Added J21 set and added/fixed primitives.
This commit is contained in:
@@ -1,7 +1,7 @@
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grade=borderline
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#Bordeline Primitives Pack for Wagic the Homebrew.
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#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
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#I sorted this programatically - Vitty85 16-07-2021
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#I sorted this programatically - Vitty85 07-08-2021
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[card]
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name=+2 Mace
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auto={3}:equip
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@@ -4239,6 +4239,15 @@ mana={4}{B}{B}
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type=Sorcery
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[/card]
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[card]
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name=Baffling Defenses
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target=creature
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auto=counter(0/0,1,PerpetualZeroP)
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auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualZeroP}]) transforms((,setpower=0))])) forever dontremove
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text=Target creature’s base power perpetually becomes 0.
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mana={1}{W}
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type=Instant
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[/card]
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[card]
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name=Baffling End
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auto=target(creature[manacost<=3]|opponentbattlefield) moveto(exile)
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auto=@movedTo(this|nonbattlezone) from(battlefield): token(Dinosaur,creature Dinosaur,3/3,green,trample) opponent
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@@ -5358,6 +5367,18 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Benalish Partisan
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abilities=lifelink,cycling
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autohand=__CYCLING__({2})
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autograveyard=@cycled(*|myHand):name(Pay and return) pay({1}{W}) name(Pay and return) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[counter(1/0.1.PerpetualPT)])) forever
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text=Lifelink -- Whenever you cycle another card, you may pay {1}{W}. If you do, return Benalish Partisan from your graveyard to the battlefield tapped and it perpetually gets +1/+0. -- Cycling {1}{W}
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mana={1}{W}
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type=Creature
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subtype=Human Soldier
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power=1
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toughness=2
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[/card]
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[card]
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name=Beneath the Sands
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abilities=cycling
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auto=moveto(mybattlefield) target(land[basic]|mylibrary) and!(tap(noevent))!
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@@ -7071,6 +7092,17 @@ power=4
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toughness=3
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[/card]
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[card]
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name=Boneyard Aberration
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auto=exiledeath
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auto=@movedto(this|myexile):name(Conjure Reassembling Skeleton) transforms((,newability[name(Conjure Reassembling Skeleton) conjure cards(Reassembling Skeleton) zone(mygraveyard)],newability[name(Conjure Reassembling Skeleton) conjure cards(Reassembling Skeleton) zone(mygraveyard)],newability[name(Conjure Reassembling Skeleton) conjure cards(Reassembling Skeleton) zone(mygraveyard)])) oneshot
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text=When Boneyard Aberration dies, exile it. If you do, conjure three Reassembling Skeleton cards into your graveyard.
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mana={4}{B}
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type=Creature
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subtype=Skeleton Dog
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power=3
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toughness=3
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[/card]
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[card]
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name=Boneyard Lurker
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abilities=mutate
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otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
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@@ -7397,6 +7429,18 @@ mana={2}{G}
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type=Sorcery
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[/card]
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[card]
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name=Bounty of the Deep
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other={2}{U} name(No lands in hand)
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otherrestriction=type(land|myhand)~equalto~0
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restriction=type(land|myhand)~morethan~0
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auto=if paid(alternative) then name(Seek a land) name(Seek a land) moverandom(land) from(mylibrary) to(myhand)
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auto=ifnot paid(alternative) then name(Seek a non-land) name(Seek a non-land) moverandom(*[-land]) from(mylibrary) to(myhand)
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auto=name(Seek a non-land) name(Seek a non-land) moverandom(*[-land]) from(mylibrary) to(myhand)
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text=If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards.
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mana={2}{U}
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type=Sorcery
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[/card]
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[card]
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name=Bounty of the Hunt
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target=creature
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restriction=type(creature|battlefield)~morethan~0
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@@ -13956,6 +14000,34 @@ power=3
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toughness=2
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[/card]
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[card]
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name=Davriel Conditions
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abilities=doublefacedeath
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auto=choice name(You lose six life) life:-6 controller
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auto=if type(*|myhand)~equalto~0 then choice name(Exile two cards from your hand) name(Exile two cards from your hand) draw:2 opponent
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auto=if type(*|myhand)~equalto~1 then choice name(Exile two cards from your hand) name(Exile two cards from your hand) target(*|myHand) moveto(exile) and!( transforms((,newability[draw:2 opponent])) oneshot )!
