Just tested network game Linux desktop vs Android tablet ... works fine :)
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@@ -189,10 +189,7 @@ void JNetwork::ThreadProc(void* param)
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}
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}
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}
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}
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#ifdef LINUX
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#ifdef LINUX
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// erwan 2013/01 added android check because of a compilation error
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#ifndef ANDROID
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boost::this_thread::sleep(boost::posix_time::milliseconds(1));
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boost::this_thread::sleep(boost::posix_time::milliseconds(1));
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#endif
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#elif WIN32
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#elif WIN32
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// boost::this_thread::sleep(boost::posix_time::microseconds(10));
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// boost::this_thread::sleep(boost::posix_time::microseconds(10));
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#endif
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#endif
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