Psyringe - 5DN overhaul: added 6 cards (some borderline) and fixed 11 bugs. Added test scripts for most added cards. Please check/review as I'm still inexperienced with card code.
Additions:
- Added Avarice Totem. Code works, but uses a trick to circumvent a parser limitation. Feedback welcome.
- Added Fangren Pathcutter. Code works, but will fail if Fangren Pathcutter gets removed during the combatattackers phase (currently unlikely though). Feedback welcome.
- Added Goblin Cannon (spectacularly useless card, but codeable)
- Added Silent Arbiter (code works pretty well imho)
- Added Skullcage (doesn't work correctly yet due to bug; issue will be opened shortly)
- Added Thought Courier (has wrong sequence of actions, but is acceptable imho)
Bugfixes:
- Arachnoid didn't have Reach
- Battered Golem was missing a "may"
- softcoded Beacon of Creation
- Beacon of Destruction was missing an alias
- Beacon of Immortality was missing an alias
- Cackling Imp couldn't use its ability
- removed Crucible of Worlds (didn't work on several accounts)
- Krark-Clan Ironworks had an incorrect {T} cost
- Krark-Clan Ogre had an incorrect cost
- Screaming Fury was missing a target
- Skyhunter Skirmisher had double strike spelled wrong
Other:
- experimented with several more cards but couldn't implement them correctly, check the comments in todo.dat for details.
This commit is contained in:
@@ -9,7 +9,7 @@ mana={3}{U}{U}
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|||||||
type=Sorcery
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type=Sorcery
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||||||
[/card]
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[/card]
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[card]
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[card]
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text={U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.)
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text=Flying -- {U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.)
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id=50144
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id=50144
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name=Advanced Hoverguard
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name=Advanced Hoverguard
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rarity=C
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rarity=C
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@@ -35,6 +35,7 @@ toughness=3
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[/card]
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[/card]
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[card]
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[card]
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text=Reach (This creature can block creatures with flying.)
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text=Reach (This creature can block creatures with flying.)
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abilities=reach
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id=51230
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id=51230
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name=Arachnoid
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name=Arachnoid
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rarity=U
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rarity=U
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@@ -47,7 +48,7 @@ toughness=6
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[card]
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[card]
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text=Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life.
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text=Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life.
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id=72921
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id=72921
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auto=@movedTo(creature|battlefield):may life:1
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auto=@movedTo(creature|battlefield):may life:1 controller
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name=Auriok Champion
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name=Auriok Champion
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rarity=R
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rarity=R
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mana={W}{W}
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mana={W}{W}
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@@ -58,8 +59,21 @@ toughness=1
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abilities=protection from black,protection from red
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abilities=protection from black,protection from red
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[/card]
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[/card]
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[card]
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[card]
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id=39667
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name=Avarice Totem
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mana={1}
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type=Artifact
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text={5}: Exchange control of Avarice Totem and target nonland permanent.
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# Note: The term all(this) is a workaround for a current parser
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# limitation. We cannot chain effects on a target card to effects
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# on "this" - if we do it, the the parser confuses and ignores
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# targets. But we CAN chain "target"ed effects to "all()" effects.
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auto={5}:moveto(mybattlefield) target(*[-land]|opponentbattlefield) && moveto(opponentbattlefield) all(this)
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rarity=U
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[/card]
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[card]
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text=Battered Golem doesn't untap during your untap step. Whenever an artifact enters the battlefield, you may untap Battered Golem.
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text=Battered Golem doesn't untap during your untap step. Whenever an artifact enters the battlefield, you may untap Battered Golem.
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auto=@movedTo(creature|battlefield):untap
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auto=@movedTo(artifact|battlefield):may untap
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id=73932
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id=73932
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name=Battered Golem
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name=Battered Golem
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rarity=C
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rarity=C
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@@ -72,10 +86,10 @@ abilities=doesnotuntap
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[/card]
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[/card]
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[card]
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[card]
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text=Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library.
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text=Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library.
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alias=135262
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id=51613
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id=51613
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name=Beacon of Creation
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name=Beacon of Creation
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auto=foreach(forest|mybattlefield) token(Insect,Creature insect,1/1,green)
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auto=foreach(forest|mybattlefield) token(Insect,Creature insect,1/1,green)
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auto=moveto(mylibrary) && shuffle
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rarity=R
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rarity=R
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mana={3}{G}
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mana={3}{G}
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type=Sorcery
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type=Sorcery
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@@ -86,6 +100,7 @@ id=51612
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name=Beacon of Destruction
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name=Beacon of Destruction
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target=creature,player
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target=creature,player
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auto=damage:5
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auto=damage:5
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alias=135262
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rarity=R
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rarity=R
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mana={3}{R}{R}
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mana={3}{R}{R}
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type=Instant
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type=Instant
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@@ -93,6 +108,7 @@ type=Instant
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[card]
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[card]
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text=Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
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text=Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
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id=50141
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id=50141
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alias=130553
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target=player
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target=player
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name=Beacon of Immortality
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name=Beacon of Immortality
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rarity=R
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rarity=R
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@@ -133,10 +149,9 @@ power=3
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toughness=3
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toughness=3
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[/card]
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[/card]
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[card]
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[card]
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text={T}: Target player loses 1 life.
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text=Flying -- {T}: Target player loses 1 life.
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id=73597
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id=73597
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auto={T}:life-1 controller
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auto={T}:life:-1 target(player)
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auto={T}:life-1 opponent
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name=Cackling Imp
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name=Cackling Imp
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rarity=C
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rarity=C
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mana={2}{B}{B}
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mana={2}{B}{B}
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@@ -168,15 +183,6 @@ power=4
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toughness=4
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toughness=4
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[/card]
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[/card]
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[card]
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[card]
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text=You may play land cards from your graveyard.