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auto=if type(*|myhand)~morethan~1 then choice name(Exile two cards from your hand) name(Exile two cards from your hand) target(<2>*|myHand) moveto(exile)
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auto=choice name(Sacrifice two permanents) target(<2>*|mybattlefield) sacrifice
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auto=choice name(Opponent creatures perpetually gains +1/+1) all(creature|opponentbattlefield) counter(1/1.1.PerpetualPT)
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auto=choice name(Creatures you control get -1/-0) emblem transforms((,newability[lord(creature|mybattlefield) -1/0])) forever dontremove
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auto=choice name(Spells you cast cost B more to cast) emblem transforms((,newability[lord(*|mycastingzone) changecost(black:+1)])) forever dontremove
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auto=choice name(Whenever you draw a card, exile top 2 cards) emblem transforms((,newability[@drawof(player):all(*[zpos<=2]|mylibrary) moveto(exile)])) forever dontremove
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auto=choice name(Each upkeep you lose 1 life for each creature you control) emblem transforms((,newability[@each my upkeep:life:-type:creature:mybattlefield controller])) forever dontremove
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type=Instant
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[/card]
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[card]
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name=Davriel Offers
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abilities=doublefacedeath
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auto=choice name(Draw three cards) draw:3 controller
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auto=choice name(Conjure a Manor Guardian) conjure cards(Manor Guardian) zone(myhand)
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auto=choice name(Return two creatures) moverandom(creature) from(mygraveyard) to(myhand) and!( counter(1/1.1.PerpetualPT) )!
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auto=choice name(Return creature with the highest mana) moverandom(creature[mancost=convertedcost:highest:*:mygraveyard]) from(mygraveyard) to(mybattlefield)
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auto=choice name(Creatures you control get +2/+0.) emblem transforms((,newability[lord(creature|mybattlefield) 2/0])) forever dontremove
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auto=choice name(Spells you cast cost B less to cast.) emblem transforms((,newability[lord(*|mycastingzone) changecost(black:-1)])) forever dontremove
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auto=choice name(Davriel planeswalkers you control have "+2: Draw a card.") emblem transforms((,newability[lord(planeswalker[davriel]|mybattlefield) transforms((,newability[{C(0/0.2.Loyalty)}:limit:1 name(+2: Draw 1 card) draw:1 controller]))])) forever dontremove
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auto=choice name(Whenever you draw a card, you gain two life) emblem transforms((,newability[@drawof(player):life:2 controller])) forever dontremove
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type=Instant
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[/card]
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[card]
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name=Davriel's Shadowfugue
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target=player
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auto=ability$!name(discard) reject notatarget(<2>*|myhand)!$ targetedplayer && life:-2
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@@ -13964,6 +14036,14 @@ mana={3}{B}
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type=Sorcery
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[/card]
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[card]
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name=Davriel's Withering
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target=creature
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auto=counter(-1/-2,1,PerpetualPT)
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text=Target creature perpetually gets -1/-2.
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mana={B}
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type=Instant
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[/card]
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[card]
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name=Dawn Charm
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auto=choice name(Prevent Damage) preventAllcombatDamage ueot
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auto=choice name(Regenerate Creature) regenerate target(creature)
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@@ -14510,6 +14590,13 @@ mana={G}{U}
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type=Instant
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[/card]
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[card]
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name=Declaration of Naught
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auto=chooseanameopp transforms((,newability[{U}:name(Counter named spell) target(*[chosenname]|stack) fizzle])) forever chooseend nonland
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text=As Declaration of Naught enters the battlefield, name a card. -- {U}: Counter target spell with the chosen name.
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mana={U}{U}
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type=Enchantment
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[/card]
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[card]
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name=Declare Dominance
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target=creature
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auto=+3/+3
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@@ -14540,13 +14627,6 @@ power=2
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toughness=3
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[/card]
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[card]
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name=Declaration of Naught
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auto=chooseanameopp transforms((,newability[{U}:name(Counter named spell) target(*[chosenname]|stack) fizzle])) forever chooseend nonland
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text=As Declaration of Naught enters the battlefield, name a card. -- {U}: Counter target spell with the chosen name.
