- Minor refactor of "transforms" ability
- Updated changeling and transforms to only get creature types (as initially intended by the code), removed hardcoded list of "types to avoid" The test suite passes
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@@ -47,6 +47,7 @@ public:
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bool isType(int type);
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bool isSubType(int type);
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int add(string value, int parentType);
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const vector<string> getValuesById();
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};
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#endif
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