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auto={0}:may moveTo(myBattlefield) target(land|mygraveyard) limit:1 myTurnOnly
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id=51133
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name=Crucible of Worlds
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rarity=R
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mana={3}
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type=Artifact
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[/card]
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[card]
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text=Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.
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text=Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.
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id=50210
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id=50210
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target=creature
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target=creature
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@@ -223,6 +229,23 @@ power=2
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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id=50171
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name=Fangren Pathcutter
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mana={4}{G}{G}
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type=Creature
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subtype=Beast
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power=4
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toughness=6
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text=Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.
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# Note: Coded as a triggered conditional "all" effect. This
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# makes sure that the effect doesn't get removed if Fangren
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# Pathcutter leaves play.
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auto=@each combatblockers:aslongas(Fangren Pathcutter[attacking]) all(creature[attacking]) Trample ueot
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# Note: above line does not give the Trample bonus when Fangren
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# Pathcutter leaves play before the combatblockers step starts.
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rarity=U
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[/card]
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[card]
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text=Feedback Bolt deals damage to target player equal to the number of artifacts you control.
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text=Feedback Bolt deals damage to target player equal to the number of artifacts you control.
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id=46108
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id=46108
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name=Feedback Bolt
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name=Feedback Bolt
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@@ -270,6 +293,15 @@ toughness=2
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abilities=first strike
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abilities=first strike
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[/card]
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[/card]
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[card]
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[card]
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id=48215
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name=Goblin Cannon
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mana={4}
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type=Artifact
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text={2}: Goblin Cannon deals 1 damage to target creature or player. Sacrifice Goblin Cannon.
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auto={2}{S}:damage:1 target(creature,player)
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rarity=U
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[/card]
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[card]
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text={T}, Sacrifice an artifact: Target player puts the top three cards of his or her library into his or her graveyard. Whenever an artifact enters the battlefield, you may untap Grinding Station
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text={T}, Sacrifice an artifact: Target player puts the top three cards of his or her library into his or her graveyard. Whenever an artifact enters the battlefield, you may untap Grinding Station
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auto=@movedTo(artifact|battlefield):may untap
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auto=@movedTo(artifact|battlefield):may untap
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auto={T}{S(artifact|myBattlefield)}:deplete:3 target(player)
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auto={T}{S(artifact|myBattlefield)}:deplete:3 target(player)
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@@ -309,7 +341,7 @@ toughness=1
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[/card]
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[/card]
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[card]
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[card]
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text=Sacrifice an artifact: Add {2} to your mana pool.
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text=Sacrifice an artifact: Add {2} to your mana pool.
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auto={T}{S(artifact|myBattlefield)}:Add:{2}
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auto={S(artifact|myBattlefield)}:Add:{2}
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id=51633
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id=51633
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name=Krark-Clan Ironworks
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name=Krark-Clan Ironworks
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rarity=U
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rarity=U
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@@ -324,7 +356,7 @@ rarity=C
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mana={3}{R}{R}
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mana={3}{R}{R}
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type=Creature
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type=Creature
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subtype=Ogre
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subtype=Ogre
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auto={T}{S(artifact|myBattlefield)}:cantblock target(creature)
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auto={R}{S(artifact|myBattlefield)}:cantblock target(creature)
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power=3
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power=3
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toughness=3
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toughness=3
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[/card]
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[/card]
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@@ -332,7 +364,7 @@ toughness=3
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text=Vigilance {W}: Loxodon Stalwart gets +0/+1 until end of turn.
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text=Vigilance {W}: Loxodon Stalwart gets +0/+1 until end of turn.
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id=73567
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id=73567
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name=Loxodon Stalwart
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name=Loxodon Stalwart
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abilities=vigilance
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abilities=Vigilance
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rarity=U
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rarity=U
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mana={3}{W}{W}
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mana={3}{W}{W}
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type=Creature
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type=Creature
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@@ -391,7 +423,7 @@ toughness=1
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text=You draw two cards and you lose 2 life.
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text=You draw two cards and you lose 2 life.
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id=51178
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id=51178
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name=Night's Whisper
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name=Night's Whisper
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auto=draw:2
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auto=draw:2 controller
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auto=life:-2 controller
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auto=life:-2 controller
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rarity=U
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rarity=U
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mana={1}{B}
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mana={1}{B}
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@@ -468,6 +500,7 @@ type=Sorcery
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text=Target creature gets +5/+0 and gains haste until end of turn.
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text=Target creature gets +5/+0 and gains haste until end of turn.
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id=51148
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id=51148
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name=Screaming Fury
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name=Screaming Fury
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target=creature
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auto=5/0
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auto=5/0
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auto=haste
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auto=haste
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rarity=C
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rarity=C
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@@ -475,6 +508,29 @@ mana={2}{R}
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type=Sorcery
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type=Sorcery
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[/card]
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[/card]
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[card]
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[card]
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id=73598
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name=Silent Arbiter
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mana={4}
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type=Artifact Creature
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subtype=Construct
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power=1
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toughness=5
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text=No more than one creature can attack each combat. No more than one creature can block each combat.
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auto=aslongas(creature[attacking]|battlefield) lord(creature[-attacking]|battlefield) cantattack
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auto=aslongas(creature[blocking]|battlefield) lord(creature[-blocking]|battlefield) cantblock
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rarity=R
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[/card]
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[card]
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id=73926
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name=Skullcage
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mana={4}
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type=Artifact
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text=At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand.