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mana={U}{U}
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type=Enchantment
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[/card]
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[card]
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name=Decoy Gambit
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target=creature|opponentbattlefield
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auto=name(Draw or return) transforms((,newability[choice name(Opponent draw a card) draw:1 opponent],newability[choice name(Return to hand) moveTo(ownerhand)])) oneshot
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@@ -14599,6 +14679,13 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Deep Water
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auto={U}:name(All lands produce blue mana) ueot loseabilities && losesubtypesof(land) && transforms((island)) target(<type:land:myBattlefield>land|mybattlefield)
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text={U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.
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mana={U}{U}
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type=Enchantment
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[/card]
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[card]
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name=Deepglow Skate
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auto=target(<anyamount>*|battlefield) duplicatecounters(all)
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text=When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.
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@@ -14646,13 +14733,6 @@ mana={2}{U}
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type=Enchantment
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[/card]
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[card]
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name=Deep Water
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auto={U}:name(All lands produce blue mana) ueot loseabilities && losesubtypesof(land) && transforms((island)) target(<type:land:myBattlefield>land|mybattlefield)
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text={U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.
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mana={U}{U}
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type=Enchantment
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[/card]
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[card]
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name=Deepwood Denizen
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abilities=vigilance
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auto=this(variable{totcntcre11}=0) {5}{G}{T}:draw:1 controller
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@@ -19684,6 +19764,16 @@ power=3
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toughness=3
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[/card]
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[card]
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name=Ethereal Grasp
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target=creature
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auto=tap
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auto=counter(0/0,1,PerpetualUntap)
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auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualUntap}]) transforms((,newability[doesnotuntap],newability[{8}:name(Untap this creature) untap]))])) forever dontremove
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text=Tap target creature. That creature perpetually gains "This creature doesn’t untap during your untap step" and "{8}: Untap this creature."
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mana={2}{U}
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type=Instant
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[/card]
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[card]
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name=Ethereal Valkyrie
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abilities=flying
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auto=draw:1 controller && transforms((,newability[name(Exile a card from your hand) target(*|myhand) doforetell])) oneshot
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@@ -20415,6 +20505,17 @@ type=Legendary Land
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subtype=Mountain
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[/card]
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[card]
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name=Faceless Agent
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abilities=changeling
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auto=name(Seek a creature) name(Seek a creature) moverandom(creature) from(mylibrary) to(myhand)
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text=Changeling -- When Faceless Agent enters the battlefield, seek a creature card of the most prevalent creature type in your library.
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mana={3}
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type=Creature
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subtype=Shapeshifter
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power=2
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toughness=1
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[/card]
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[card]
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name=Faceless Haven
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auto={T}:add{C}
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auto={i}{i}{i}:transforms((Creature,setpower=4,settoughness=3,newability[vigilance],newability[changeling])) ueot
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@@ -36164,6 +36265,17 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Leonin Sanctifier
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abilities=lifelink
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auto=name(Creature perpetually gains lifelink) target(creature|myhand) transforms((,newability[perpetuallifelink])) forever
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text=Lifelink -- When Leonin Sanctifier enters the battlefield, choose a creature card in your hand. It perpetually gains lifelink.
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mana={1}{W}
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type=Creature
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subtype=Cat Cleric
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power=2
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toughness=1
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[/card]
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[card]
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name=Leonin Vanguard
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auto=@each my combatbegins:aslongas(creature|myBattlefield) 1/1 ueot && life:1 >2
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text=At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.
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@@ -37202,6 +37314,18 @@ power=3
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toughness=2
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[/card]
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[card]
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name=Longtusk Stalker
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auto=alterenergy:1 controller
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auto=_ATTACKING_alterenergy:1 controller
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auto={e:2}:name(Perpetually gets 1/0) transforms((,newability[counter(1/0.1.PerpetualPT)],newability[may name(Choose creature in hand) target(creature|myhand) counter(1/0.1.PerpetualPT)])) oneshot
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text=Whenever Longtusk Staker enters the battlefield or attacks, you get {E}. -- Pay {E}{E}: Longtusk Staker perpetually gets +1/+0. You may choose a creature card in your hand. If you do, that card perpetually gets +1/+0.
