many reported issue tracker bugs fixed.

This commit is contained in:
omegablast2002@yahoo.com
2012-08-24 01:32:06 +00:00
parent 101582e37e
commit 0f5754c75a

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@@ -2570,7 +2570,7 @@ toughness=5
[card] [card]
name=Anthroplasm name=Anthroplasm
auto=counter(1/1,2) auto=counter(1/1,2)
auto={X}{T}:removeallcounters(1/1) && counter(1/1,x) auto={X}{T}:+0/+1 all(this) && removeallcounters(1/1) && counter(1/1,x) && -0/-1 all(this)
text=Anthroplasm enters the battlefield with two +1/+1 counters on it. -- {X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it. text=Anthroplasm enters the battlefield with two +1/+1 counters on it. -- {X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it.
mana={2}{U}{U} mana={2}{U}{U}
type=Creature type=Creature
@@ -2925,20 +2925,12 @@ name=Arc Lightning
target=creature,player target=creature,player
auto=damage:1 auto=damage:1
auto=damage:1 target(creature,player) auto=damage:1 target(creature,player)
auto=token(-1111112) auto=ability$!name(damage) choice target(creature,player) damage:1!$ controller
text=Arc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players. text=Arc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
mana={2}{R} mana={2}{R}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Arc Lightning's 3rd Damage
auto=counter(0/0,1,Arc Lightning)
auto=@damaged(creature,player):thisforeach(counter{0/0.1.Arc Lightning}>0) damage:1 target(creature,player) && counter(0/0,-1,Arc Lightning) && counter(0/0,1,Bury)
auto=thisforeach(counter{0/0.1.Bury}>0) bury
type=Nothing
id=-1111112
[/card]
[card]
name=Arc Mage name=Arc Mage
auto={2}{R}{T}:token(-1111113) && damage:1 target(creature,player) auto={2}{R}{T}:token(-1111113) && damage:1 target(creature,player)
text={2}{R}, {T}, Discard a card: Arc Mage deals 2 damage divided as you choose among one or two target creatures and/or players. text={2}{R}, {T}, Discard a card: Arc Mage deals 2 damage divided as you choose among one or two target creatures and/or players.
@@ -6009,7 +6001,7 @@ type=Instant
name=Baton of Courage name=Baton of Courage
abilities=flash,sunburst abilities=flash,sunburst
auto=counter(0/0,sunburst,charge) auto=counter(0/0,sunburst,charge)
auto={C(0/0,1,charge)}:1/1 target(creature) auto={C(0/0,-1,charge)}:1/1 target(creature)
text=Flash -- Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn. text=Flash -- Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.
mana={3} mana={3}
type=Artifact type=Artifact
@@ -13108,7 +13100,7 @@ type=Sorcery
###The 2 cards below should stay together (Flip Card)### ###The 2 cards below should stay together (Flip Card)###
[card] [card]
name=Chosen of Markov name=Chosen of Markov
auto={T}{T(creature[vampire])}:flip(Markov's Servant) auto={T}{T(vampire|mybattlefield)}:all(this) flip(Markov's Servant)
text={T}, Tap an untapped Vampire you control: Transform Chosen of Markov. text={T}, Tap an untapped Vampire you control: Transform Chosen of Markov.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -13118,7 +13110,6 @@ toughness=2
[/card] [/card]
[card] [card]
name=Markov's Servant name=Markov's Servant
text=
color=black color=black
type=Creature type=Creature
subtype=Vampire subtype=Vampire
@@ -13192,7 +13183,7 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Chronosavant name=Chronosavant
autograveyard={1}{W}:moveTo(mybattlefield) and!(turns:-1 controller)! autograveyard={1}{W}:turns:-1 controller && moveTo(mybattlefield) and!(tap)!
text={1}{W}: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn. text={1}{W}: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn.
mana={5}{W} mana={5}{W}
type=Creature type=Creature
@@ -14918,8 +14909,6 @@ type=Enchantment
[card] [card]
name=Conversion name=Conversion
auto=upcost[{W}{W}] sacrifice auto=upcost[{W}{W}] sacrifice
auto=lord(mountain) loseabilities
auto=lord(mountain) transforms((plains))
auto=lord(mountain) losesubtypesof(land) auto=lord(mountain) losesubtypesof(land)
auto=lord(mountain) transforms((plains)) auto=lord(mountain) transforms((plains))
text=At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. -- All Mountains are Plains. text=At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. -- All Mountains are Plains.