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auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent >4
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auto=@each opponent upkeep:aslongas(*|opponenthand) damage:2 opponent <3
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rarity=U
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[/card]
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[card]
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text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
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text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
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id=50136
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id=50136
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name=Skyhunter Prowler
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name=Skyhunter Prowler
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@@ -512,7 +568,7 @@ toughness=1
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abilities=trample,haste
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abilities=trample,haste
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[/card]
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[/card]
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[card]
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[card]
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text={1}: Untap Staff of Domination. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creatur {4}, {T}: Tap target creature. {5}, {T}: Draw a card.
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text={1}: Untap Staff of Domination. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature {4}, {T}: Tap target creature. {5}, {T}: Draw a card.
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auto={1}:untap
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auto={1}:untap
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auto={2}{T}:life:1 controller
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auto={2}{T}:life:1 controller
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auto={3}{T}:untap target(creature)
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auto={3}{T}:untap target(creature)
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@@ -536,6 +592,8 @@ type=Artifact
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[/card]
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[/card]
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[card]
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[card]
|
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text=Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.
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text=Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.
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||||||
|
# Note: The alias isn't entirely correct since the Cockatrice's
|
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|
# ability doesn't affect walls, but Tangle Asp's should.
|
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alias=1238
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alias=1238
|
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id=50203
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id=50203
|
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name=Tangle Asp
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name=Tangle Asp
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@@ -571,6 +629,21 @@ power=2
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|||||||
toughness=2
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toughness=2
|
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[/card]
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[/card]
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[card]
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[card]
|
||||||
|
id=73570
|
||||||
|
name=Thought Courier
|
||||||
|
mana={1}{U}
|
||||||
|
type=Creature
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||||||
|
subtype=Human Wizard
|
||||||
|
power=1
|
||||||
|
toughness=1
|
||||||
|
text={T}: Draw a card, then discard a card.
|
||||||
|
# Note: Following line is not entirely correct. The game
|
||||||
|
# requires you to discard a card *before* you can draw
|
||||||
|
# then new one.
|
||||||
|
auto={T}:draw:1 controller && moveto(mygraveyard) target(*|myhand)
|
||||||
|
rarity=U
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
text={1}{G}: Tyrranax gets -1/+1 until end of turn.
|
text={1}{G}: Tyrranax gets -1/+1 until end of turn.
|
||||||
id=50191
|
id=50191
|
||||||
name=Tyrranax
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name=Tyrranax
|
||||||
|
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@@ -3,18 +3,10 @@ id=50164
|
|||||||
name=Abuna's Chant
|
name=Abuna's Chant
|
||||||
mana={3}{W}
|
mana={3}{W}
|
||||||
type=Instant
|
type=Instant
|
||||||
text=Choose one :・You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn. Entwine {2} (Choose both if you pay the entwine cost.)
|
text=Choose one: You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn. Entwine {2} (Choose both if you pay the entwine cost.)
|
||||||
rarity=C
|
rarity=C
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
id=51088
|
|
||||||
name=Acquire
|
|
||||||
mana={3}{U}{U}
|
|
||||||
type=Sorcery
|
|
||||||
text=Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles his or her library.
|
|
||||||
rarity=R
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
id=51221
|
id=51221
|
||||||
name=All Suns' Dawn
|
name=All Suns' Dawn
|
||||||
mana={4}{G}
|
mana={4}{G}
|
||||||
@@ -30,7 +22,7 @@ type=Artifact Creature
|
|||||||
subtype=Golem
|
subtype=Golem
|
||||||
power=0
|
power=0
|
||||||
toughness=0
|
toughness=0
|
||||||
text=Modular窶粘unburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
|
text=Modular -- Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
|
||||||
rarity=U
|
rarity=U
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -72,14 +64,6 @@ text=Flying {T}: Attach target Equipment you control to target creature you cont
|
|||||||
rarity=R
|
rarity=R
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
id=39667
|
|
||||||
name=Avarice Totem
|
|
||||||
mana={1}
|
|
||||||
type=Artifact
|
|
||||||
text={5}: Exchange control of Avarice Totem and target nonland permanent.
|
|
||||||
rarity=U
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
id=51375
|
id=51375
|
||||||
name=Baton of Courage
|
name=Baton of Courage
|
||||||
mana={3}
|
mana={3}
|
||||||
@@ -88,14 +72,6 @@ text=Flash Sunburst (This enters the battlefield with a charge counter on it for
|
|||||||
rarity=C
|
rarity=C
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
id=50141
|
|
||||||
name=Beacon of Immortality
|
|
||||||
mana={5}{W}
|
|
||||||
type=Instant
|
|
||||||
text=Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
|
|
||||||
rarity=R
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
id=51610
|
id=51610
|
||||||
name=Beacon of Tomorrows
|
name=Beacon of Tomorrows
|
||||||
mana={6}{U}{U}
|
mana={6}{U}{U}
|
||||||
@@ -172,6 +148,12 @@ name=Chimeric Coils
|
|||||||
mana={1}
|
mana={1}
|
||||||
type=Artifact
|
type=Artifact
|
||||||
text={X}{1}: Chimeric Coils becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step.
|
text={X}{1}: Chimeric Coils becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step.