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mana={G}
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type=Creature
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subtype=Cat
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power=1
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toughness=1
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[/card]
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[card]
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name=Lonis, Cryptozoologist
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aicode=activate target(*[-land;zpos<=1]|opponentlibrary) moveto(myBattlefield)
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auto=@movedTo(other creature[-token]|mybattlefield):token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )!
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@@ -37670,6 +37794,16 @@ power=4
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toughness=5
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[/card]
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[card]
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name=Lumbering Lightshield
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auto=name(Opponent reveal a random card) moverandom(*[-land]) from(opponenthand) to(myhand) and!( transforms((,newability[counter(0/0.1.PutBack)],newability[name(Put back) target(*[counter{0/0.1.PutBack}]|myhand) moveto(opponenthand) and!( transforms((,newability[changecost(colorless:+1) forcedalive])) forever )!])) forever )!
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text=When Lumbering Lightshield enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs {1} more to cast."
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mana={1}{W}
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type=Creature
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subtype=Illusion
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power=1
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toughness=4
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[/card]
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[card]
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name=Luminarch Aspirant
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auto=@each my combatbegins:counter(1/1,1) target(creature|myBattlefield)
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text=At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
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@@ -38379,6 +38513,18 @@ mana={1}{U}{U}
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type=Enchantment
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[/card]
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[card]
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name=Managorger Phoenix
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abilities=cantblock,flying
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autograveyard=@movedto(*[manacost>=1]|mystack):all(trigger[to]) transforms((,newability[if spent({R}{R}{R}{R}{R}) then all(managorger phoenix|mygraveyard) counter(0/0.5.flame) else if spent({R}{R}{R}{R}) then all(managorger phoenix|mygraveyard) counter(0/0.4.flame) else if spent({R}{R}{R}) then all(managorger phoenix|mygraveyard) counter(0/0.3.flame) else if spent({R}{R}) then all(managorger phoenix|mygraveyard) counter(0/0.2.flame) else if spent({R}) then all(managorger phoenix|mygraveyard) counter(0/0.1.flame)])) oneshot
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autograveyard=@counteradded(0/0.1.flame) from(this|mygraveyard) restriction{compare(hascntflame)~morethan~4}:moveto(mybattlefield) and!( counter(1/1.1.PerpetualPT) )!
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text=Flying -- Managorger Phoenix can’t block. -- Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each {R} in that spell’s mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1.
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mana={R}{R}
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type=Creature
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subtype=Phoenix
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power=2
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toughness=2
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[/card]
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[card]
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name=Maned Serval
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||||
abilities=vigilance
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text=Vigilance
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@@ -38430,6 +38576,17 @@ mana={1}
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type=Artifact
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[/card]
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[card]
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name=Manor Guardian
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auto=_DIES_name(You seek a non-land card) name(You seek a non-land card) moverandom(*[-land;manacost<=2]) from(mylibrary) to(myhand)
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auto=_DIES_name(Opponent seeks a non-land card) name(Opponent seeks a non-land card) moverandom(*[-land;manacost<=2]) from(opponentlibrary) to(opponenthand)
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text=When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less.
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mana={2}{B}
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type=Creature
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subtype=Demon
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power=4
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toughness=3
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[/card]
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[card]
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name=Manticore
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abilities=flash,flying
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auto=name(Destroy creature) target(creature[damaged]|opponentbattlefield) destroy
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@@ -39236,6 +39393,18 @@ mana={4}{U}{U}
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type=Instant
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||||
[/card]
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[card]
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name=Mentor of Evos Isle
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abilities=flying
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auto=name(Creature perpetually gains flying) target(creature|myhand) counter(0/0.1.PerpetualFlying)
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auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualFlying}]) transforms((,newability[flying])) forever dontremove
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text=Flying -- When Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying.
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mana={2}{U}
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type=Creature
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subtype=Bird Wizard
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power=2
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||||
toughness=1
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||||
[/card]
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[card]
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||||
name=Mentor's Guidance
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aicode=activate transforms((,newability[draw:1 controller])) oneshot
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||||
auto=name(Scry 1) scry:1 scrycore delayed draw:1 controller scrycoreend scryend
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||||
@@ -46018,6 +46187,17 @@ power=3
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||||
toughness=2
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||||
[/card]
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||||
[card]
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||||
name=Plaguecrafter's Familiar
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||||
abilities=deathtouch
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||||
auto=name(Creature perpetually gains deathtouch) target(creature|myhand) transforms((,newability[perpetualdeathtouch])) forever
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||||
text=Deathtouch -- When Plaguecrafter’s Familiar enters the battlefield, choose a creature card in your hand. It perpetually gains deathtouch.
