Erwan
- Prevent TestSuite from crashing, by not showing big cards during the test suite - Updated font size in game, to be readable - WARNING!!! One test (brass man) not working anymore !!! High priority
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@@ -50,7 +50,7 @@ int Damage::resolve(){
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void Damage::Render(){
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JLBFont * mFont = GameApp::CommonRes->GetJLBFont(Constants::MAIN_FONT);
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mFont->SetBase(0);
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mFont->SetScale(0.75);
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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char buffer[200];
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sprintf(buffer, "Does %i damage to", damage);
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mFont->DrawString(buffer, x + 20 , y, JGETEXT_LEFT);
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