|
||||||
|
# Following line does not work: card does not become a creature
|
||||||
|
auto={X}{1}:becomes(construct artifact Creature,X/X)
|
||||||
|
# Following line does not work: we cannot chain triggers to paid abilities
|
||||||
|
auto={X}{1}:becomes(construct artifact Creature,X/X) && @next endofturn:bury
|
||||||
|
# Following line would be a very dirty & hackish replacement for the line above:
|
||||||
|
auto=@each endofturn:bury all(chimeric coils[construct])
|
||||||
rarity=U
|
rarity=U
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -196,6 +178,10 @@ name=Clock of Omens
|
|||||||
mana={4}
|
mana={4}
|
||||||
type=Artifact
|
type=Artifact
|
||||||
text=Tap two untapped artifacts you control: Untap target artifact.
|
text=Tap two untapped artifacts you control: Untap target artifact.
|
||||||
|
# Following line does not work: Can't have several singular targets in one auto line
|
||||||
|
##auto={0}:tap target(artifact[-tapped]|myinplay) && tap target(artifact[-tapped]|myinplay) && untap target(artifact[tapped])
|
||||||
|
# Following line does not work: Can't specify tap targets in cost segment
|
||||||
|
auto={T(artifact[-tapped]|myinplay)}{T(artifact[-tapped]|myinplay)}:untap target(artifact[tapped])
|
||||||
rarity=U
|
rarity=U
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -212,6 +198,8 @@ name=Conjurer's Bauble
|
|||||||
mana={1}
|
mana={1}
|
||||||
type=Artifact
|
type=Artifact
|
||||||
text={T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
|
text={T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
|
||||||
|
# Following line does not work: Cards added to library are always added on top
|
||||||
|
auto={T}{S}:moveto(ownerlibrary) target(*|mygraveyard) && draw:1 controller
|
||||||
rarity=C
|
rarity=C
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -235,6 +223,21 @@ text=Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach
|
|||||||
rarity=C
|
rarity=C
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
text=You may play land cards from your graveyard.
|
||||||
|
# Following line does not work: "May moveto" from graveyards does
|
||||||
|
# not work due to interface issues. The "limit:1" doesn't work
|
||||||
|
# here either. Even if both worked, then the card would allow
|
||||||
|
# you to play lands *in addition* to the 1 land you can play per
|
||||||
|
# turn. Instead it should just give you the option to play this
|
||||||
|
# 1 land from your hand or your graveyard.
|
||||||
|
auto={0}:may moveTo(myBattlefield) target(land|mygraveyard) limit:1 myTurnOnly
|
||||||
|
id=51133
|
||||||
|
name=Crucible of Worlds
|
||||||
|
rarity=R
|
||||||
|
mana={3}
|
||||||
|
type=Artifact
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
id=51222
|
id=51222
|
||||||
name=Dawn's Reflection
|
name=Dawn's Reflection
|
||||||
mana={3}{G}
|
mana={3}{G}
|
||||||
@@ -252,6 +255,10 @@ subtype=Elemental
|
|||||||
power=8
|
power=8
|
||||||
toughness=8
|
toughness=8
|
||||||
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a player casts a spell, sacrifice a creature.
|
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a player casts a spell, sacrifice a creature.
|
||||||
|
# Following line does not work: triggered effects can't choose
|
||||||
|
# targets. (Also the effect could probably be canceled.)
|
||||||
|
auto=@movedto(*|stack):bury target(creature|mybattlefield)
|
||||||
|
abilities=Fear
|
||||||
rarity=R
|
rarity=R
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -348,17 +355,6 @@ text=Whenever you cast an instant or sorcery spell, you may pay {1}. If you do,
|
|||||||
rarity=U
|
rarity=U
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
id=50171
|
|
||||||
name=Fangren Pathcutter
|
|
||||||
mana={4}{G}{G}
|
|
||||||
type=Creature
|
|
||||||
subtype=Beast
|
|
||||||
power=4
|
|
||||||
toughness=6
|
|
||||||
text=Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.
|
|
||||||
rarity=U
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
id=51617
|
id=51617
|
||||||
name=Ferocious Charge
|
name=Ferocious Charge
|
||||||
mana={2}{G}
|
mana={2}{G}
|
||||||
@@ -395,7 +391,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
id=51631
|
id=51631
|
||||||
name=Fold into テ・her
|
name=Fold into AEther
|
||||||
mana={2}{U}{U}
|
mana={2}{U}{U}
|
||||||
type=Instant
|
type=Instant
|
||||||
text=Counter target spell. If that spell is countered this way, its controller may put a creature card from his or her hand onto the battlefield.
|
text=Counter target spell. If that spell is countered this way, its controller may put a creature card from his or her hand onto the battlefield.
|
||||||
@@ -410,14 +406,6 @@ text={2}: Put a charge counter on Gemstone Array. Remove a charge counter from G
|
|||||||
rarity=U
|
rarity=U
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
id=48215
|
|
||||||
name=Goblin Cannon
|
|
||||||
mana={4}
|
|
||||||
type=Artifact
|
|
||||||
text={2}: Goblin Cannon deals 1 damage to target creature or player. Sacrifice Goblin Cannon.
|
|
||||||
rarity=U
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
id=50927
|
id=50927
|
||||||
name=Grafted Wargear
|
name=Grafted Wargear
|
||||||
mana={3}
|
mana={3}
|
||||||
@@ -521,6 +509,12 @@ subtype=Goblin Artificer
|
|||||||
power=2
|
power=2
|
||||||
toughness=2
|
toughness=2
|
||||||
text={R}, Sacrifice two artifacts: Destroy target artifact.
|
text={R}, Sacrifice two artifacts: Destroy target artifact.