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||||
mana={1}{B}
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||||
type=Creature
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||||
subtype=Rat
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||||
power=1
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||||
toughness=1
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||||
[/card]
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||||
[card]
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||||
name=Planar Ally
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||||
abilities=flying
|
||||
auto=@combat(attacking) source(this) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
||||
@@ -46305,6 +46485,34 @@ power=3
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Pool of Vigorous Growth
|
||||
auto={T}{D(*|myhand)}:name(X=0) all(creature[manacost=0]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={1}{T}{D(*|myhand)}:name(X=1) all(creature[manacost=1]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={2}{T}{D(*|myhand)}:name(X=2) all(creature[manacost=2]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={3}{T}{D(*|myhand)}:name(X=3) all(creature[manacost=3]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={4}{T}{D(*|myhand)}:name(X=4) all(creature[manacost=4]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={5}{T}{D(*|myhand)}:name(X=5) all(creature[manacost=5]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={6}{T}{D(*|myhand)}:name(X=6) all(creature[manacost=6]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={7}{T}{D(*|myhand)}:name(X=7) all(creature[manacost=7]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={8}{T}{D(*|myhand)}:name(X=8) all(creature[manacost=8]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={9}{T}{D(*|myhand)}:name(X=9) all(creature[manacost=9]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={10}{T}{D(*|myhand)}:name(X=10) all(creature[manacost=10]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={11}{T}{D(*|myhand)}:name(X=11) all(creature[manacost=11]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={12}{T}{D(*|myhand)}:name(X=12) all(creature[manacost=12]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={13}{T}{D(*|myhand)}:name(X=13) all(creature[manacost=13]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={14}{T}{D(*|myhand)}:name(X=14) all(creature[manacost=14]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={15}{T}{D(*|myhand)}:name(X=15) all(creature[manacost=15]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={16}{T}{D(*|myhand)}:name(X=16) all(creature[manacost=16]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={17}{T}{D(*|myhand)}:name(X=17) all(creature[manacost=17]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={18}{T}{D(*|myhand)}:name(X=18) all(creature[manacost=18]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={19}{T}{D(*|myhand)}:name(X=19) all(creature[manacost=19]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto={20}{T}{D(*|myhand)}:name(X=20) all(creature[manacost>=20]|battlefield) moveto(mybattlefield) and!( counter(0/0.1.PoolEffect) )! && all(this) counter(0/0.1.PoolEffect) asSorcery
|
||||
auto=@counteradded(0/0.1.PoolEffect) from(this):name(Clone random creature) removeallcounters(0/0.1.PoolEffect) && moverandom(creature[counter{0/0.1.PoolEffect}]) from(mybattlefield) to(mybattlefield) and!( clone and!( all(creature[counter{0/0.1.PoolEffect}]|mybattlefield) moveto(ownerbattlefield) and!( removeallcounters(0/0.1.PoolEffect) )! )! )!
|
||||
text={X}, {T}, Discard a card: Create a token that’s a copy of a random creature card with mana value X. Activate only as a sorcery.
|
||||
mana={1}{G}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Pop Quiz
|
||||
auto=draw:1 controller
|
||||
auto=name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
|
||||
@@ -49243,6 +49451,18 @@ mana={R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Reckless Ringleader
|
||||
abilities=haste
|
||||
auto=name(Creature perpetually gains haste) target(creature|myhand) counter(0/0.1.PerpetualHaste)
|
||||
auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualHaste}]) transforms((,newability[haste])) forever dontremove
|
||||
text=Haste -- When Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste.
|
||||
mana={R}
|
||||
type=Creature
|
||||
subtype=Goblin Shaman
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Reclaim the Wastes
|
||||
aicode=activate target(<upto:2>land[basic]|myLibrary) moveTo(myHand)
|
||||
kicker={3}
|
||||
@@ -52903,6 +53123,14 @@ mana={3}{R}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Sarkhan's Scorn
|
||||
target=creature,planeswalker
|
||||
auto=damage:halfupcurrentturn
|
||||
text=Sarkhan’s Scorn deals damage equal to the number of turns you have begun to target creature or planeswalker.