@@ -20099,7 +20088,7 @@ type=Sorcery
[card] [card]
name=Divine Congregation name=Divine Congregation
target=player target=player
auto=life:type:creature:targetedpersonsbattlefield && life:type:creature:targetedpersonsbattlefield auto=life:type:creature:targetedpersonsbattlefield controller && life:type:creature:targetedpersonsbattlefield controller
text=You gain 2 life for each creature target player controls. -- Suspend 5 - {1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) text=You gain 2 life for each creature target player controls. -- Suspend 5 - {1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={3}{W} mana={3}{W}
suspend(5)={1}{w} suspend(5)={1}{w}
@@ -26044,7 +26033,7 @@ subtype=Aura
[card] [card]
name=Feedback name=Feedback
target=enchantment target=enchantment
auto=@each my upkeep:damage:1 controller auto=@each targetController upkeep:damage:1 targetcontroller
text=Enchant enchantment -- At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. text=Enchant enchantment -- At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.
mana={2}{U} mana={2}{U}
type=Enchantment type=Enchantment
@@ -29126,7 +29115,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Furnace Scamp name=Furnace Scamp
auto=@combatdamaged(player) from(this):may sacrifice all(this) && all(trigger[to]) damage:3 opponent auto=@combatdamaged(player) from(this):may sacrifice all(this) && all(trigger[to]) damage:3
text=Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player. text=Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player.
mana={R} mana={R}
type=Creature type=Creature
@@ -33221,7 +33210,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Greater Good name=Greater Good
auto={S(creature|mybattlefield)}:draw:storedmanacost && transforms((,newability[target(<3>*|myhand) reject])) forever auto={S(creature|mybattlefield)}:draw:storedpower && transforms((,newability[target(<3>*|myhand) reject])) forever
text=Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. text=Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
mana={2}{G}{G} mana={2}{G}{G}
type=Enchantment type=Enchantment
@@ -33379,7 +33368,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Grid Monitor name=Grid Monitor
abilities=cantcastcreature auto=maxCast(creature)0
text=You can't cast creature spells. text=You can't cast creature spells.
mana={4} mana={4}
type=Artifact Creature type=Artifact Creature
@@ -38549,7 +38538,7 @@ toughness=11
name=Ink-Eyes, Servant of Oni name=Ink-Eyes, Servant of Oni
autohand={3}{B}{B}{N}:ninjutsu autohand={3}{B}{B}{N}:ninjutsu
auto=@combatdamaged(player) from(this):may moveTo(myBattlefield) target(creature|opponentgraveyard) auto=@combatdamaged(player) from(this):may moveTo(myBattlefield) target(creature|opponentgraveyard)
auto={1}{B}:regenerate auto={1}{B}:all(this) regenerate
text=Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. -- {1}{B}: Regenerate Ink-Eyes. text=Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. -- {1}{B}: Regenerate Ink-Eyes.
mana={4}{B}{B} mana={4}{B}{B}
type=Legendary Creature type=Legendary Creature
@@ -43932,7 +43921,7 @@ name=Lavaclaw Reaches
auto=tap auto=tap
auto={T}:Add{B} auto={T}:Add{B}
auto={T}:Add{R} auto={T}:Add{R}
auto={1}{B}{R}:transforms((Elemental Creature,setpower=2,settoughness=2,black red,newability[{X}:X/0])) ueot auto={1}{B}{R}:transforms((Elemental Creature,setpower=2,settoughness=2,black red,newability[{X}:+X/0 ueot])) ueot
text=Lavaclaw Reaches enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. -- {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. text=Lavaclaw Reaches enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. -- {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land.