|
||||||
|
# Following line doesn't work, or expects an extremely unintuitive
|
||||||
|
# input sequence. It would work with *one* sacrifice, the user
|
||||||
|
# then has to click on Engineers -> then target to destroy ->
|
||||||
|
# then artifavt to sacrifice. However I can't find a way to
|
||||||
|
# sacrifice *two* artifacts.
|
||||||
|
auto={R}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:destroy target(artifact)
|
||||||
rarity=U
|
rarity=U
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -622,17 +616,6 @@ text={3}: Switch Myr Quadropod's power and toughness until end of turn.
|
|||||||
rarity=C
|
rarity=C
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
id=50179
|
|
||||||
name=Myr Servitor
|
|
||||||
mana={1}
|
|
||||||
type=Artifact Creature
|
|
||||||
subtype=Myr
|
|
||||||
power=1
|
|
||||||
toughness=1
|
|
||||||
text=At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from his or her graveyard to the battlefield.
|
|
||||||
rarity=C
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
id=51183
|
id=51183
|
||||||
name=Neurok Stealthsuit
|
name=Neurok Stealthsuit
|
||||||
mana={2}
|
mana={2}
|
||||||
@@ -710,10 +693,12 @@ id=51190
|
|||||||
name=Rain of Rust
|
name=Rain of Rust
|
||||||
mana={3}{R}{R}
|
mana={3}{R}{R}
|
||||||
type=Instant
|
type=Instant
|
||||||
text=Choose one 窶・Destroy target artifact; or destroy target land. Entwine {3}{R} (Choose both if you pay the entwine cost.)
|
text=Choose one: Destroy target artifact; or destroy target land. Entwine {3}{R} (Choose both if you pay the entwine cost.)
|
||||||
rarity=C
|
rarity=C
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
# Note: Following card is currently implemented in _cards.dat,
|
||||||
|
# but will need to be updated once Equipment is implemented.
|
||||||
id=73569
|
id=73569
|
||||||
name=Raksha Golden Cub
|
name=Raksha Golden Cub
|
||||||
mana={5}{W}{W}
|
mana={5}{W}{W}
|
||||||
@@ -768,14 +753,9 @@ name=Rite of Passage
|
|||||||
mana={2}{G}
|
mana={2}{G}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
text=Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)
|
text=Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)
|
||||||
rarity=R
|
# Following line doesn't work: game tries to put the counter on
|
||||||
[/card]
|
# Rite of Passage, not on the damaged creature.
|
||||||
[card]
|
auto=@damaged(creature|mybattlefield):counter(1/1)
|
||||||
id=51080
|
|
||||||
name=Roar of Reclamation
|
|
||||||
mana={5}{W}{W}
|
|
||||||
type=Sorcery
|
|
||||||
text=Each player returns all artifact cards from his or her graveyard to the battlefield.
|
|
||||||
rarity=R
|
rarity=R
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -822,25 +802,6 @@ text=Target opponent reveals his or her hand. You choose an artifact card from i
|
|||||||
rarity=U
|
rarity=U
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
id=73598
|
|
||||||
name=Silent Arbiter
|
|
||||||
mana={4}
|
|
||||||
type=Artifact Creature
|
|
||||||
subtype=Construct
|
|
||||||
power=1
|
|
||||||
toughness=5
|
|
||||||
text=No more than one creature can attack each combat. No more than one creature can block each combat.
|
|
||||||
rarity=R
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
id=73926
|
|
||||||
name=Skullcage
|
|
||||||
mana={4}
|
|
||||||
type=Artifact
|
|
||||||
text=At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand.
|
|
||||||
rarity=U
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
id=51374
|
id=51374
|
||||||
name=Skyreach Manta
|
name=Skyreach Manta
|
||||||
mana={5}
|
mana={5}
|
||||||
@@ -983,17 +944,6 @@ text=Destroy target artifact. Scry 2. (To scry 2, look at the top two cards of y
|
|||||||
rarity=U
|
rarity=U
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
id=73570
|
|
||||||
name=Thought Courier
|
|
||||||
mana={1}{U}
|
|
||||||
type=Creature
|
|
||||||
subtype=Human Wizard
|
|
||||||
power=1
|
|
||||||
toughness=1
|
|
||||||
text={T}: Draw a card, then discard a card.
|
|
||||||
rarity=U
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
id=51161
|
id=51161
|
||||||
name=Tornado Elemental
|
name=Tornado Elemental
|
||||||
mana={5}{G}{G}
|
mana={5}{G}{G}
|
||||||
@@ -1021,6 +971,8 @@ name=Vedalken Orrery
|
|||||||
mana={4}
|
mana={4}
|
||||||
type=Artifact
|
type=Artifact
|
||||||
text=You may cast nonland cards as though they had flash.
|
text=You may cast nonland cards as though they had flash.
