Erwan
- Prevent TestSuite from crashing, by not showing big cards during the test suite - Updated font size in game, to be readable - WARNING!!! One test (brass man) not working anymore !!! High priority
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@@ -308,10 +308,12 @@ void MTGGuiPlay::RenderPhaseBar(){
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}else{
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mFont->SetColor(ARGB(255,255,255,255));
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}
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mFont->SetScale(1.0);
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mFont->DrawString(Constants::MTGPhaseNames[currentPhase], 375, 0);
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}
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void MTGGuiPlay::Render(){
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LOG("Start MTGGuiPlay Render\n");
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JRenderer * renderer = JRenderer::GetInstance();
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//alphaBg[1] = 255;
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@@ -367,10 +369,13 @@ void MTGGuiPlay::Render(){
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if (mCount && mObjects[mCurr] != NULL){
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mObjects[mCurr]->Render();
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if (hasFocus && mCurr >= offset && showBigCards){
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((CardGui *)mObjects[mCurr])->RenderBig(-1,-1,showBigCards-1);
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if (hasFocus && mCurr >= offset && showBigCards && !game->currentlyActing()->isAI() ){
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//For some reason RenderBig crashes when the testsuite is playing, so we add a "isAI()" test...which was supposed to be there at some point anyways...
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CardGui * cardg = ((CardGui *)mObjects[mCurr]);
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cardg->RenderBig(-1,-1,showBigCards-1);
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}
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}
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LOG("End MTGGuiPlay Render\n");
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}
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MTGGuiPlay::~MTGGuiPlay(){
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