type=Land type=Land
[/card] [/card]
@@ -45988,7 +45977,8 @@ toughness=3
[card] [card]
name=Ludevic's Test Subject name=Ludevic's Test Subject
abilities=defender abilities=defender
auto={1}{U}:counter(0/0,1,Hatchling) && this(counter{0/0.5.Hatchling}) flip(Lidevic's Abomination) auto={1}{U}:counter(0/0,1,Hatchling)
auto=this(counter{0/0.5.Hatchling}) flip(Lidevic's Abomination)
text={1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it. text={1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -52101,7 +52091,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Nantuko Husk name=Nantuko Husk
auto={S(creature|myBattlefield)}:2/2 auto={S(creature|myBattlefield)}:2/2 ueot
text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -70213,7 +70203,7 @@ toughness=1
[card] [card]
name=Silhana Starfletcher name=Silhana Starfletcher
abilities=reach abilities=reach
auto=choice chooseacolor {T}:add{chosencolor} chooseend auto=activatechooseacolor {T}:add{chosencolor} activatechooseend
text=Reach (This creature can block creatures with flying.) -- As Silhana Starfletcher enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool. text=Reach (This creature can block creatures with flying.) -- As Silhana Starfletcher enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -70264,7 +70254,7 @@ toughness=5
[card] [card]
name=Silklash Spider name=Silklash Spider
abilities=reach abilities=reach
auto={X}{G}{G}:damage:X all(creature[flying]) auto={X}{G}{G}:all(creature[flying]) damage:X
text=Reach (This creature can block creatures with flying.) -- {X}{G}{G}: Silklash Spider deals X damage to each creature with flying. text=Reach (This creature can block creatures with flying.) -- {X}{G}{G}: Silklash Spider deals X damage to each creature with flying.
mana={3}{G}{G} mana={3}{G}{G}
type=Creature type=Creature
@@ -75366,7 +75356,8 @@ toughness=1
[card] [card]
name=Stasis name=Stasis
auto=upcost[{U}] sacrifice auto=upcost[{U}] sacrifice
auto=phasealter(remove,untap,player) auto=phasealter(remove,untap,controller)
auto=phasealter(remove,untap,opponent)
text=Players skip their untap steps. -- At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. text=Players skip their untap steps. -- At the beginning of your upkeep, sacrifice Stasis unless you pay {U}.
mana={1}{U} mana={1}{U}
type=Enchantment type=Enchantment
@@ -75552,7 +75543,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Steel Golem name=Steel Golem
abilities=cantcastcreature auto=maxCast(creature)0
text=You can't cast creature spells. text=You can't cast creature spells.
mana={3} mana={3}
type=Artifact Creature type=Artifact Creature
@@ -77015,7 +77006,7 @@ subtype=Aura
[card] [card]
name=Sun Droplet name=Sun Droplet
auto=@damaged(controller):counter(0/0,thatmuch,Charge) auto=@damaged(controller):counter(0/0,thatmuch,Charge)
auto=@each my upkeep:may counter(0/0,-1,Charge) && life:1 controller auto=@each my upkeep:may name(Gain Life) transforms((,[newability[counter(0/0,-1,Charge)],newability[life:1 controller]))
text=Whenever you're dealt damage, put that many charge counters on Sun Droplet. -- At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life. text=Whenever you're dealt damage, put that many charge counters on Sun Droplet. -- At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
mana={2} mana={2}
type=Artifact type=Artifact
@@ -85501,8 +85492,8 @@ toughness=3
[/card] [/card]
[card] [card]
name=Ventifact Bottle name=Ventifact Bottle
auto={X}{1}{T}:thisforeach(X) all(this) counter(0/0,1,Charge) asSorcery auto={x}{1}{T}:counter(0/0,x,Charge) asSorcery
auto=@each my firstmain:tap all(ventifact bottle[counter{0/0.1.Charge}]|myBattlefield) && thisforeach(counter{0/0.1.Charge}) add{1} && removeallcounters(0/0,1,Charge) auto=@each my firstmain:tap all(this) && thisforeach(counter{0/0.1.Charge}) add{1} && removeallcounters(0/0,1,Charge)
text={X}{1}, {T}: Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery. -- At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add {1} to your mana pool for each charge counter removed this way. text={X}{1}, {T}: Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery. -- At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add {1} to your mana pool for each charge counter removed this way.
mana={3} mana={3}
type=Artifact type=Artifact
@@ -89325,7 +89316,7 @@ toughness=1
[card] [card]
name=Whirlpool Warrior name=Whirlpool Warrior
auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!]))
auto={R}{S}:all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) && auto=all(*|opponenthand) transforms((,newability[draw:1 opponent],newability[moveTo(opponentlibrary) and!(shuffle)!])) auto={R}{S}:all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) && auto=all(*|opponenthand) transforms((,newability[draw:1],newability[moveTo(library) and!(shuffle)!]))
text=When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. -- {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. text=When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. -- {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
mana={2}{U} mana={2}{U}
type=Creature type=Creature