|
||||||
|
# Following line does not work: Lords cannot affect hand/stack?
|
||||||
|
auto=lord(-land|myhand) Flash
|
||||||
rarity=R
|
rarity=R
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
|||||||
@@ -84,10 +84,13 @@ ascendant_evincar3.txt
|
|||||||
ashen_firebeast.txt
|
ashen_firebeast.txt
|
||||||
ashen_firebeast2.txt
|
ashen_firebeast2.txt
|
||||||
aura_mutation.txt
|
aura_mutation.txt
|
||||||
|
avarice_totem.txt
|
||||||
baneslayer_angel.txt
|
baneslayer_angel.txt
|
||||||
baneslayer_angel2.txt
|
baneslayer_angel2.txt
|
||||||
barbed_sliver.txt
|
barbed_sliver.txt
|
||||||
basal_sliver.txt
|
basal_sliver.txt
|
||||||
|
beacon_of_creation.txt
|
||||||
|
beacon_of_destruction.txt
|
||||||
beacon_of_unrest.txt
|
beacon_of_unrest.txt
|
||||||
belligerent_hatchling.txt
|
belligerent_hatchling.txt
|
||||||
benalish_knight.txt
|
benalish_knight.txt
|
||||||
@@ -161,6 +164,7 @@ elvish_promenade.txt
|
|||||||
emblem_of_the_warmind.txt
|
emblem_of_the_warmind.txt
|
||||||
enervate.txt
|
enervate.txt
|
||||||
erg_raiders_i157.txt
|
erg_raiders_i157.txt
|
||||||
|
fangren_pathcutter.txt
|
||||||
farhaven_elf.txt
|
farhaven_elf.txt
|
||||||
farmstead.txt
|
farmstead.txt
|
||||||
fastbond.txt
|
fastbond.txt
|
||||||
@@ -292,6 +296,7 @@ shivan_hellkite.txt
|
|||||||
shock.txt
|
shock.txt
|
||||||
shock2.txt
|
shock2.txt
|
||||||
siege_gang_commander.txt
|
siege_gang_commander.txt
|
||||||
|
silent_arbiter.txt
|
||||||
slate_of_ancestry.txt
|
slate_of_ancestry.txt
|
||||||
sleeper_agent.txt
|
sleeper_agent.txt
|
||||||
slith_bloodletter.txt
|
slith_bloodletter.txt
|
||||||
@@ -317,6 +322,7 @@ terror.txt
|
|||||||
terror2.txt
|
terror2.txt
|
||||||
threaten.txt
|
threaten.txt
|
||||||
throne_of_bone.txt
|
throne_of_bone.txt
|
||||||
|
thought_courier.txt
|
||||||
titanic_ultimatum.txt
|
titanic_ultimatum.txt
|
||||||
torture.txt
|
torture.txt
|
||||||
tranquil_domain.txt
|
tranquil_domain.txt
|
||||||
|
|||||||
@@ -0,0 +1,20 @@
|
|||||||
|
#NAME: Avarice Totem
|
||||||
|
#DESC: {5}: Exchange control of Avarice Totem
|
||||||
|
#DESC: and target nonland permanent.
|
||||||
|
[INIT]
|
||||||
|
firstmain
|
||||||
|
[PLAYER1]
|
||||||
|
inplay:Avarice Totem
|
||||||
|
manapool:{5}
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Grizzly Bears
|
||||||
|
[DO]
|
||||||
|
Avarice Totem
|
||||||
|
Grizzly Bears
|
||||||
|
[ASSERT]
|
||||||
|
firstmain
|
||||||
|
[PLAYER1]
|
||||||
|
inplay:Grizzly Bears
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Avarice Totem
|
||||||
|
[END]
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
#NAME: Beacon of Creation
|
||||||
|
#DESC: "Put a 1/1 green Insect creature token
|
||||||
|
#DESC: onto the battlefield for each Forest
|
||||||
|
#DESC: you control. Shuffle Beacon of Creation
|
||||||
|
#DESC: into its owner's library"
|
||||||
|
[INIT]
|
||||||
|
firstmain
|
||||||
|
[PLAYER1]
|
||||||
|
inplay:1386,1387
|
||||||
|
hand:51613
|
||||||
|
manapool:{3}{G}
|
||||||
|
[PLAYER2]
|
||||||
|
[DO]
|
||||||
|
51613
|
||||||
|
[ASSERT]
|
||||||
|
firstmain
|
||||||
|
[PLAYER1]
|
||||||
|
inplay:1386,1387,-51613,-51613
|
||||||
|
library:51613
|
||||||
|
[PLAYER2]
|
||||||
|
[END]
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
#NAME: Beacon of Destruction
|
||||||
|
#DESC: "deals 5 damage to target creature
|
||||||
|
#DESC: or player. Shuffle Beacon of
|
||||||
|
#DESC: Destruction into its owner's library."
|
||||||
|
[INIT]
|
||||||
|
firstmain
|
||||||
|
[PLAYER1]
|
||||||
|
hand:51612
|
||||||
|
manapool:{3}{R}{R}
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Earth Elemental
|
||||||
|
[DO]
|
||||||
|
51612
|
||||||
|
Earth Elemental
|
||||||
|
[ASSERT]
|
||||||
|
firstmain
|
||||||
|
[PLAYER1]
|
||||||
|
library:51612
|
||||||
|
[PLAYER2]
|
||||||
|
graveyard:Earth Elemental
|
||||||
|
[END]
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
#NAME: Skull Cage 0
|
||||||
|
#DESC: "At the beginning of each opponent's upkeep,
|
||||||
|
#DESC: Skullcage deals 2 damage to that player
|
||||||
|
#DESC: unless he or she has exactly three or
|
||||||
|
#DESC: exactly four cards in hand."
|
||||||
|
#DESC: This script tests whether the player will
|
||||||
|
#DESC: correctly suffer 2 damage if he has no cards
|
||||||
|
#DESC: in hand.
|
||||||
|
#DESC: http://code.google.com/p/wagic/issues/detail?id=239
|
||||||
|
[INIT]
|
||||||
|
untap
|
||||||
|
[PLAYER1]
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Skullcage
|
||||||
|
[DO]
|
||||||
|
next
|
||||||
|
next
|
||||||
|
[ASSERT]
|
||||||
|
draw
|
||||||
|
[PLAYER1]
|
||||||
|
life:18
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Skullcage
|
||||||
|
[END]
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
#NAME: Skull Cage 1
|
||||||
|
#DESC: "At the beginning of each opponent's upkeep,
|
||||||
|
#DESC: Skullcage deals 2 damage to that player
|
||||||
|
#DESC: unless he or she has exactly three or
|
||||||
|
#DESC: exactly four cards in hand."