|
||||
mana={2}{R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Sarkhan's Unsealing
|
||||
auto=@movedTo(creature[power=4]|mystack):damage:4 target(player,creature,planeswalker)
|
||||
auto=@movedTo(creature[power=5]|mystack):damage:4 target(player,creature,planeswalker)
|
||||
@@ -53509,6 +53737,17 @@ power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Scion of Shiv
|
||||
abilities=flying
|
||||
auto={2}{R}:name(Perpetually gets 1/0) counter(1/0.1.PerpetualPT)
|
||||
text=Flying -- {2}{R}: Scion of Shiv perpetually gets +1/+0.
|
||||
mana={2}{R}{R}
|
||||
type=Creature
|
||||
subtype=Dragon
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Scion of Stygia
|
||||
abilities=flash
|
||||
auto=target(creature|opponentbattlefield) name(Choose creature and roll a d20) rolld20 20 winability freeze winabilityend loseability if compare(srclastrollresult)~lessthan~10 then tap else freeze loseabilityend rolld20end
|
||||
@@ -55653,6 +55892,19 @@ power=0
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Shoreline Scout
|
||||
auto=may name(Exile merfolk or land) target(*[merfolk;land]|myHand) moveto(exile) and!( conjure cards(Tropical Island) zone(myhand) )!
|
||||
auto=if thisturn(*[land]|mybattlefield)~morethan~0 then 1/0 ueot
|
||||
auto=if thisturn(*[land]|mybattlefield)~equalto~0 then if thisturn(*[merfolk]|mybattlefield)~morethan~1 then 1/0 ueot
|
||||
auto=@movedto(*[merfolk;land]|mybattlefield) turnlimited:1/0 ueot
|
||||
text=When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a Tropical Island card into your hand. -- As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.
|
||||
mana={U}
|
||||
type=Creature
|
||||
subtype=Merfolk Scout
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Short Sword
|
||||
auto=teach(creature) 1/1
|
||||
auto={1}:equip
|
||||
@@ -57219,6 +57471,26 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Skyshroud Ambush
|
||||
target=creature|mybattlefield
|
||||
auto=choice name(Fight weaker creature) transforms((,newability[target(creature[toughness<=p]|opponentbattlefield) dynamicability<!powerstrike eachother!>],newability[draw:1 controller])) ueot
|
||||
auto=choice name(Fight not weaker creature) transforms((,newability[target(creature[toughness>=pplus1plusend]|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
||||
text=Target creature you control fights target creature you don’t control. When the creature you control wins the fight, draw a card.
|
||||
mana={1}{G}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Skyshroud Lookout
|
||||
abilities=reach
|
||||
auto=name(Seek an elf) name(Seek an elf) moverandom(elf) from(mylibrary) to(myhand)
|
||||
text=Reach -- When Skyshroud Lookout enters the battlefield, seek an Elf card.
|
||||
mana={1}{G}
|
||||
type=Creature
|
||||
subtype=Elf Archer
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Skystreamer
|
||||
abilities=flying
|
||||
auto=target(player) life:4
|
||||
@@ -60095,6 +60367,15 @@ mana={1}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Static Discharge
|
||||
target=player,creature,planeswalker
|
||||
auto=damage:3plushascntperpetualchargeplusend
|
||||
auto=all(Static Discharge|myzones) counter(0/0.1.PerpetualCharge)
|
||||
text=Static Discharge deals X damage to any target, where X is 3 plus the number of charge counters on Static Discharge. Then put a perpetual charge counter on this card and each card named Static Discharge in your hand, library, and graveyard.
