Coded the initiative ability from CLB set, added some condition to test if a card has been casted from exile or sideboard or commandzone.

This commit is contained in:
Vittorio Alfieri
2023-05-04 14:56:04 +02:00
parent 509e25d4cc
commit 0efc61fda7
9 changed files with 170 additions and 0 deletions

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@@ -607,6 +607,35 @@ public:
}
};
class TrplayerInitiative: public Trigger
{
public:
bool thiscontroller, thisopponent;
TrplayerInitiative(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false) :
Trigger(observer, id, source, once, tc), thiscontroller(thiscontroller), thisopponent(thisopponent)
{
}
int triggerOnEventImpl(WEvent * event)
{
WEventplayerInitiative * e = dynamic_cast<WEventplayerInitiative *> (event);
if (!e) return 0;
if (!tc->canTarget(e->player)) return 0;
if(thiscontroller)
if(e->player != source->controller())
return 0;
if(thisopponent)
if(e->player == source->controller())
return 0;
return 1;
}
TrplayerInitiative * clone() const
{
return NEW TrplayerInitiative(*this);
}
};
class TrplayerShuffled: public Trigger
{
public:
@@ -4367,6 +4396,18 @@ public:
AAAlterMonarch * clone() const;
~AAAlterMonarch();
};
//Initiative
class AAAlterInitiative: public ActivatedAbilityTP
{
public:
AAAlterInitiative(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, ManaCost * _cost = NULL,
int who = TargetChooser::UNSET);
int resolve();
const string getMenuText();
AAAlterInitiative * clone() const;
~AAAlterInitiative();
};
//Surveil Offset
class AAAlterSurveilOffset: public ActivatedAbilityTP
{

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@@ -48,6 +48,7 @@ public:
int dungeonCompleted;
int numOfCommandCast;
int monarch;
int initiative;
int surveilOffset;
int devotionOffset;
int lastShuffleTurn;

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@@ -385,6 +385,14 @@ struct WEventplayerMonarch : public WEvent {
virtual Targetable * getTarget(Player * player);
};
//initiative event
struct WEventplayerInitiative : public WEvent {
WEventplayerInitiative(Player * player);
Player * player;
using WEvent::getTarget;
virtual Targetable * getTarget(Player * player);
};
//shuffle event
struct WEventplayerShuffled : public WEvent {
WEventplayerShuffled(Player * player);

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@@ -1370,6 +1370,46 @@ AAAlterMonarch::~AAAlterMonarch()
{
}
//AA Initiative
AAAlterInitiative::AAAlterInitiative(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, ManaCost * _cost,
int who) :
ActivatedAbilityTP(observer, _id, _source, _target, _cost, who)
{
}
int AAAlterInitiative::resolve()
{
Damageable * _target = (Damageable *) getTarget();
if (_target)
{
Player * pTarget = (Player*)_target;
if(pTarget)
{
if(!pTarget->initiative){
pTarget->initiative = 1;
pTarget->opponent()->initiative = 0;
WEvent * e = NEW WEventplayerInitiative(pTarget);
game->receiveEvent(e);
}
}
}
return 0;
}
const string AAAlterInitiative::getMenuText()
{
return _("A player takes the Initiative").c_str();
}
AAAlterInitiative * AAAlterInitiative::clone() const
{
return NEW AAAlterInitiative(*this);
}
AAAlterInitiative::~AAAlterInitiative()
{
}
//AA Energy Counters
AAAlterEnergy::AAAlterEnergy(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, int energy, ManaCost * _cost,
int who) :