|
||||||
|
#DESC: This script tests whether the player will
|
||||||
|
#DESC: correctly suffer 2 damage if he has 1 card
|
||||||
|
#DESC: in hand.
|
||||||
|
#DESC: http://code.google.com/p/wagic/issues/detail?id=239
|
||||||
|
[INIT]
|
||||||
|
untap
|
||||||
|
[PLAYER1]
|
||||||
|
hand:Forest
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Skullcage
|
||||||
|
[DO]
|
||||||
|
next
|
||||||
|
next
|
||||||
|
[ASSERT]
|
||||||
|
draw
|
||||||
|
[PLAYER1]
|
||||||
|
hand:Forest
|
||||||
|
life:18
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Skullcage
|
||||||
|
[END]
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
#NAME: Skull Cage 2
|
||||||
|
#DESC: "At the beginning of each opponent's upkeep,
|
||||||
|
#DESC: Skullcage deals 2 damage to that player
|
||||||
|
#DESC: unless he or she has exactly three or
|
||||||
|
#DESC: exactly four cards in hand."
|
||||||
|
#DESC: This script tests whether the player will
|
||||||
|
#DESC: correctly suffer 2 damage if he has 2 cards
|
||||||
|
#DESC: in hand.
|
||||||
|
#DESC: http://code.google.com/p/wagic/issues/detail?id=239
|
||||||
|
[INIT]
|
||||||
|
untap
|
||||||
|
[PLAYER1]
|
||||||
|
hand:Forest,Island
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Skullcage
|
||||||
|
[DO]
|
||||||
|
next
|
||||||
|
next
|
||||||
|
[ASSERT]
|
||||||
|
draw
|
||||||
|
[PLAYER1]
|
||||||
|
hand:Forest,Island
|
||||||
|
life:18
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Skullcage
|
||||||
|
[END]
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
#NAME: Skull Cage 3
|
||||||
|
#DESC: "At the beginning of each opponent's upkeep,
|
||||||
|
#DESC: Skullcage deals 2 damage to that player
|
||||||
|
#DESC: unless he or she has exactly three or
|
||||||
|
#DESC: exactly four cards in hand."
|
||||||
|
#DESC: This script tests whether the player will
|
||||||
|
#DESC: correctly suffer no damage if he has 3 cards
|
||||||
|
#DESC: in hand.
|
||||||
|
#DESC: http://code.google.com/p/wagic/issues/detail?id=239
|
||||||
|
[INIT]
|
||||||
|
untap
|
||||||
|
[PLAYER1]
|
||||||
|
hand:Forest,Island,Mountain
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Skullcage
|
||||||
|
[DO]
|
||||||
|
next
|
||||||
|
next
|
||||||
|
[ASSERT]
|
||||||
|
draw
|
||||||
|
[PLAYER1]
|
||||||
|
hand:Forest,Island,Mountain
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Skullcage
|
||||||
|
[END]
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
#NAME: Skull Cage 4
|
||||||
|
#DESC: "At the beginning of each opponent's upkeep,
|
||||||
|
#DESC: Skullcage deals 2 damage to that player
|
||||||
|
#DESC: unless he or she has exactly three or
|
||||||
|
#DESC: exactly four cards in hand."
|
||||||
|
#DESC: This script tests whether the player will
|
||||||
|
#DESC: correctly suffer no damage if he has 4 cards
|
||||||
|
#DESC: in hand.
|
||||||
|
#DESC: http://code.google.com/p/wagic/issues/detail?id=239
|
||||||
|
[INIT]
|
||||||
|
untap
|
||||||
|
[PLAYER1]
|
||||||
|
hand:Forest,Island,Mountain,Plains
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Skullcage
|
||||||
|
[DO]
|
||||||
|
next
|
||||||
|
next
|
||||||
|
[ASSERT]
|
||||||
|
draw
|
||||||
|
[PLAYER1]
|
||||||
|
hand:Forest,Island,Mountain,Plains
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Skullcage
|
||||||
|
[END]
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
#NAME: Skull Cage 5
|
||||||
|
#DESC: "At the beginning of each opponent's upkeep,
|
||||||
|
#DESC: Skullcage deals 2 damage to that player
|
||||||
|
#DESC: unless he or she has exactly three or
|
||||||
|
#DESC: exactly four cards in hand."
|
||||||
|
#DESC: This script tests whether the player will
|
||||||
|
#DESC: correctly suffer 2 damage if he has 5 cards
|
||||||
|
#DESC: in hand.
|
||||||
|
#DESC: http://code.google.com/p/wagic/issues/detail?id=239
|
||||||
|
[INIT]
|
||||||
|
untap
|
||||||
|
[PLAYER1]
|
||||||
|
hand:Forest,Island,Mountain,Plains,Swamp
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Skullcage
|
||||||
|
[DO]
|
||||||
|
next
|
||||||
|
next
|
||||||
|
[ASSERT]
|
||||||
|
draw
|
||||||
|
[PLAYER1]
|
||||||
|
hand:Forest,Island,Mountain,Plains,Swamp
|
||||||
|
life:18
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Skullcage
|
||||||
|
[END]
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
#NAME: Skull Cage 6
|
||||||
|
#DESC: "At the beginning of each opponent's upkeep,
|
||||||
|
#DESC: Skullcage deals 2 damage to that player
|
||||||
|
#DESC: unless he or she has exactly three or
|
||||||
|
#DESC: exactly four cards in hand."