|
||||
mana={1}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Static Orb
|
||||
auto=@each my beginofturn sourcenottap:lord(*|battlefield) doesnotuntap && untap target(*)*2
|
||||
auto=@each opponent beginofturn sourcenottap:lord(*|battlefield) doesnotuntap && untap target(*)*2
|
||||
@@ -61126,6 +61407,17 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Subversive Acolyte
|
||||
auto=this(cantargetcard(*[-effect]) {2}:becomes(cleric effect) forever && transforms((,newability[life:-2 controller],newability[1/2 forever],newability[lifelink])) forever
|
||||
auto=this(cantargetcard(*[-effect]) {2}:becomes(phyrexian effect) forever && transforms((,newability[life:-2 controller],newability[3/3 forever],newability[trample],newability[@damaged(this):ability$!name(Sacrifice permanents) name(Sacrifice permanents) notatarget(<storedthatmuch>*|mybattlefield) sacrifice!$ controller])) forever
|
||||
text={2}, Pay 2 life: Choose one. Activate only once. -- • Subversive Acolyte becomes a Human Cleric. It gets +1/+2 and gains lifelink. -- • Subversive Acolyte becomes a Phyrexian. It gets +3/+3 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents."
|
||||
mana={B}{B}
|
||||
type=Creature
|
||||
subtype=Human
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Sudden Breakthrough
|
||||
target=creature
|
||||
auto=transforms((,newability[2/0],newability[first strike])) ueot
|
||||
@@ -63346,6 +63638,12 @@ power=6
|
||||
toughness=6
|
||||
[/card]
|
||||
[card]
|
||||
name=Teyo Emblem
|
||||
abilities=doublefacedeath
|
||||
auto=emblem transforms((,newability[@each my endofturn:name(Return white creature) target(creature[white]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[life:toughness controller])) oneshot )!])) forever dontremove
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Teyo's Lightshield
|
||||
auto=counter(1/1) target(creature|myBattlefield)
|
||||
text=When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control.
|
||||
@@ -65428,6 +65726,14 @@ mana={5}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Tome of the Infinite
|
||||
auto={U}{T}:name(Conjure a random card) conjure cards(Swords to Plowshares;Light of Hope;Ponder;Force Spike;Dark Ritual;Duress;Lightning Bolt;Assault Strobe;Giant Growth;Fog) zone(myhand) and!( counter(0/0.1.PerpetualAnyMana) )!
|
||||
auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualAnyMana}]|myzones) anytypeofmana])) forever dontremove
|
||||
text={U}, {T}: Conjure a random card from Tome of the Infinite’s spellbook into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
|
||||
mana={2}{U}
|
||||
type=Legendary Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Tomebound Lich
|
||||
abilities=deathtouch,lifelink
|
||||
auto=draw:1 && transforms((,newability[target(*|myhand) reject]))
|
||||
@@ -68781,6 +69087,16 @@ power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Veteran Charger
|
||||
auto=name(Choose creature in hand) target(creature|myhand) counter(2/2,1,PerpetualPT)
|
||||
text=When Veteran Charger enters the battlefield, choose a creature card in your hand. It perpetually gets +2/+2.
|
||||
mana={2}{G}
|
||||
type=Creature
|
||||
subtype=Centaur Soldier
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Veteran Dungeoneer
|
||||
auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
||||
text=When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
|
||||
@@ -71211,6 +71527,17 @@ power=1
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Wingsteed Trainer
|
||||
auto=name(Conjure Stormfront Pegasus) transforms((,newability[name(Conjure Stormfront Pegasus) conjure cards(Stormfront Pegasus) zone(myhand)])) oneshot
|
||||
auto=@combat(attacking) source(this):name(Conjure Stormfront Pegasus) transforms((,newability[name(Conjure Stormfront Pegasus) conjure cards(Stormfront Pegasus) zone(myhand)])) oneshot
|
||||
text=When Wingsteed Trainer enters the battlefield or attacks, conjure a Stormfront Pegasus card into your hand.
|
||||
mana={3}{W}
|
||||
type=Creature
|
||||
subtype=Human
|
||||
power=2
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Winota, Joiner of Forces
|
||||
auto=@combat(attacking) source(creature[-human]|myBattlefield):Reveal:6 revealzone(mylibrary) optionone name(Get Creature) target(human|reveal) transforms((,newability[moveto(mybattlefield)],newability[battleready],newability[indestructible])) ueot optiononeend optiontwo choice name(Shuffle) all(*|reveal) bottomoflibrary && shuffle controller optiontwoend revealend
|
||||
text=Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
|
||||
|
||||
Reference in New Issue
Block a user