if (!initialized){
int total_cards = collection->totalCards();
for (int i = 0; i < total_cards; i++){
MTGCard * card = collection->collection[i];
if (card->isACreature()){
int convertedCost = card->getManaCost()->getConvertedCost();
if (convertedCost>20) continue;
pool[convertedCost].push_back(card->getMTGId());
}
}
initialized =1;
}
alreadyplayed = 0;
aType=MTGAbility::MOMIR;
}
@@ -207,20 +222,11 @@ MTGCardInstance * MTGMomirRule::genCreature( int id){
}
int MTGMomirRule::genRandomCreatureId(int convertedCost){
Player * p = game->currentlyActing();
int total_cards = collection->totalCards();
if (convertedCost > 20) return 0;
int total_cards = pool[convertedCost].size();
if (!total_cards) return 0;
int start = (rand() % total_cards);
int id2 = start;
while (id2 < total_cards){
MTGCard * card = collection->collection[id2];
if (card->isACreature() && card->getManaCost()->getConvertedCost() == convertedCost){
return card->getMTGId();
}
id2++;
if (id2 == start) return 0;
if (id2 == total_cards) id2 = 0;
}
return 0;
return pool[convertedCost][start];
}
//The Momir rule is never destroyed

View File

@@ -19,12 +19,12 @@ import os
import os.path
from mtgCommon import *
setinfo=sets['IN']
setinfo=sets['OD']
stripReminderText = False
conffile = open(setinfo['dir'] + ".conf", 'w')
FETCH_IMAGES = False
# FETCH_IMAGES = True
#FETCH_IMAGES = False
FETCH_IMAGES = True
url = "http://ww2.wizards.com/gatherer/Index.aspx?setfilter=%s\\&output=Spoiler" % setinfo['gathname']
gatherer = urllib.urlopen(url)

View File

@@ -250,6 +250,7 @@ sets ={'BE':{'name':'Beta',
'MM':{'name':'Mercadian Masques',
'dir':'MM',
'abbrev':'MM',
'gathdirs':['MM/en-us'],
'gathabbrev': 'MM',
'gathname':'MercadianMasques',
},
@@ -286,6 +287,7 @@ sets ={'BE':{'name':'Beta',
},
'OD':{'name':'Odyssey',
'dir':'OD',
'gathdirs':['OD/en-us'],
'abbrev':'OD',
'gathabbrev': 'OD',
'gathname':'Odyssey',