|
||||||
|
#DESC: This script tests whether the player will
|
||||||
|
#DESC: correctly suffer 2 damage if he has 6 cards
|
||||||
|
#DESC: in hand.
|
||||||
|
#DESC: http://code.google.com/p/wagic/issues/detail?id=239
|
||||||
|
[INIT]
|
||||||
|
untap
|
||||||
|
[PLAYER1]
|
||||||
|
hand:Forest,Island,Mountain,Plains,Swamp,Grizzly Bears
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Skullcage
|
||||||
|
[DO]
|
||||||
|
next
|
||||||
|
next
|
||||||
|
[ASSERT]
|
||||||
|
draw
|
||||||
|
[PLAYER1]
|
||||||
|
hand:Forest,Island,Mountain,Plains,Swamp,Grizzly Bears
|
||||||
|
life:18
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Skullcage
|
||||||
|
[END]
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
#NAME: Skull Cage 7
|
||||||
|
#DESC: "At the beginning of each opponent's upkeep,
|
||||||
|
#DESC: Skullcage deals 2 damage to that player
|
||||||
|
#DESC: unless he or she has exactly three or
|
||||||
|
#DESC: exactly four cards in hand."
|
||||||
|
#DESC: This script tests whether the player will
|
||||||
|
#DESC: correctly suffer 2 damage if he has 7 cards
|
||||||
|
#DESC: in hand.
|
||||||
|
#DESC: http://code.google.com/p/wagic/issues/detail?id=239
|
||||||
|
[INIT]
|
||||||
|
untap
|
||||||
|
[PLAYER1]
|
||||||
|
hand:Forest,Island,Mountain,Plains,Swamp,Grizzly Bears,Craw Wurm
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Skullcage
|
||||||
|
[DO]
|
||||||
|
next
|
||||||
|
next
|
||||||
|
[ASSERT]
|
||||||
|
draw
|
||||||
|
[PLAYER1]
|
||||||
|
hand:Forest,Island,Mountain,Plains,Swamp,Grizzly Bears,Craw Wurm
|
||||||
|
life:18
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Skullcage
|
||||||
|
[END]
|
||||||
@@ -0,0 +1,28 @@
|
|||||||
|
#NAME: Fangren Pathcutter 1
|
||||||
|
#DESC: Verifies that Fangren Pathcutter
|
||||||
|
#DESC: gives Trample to itself and
|
||||||
|
#DESC: other attacking creatures.
|
||||||
|
[INIT]
|
||||||
|
combatattackers
|
||||||
|
[PLAYER1]
|
||||||
|
inplay:Fangren Pathcutter,Craw Wurm
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Grizzly Bears,Raging Goblin
|
||||||
|
[DO]
|
||||||
|
Fangren Pathcutter
|
||||||
|
Craw Wurm
|
||||||
|
next
|
||||||
|
Grizzly Bears
|
||||||
|
Raging Goblin
|
||||||
|
Raging Goblin
|
||||||
|
next
|
||||||
|
next
|
||||||
|
next
|
||||||
|
[ASSERT]
|
||||||
|
combatend
|
||||||
|
[PLAYER1]
|
||||||
|
inplay:Fangren Pathcutter,Craw Wurm
|
||||||
|
[PLAYER2]
|
||||||
|
graveyard:Grizzly Bears,Raging Goblin
|
||||||
|
life:13
|
||||||
|
[END]
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
#NAME: Silent Arbiter
|
||||||
|
#DESC: "No more than one creature can attack each combat.
|
||||||
|
#DESC: No more than one creature can block each combat."
|
||||||
|
[INIT]
|
||||||
|
combatattackers
|
||||||
|
[PLAYER1]
|
||||||
|
inplay:Silent Arbiter,Grizzly Bears
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Raging Goblin,Earth Elemental
|
||||||
|
[DO]
|
||||||
|
Grizzly Bears
|
||||||
|
Silent Arbiter
|
||||||
|
next
|
||||||
|
Raging Goblin
|
||||||
|
Earth Elemental
|
||||||
|
next
|
||||||
|
next
|
||||||
|
[ASSERT]
|
||||||
|
combatend
|
||||||
|
[PLAYER1]
|
||||||
|
inplay:Silent Arbiter,Grizzly Bears
|
||||||
|
[PLAYER2]
|
||||||
|
inplay:Earth Elemental
|
||||||
|
graveyard:Raging Goblin
|
||||||
|
[END]
|
||||||
@@ -0,0 +1,23 @@
|
|||||||
|
#NAME: Thought Courier
|
||||||
|
#DESC: Verifies that Thought Courier
|
||||||
|
#DESC: can draw and discard a card.
|
||||||
|
#DESC: Does not check whether it can
|
||||||
|
#DESC: discard the card it just drew.
|
||||||
|
[INIT]
|
||||||
|
firstmain
|
||||||
|
[PLAYER1]
|
||||||
|
inplay:Thought Courier
|
||||||
|
hand:Island
|
||||||
|
library:Plains
|
||||||
|
[PLAYER2]
|
||||||
|
[DO]
|
||||||
|
Thought Courier
|
||||||
|
Island
|
||||||
|
[ASSERT]
|
||||||
|
firstmain
|
||||||
|
[PLAYER1]
|
||||||
|
inplay:Thought Courier
|
||||||
|
hand:Plains
|
||||||
|
graveyard:Island
|
||||||
|
[PLAYER2]
|
||||||
|
[END]
|
||||||
Reference in New Issue
Block a user