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@@ -344,6 +344,51 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe
if(!count)
return 0;
}
check = restriction[i].find("exilecast");
if(check != string::npos)
{
int count = 0;
for(unsigned int k = 0; k < player->game->stack->cardsSeenThisTurn.size(); k++)
{
MTGCardInstance * stackCard = player->game->stack->cardsSeenThisTurn[k];
if(stackCard->next && stackCard->next == card && (card->previousZone == card->controller()->game->exile||card->previousZone == card->controller()->opponent()->game->exile))
count++;
if(stackCard == card && (card->previousZone == card->controller()->game->exile||card->previousZone == card->controller()->opponent()->game->exile))
count++;
}
if(!count)
return 0;
}
check = restriction[i].find("sidecast");
if(check != string::npos)
{
int count = 0;
for(unsigned int k = 0; k < player->game->stack->cardsSeenThisTurn.size(); k++)
{
MTGCardInstance * stackCard = player->game->stack->cardsSeenThisTurn[k];
if(stackCard->next && stackCard->next == card && (card->previousZone == card->controller()->game->sideboard||card->previousZone == card->controller()->opponent()->game->sideboard))
count++;
if(stackCard == card && (card->previousZone == card->controller()->game->sideboard||card->previousZone == card->controller()->opponent()->game->sideboard))
count++;
}
if(!count)
return 0;
}
check = restriction[i].find("commandzonecast");
if(check != string::npos)
{
int count = 0;
for(unsigned int k = 0; k < player->game->stack->cardsSeenThisTurn.size(); k++)
{
MTGCardInstance * stackCard = player->game->stack->cardsSeenThisTurn[k];
if(stackCard->next && stackCard->next == card && (card->previousZone == card->controller()->game->commandzone||card->previousZone == card->controller()->opponent()->game->commandzone))
count++;
if(stackCard == card && (card->previousZone == card->controller()->game->commandzone||card->previousZone == card->controller()->opponent()->game->commandzone))
count++;
}
if(!count)
return 0;
}
check = restriction[i].find("rebound");
if(check != string::npos)
{
@@ -1275,6 +1320,14 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell
if (TargetChooser * tc = parseSimpleTC(s, "becomesmonarchfoeof", card))
return NEW TrplayerMonarch(observer, id, card, tc, once, false, true);
//takes the initiative - controller of card
if (TargetChooser * tc = parseSimpleTC(s, "takesinitiativeof", card))
return NEW TrplayerInitiative(observer, id, card, tc, once, true, false);
//takes the initiative - opponent of card controller
if (TargetChooser * tc = parseSimpleTC(s, "takesinitiativefoeof", card))
return NEW TrplayerInitiative(observer, id, card, tc, once, false, true);
//shuffled library - controller of card
if (TargetChooser * tc = parseSimpleTC(s, "shuffledof", card))
return NEW TrplayerShuffled(observer, id, card, tc, once, true, false);
@@ -3912,6 +3965,16 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
return a;
}
//takes the initiative
vector<string> splitInitiative = parseBetween(s, "takesinitiative", " ", false);
if (splitInitiative.size())
{
Targetable * t = spell ? spell->getNextTarget() : NULL;
MTGAbility * a = NEW AAAlterInitiative(observer, id, card, t, NULL, who);
a->oneShot = 1;
return a;
}
//alter mutation counter on target card with trigger activation
vector<string> splitMutated = parseBetween(s, "altermutationcounter:", " ", false);
if (splitMutated.size())

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@@ -40,6 +40,7 @@ Player::Player(GameObserver *observer, string file, string fileSmall, MTGDeck *
dungeonCompleted = 0;
numOfCommandCast = 0;
monarch = 0;
initiative = 0;
surveilOffset = 0;
devotionOffset = 0;
lastShuffleTurn = -1;

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@@ -666,6 +666,7 @@ void Rules::initGame(GameObserver *g, bool currentPlayerSet)
p->dungeonCompleted = initState.playerData[i].player->dungeonCompleted;
p->numOfCommandCast = initState.playerData[i].player->numOfCommandCast;
p->monarch = initState.playerData[i].player->monarch;
p->initiative = initState.playerData[i].player->initiative;
p->surveilOffset = initState.playerData[i].player->surveilOffset;
p->devotionOffset = initState.playerData[i].player->devotionOffset;
p->lastChosenName = initState.playerData[i].player->lastChosenName;

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@@ -307,6 +307,11 @@ WEventplayerMonarch::WEventplayerMonarch(Player * player) :
{
}
WEventplayerInitiative::WEventplayerInitiative(Player * player) :
player(player)
{
}
WEventplayerShuffled::WEventplayerShuffled(Player * player) :
player(player)
{
@@ -663,6 +668,12 @@ Targetable * WEventplayerMonarch::getTarget(Player * player)
return NULL;
}
Targetable * WEventplayerInitiative::getTarget(Player * player)
{
if (player) return player;
return NULL;
}
Targetable * WEventplayerShuffled::getTarget(Player * player)
{
if (player) return player;

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@@ -1373,6 +1373,10 @@ void WParsedInt::extendedParse(string s, Spell * spell, MTGCardInstance * card)
{
intValue = (s == "pdungeoncompleted")?card->controller()->dungeonCompleted:card->controller()->opponent()->dungeonCompleted;
}
else if (s == "pinitiative" || s == "oinitiative") // Which player has the initiative
{
intValue = (s == "pinitiative")?card->controller()->initiative:card->controller()->opponent()->initiative;
}
else if (s == "pwrtotatt" || s == "thstotatt")//count Total Power or toughness of attacking creatures (e.g. Battle Cry Goblin)
{
intValue = 0;