force a lure block when the players decide they want to skip the action, a lurer MUST be blocked if the defending creature can block it. this action can not be skipped.

This commit is contained in:
omegablast2002@yahoo.com
2013-01-25 14:25:26 +00:00
parent f1032c64b5
commit 0db78c0444
5 changed files with 48 additions and 14 deletions
+13
View File
@@ -785,6 +785,19 @@ MTGCardInstance * MTGInPlay::getNextLurer(MTGCardInstance * previous)
return NULL;
}
MTGCardInstance * MTGInPlay::findALurer()
{
for (int i = 0; i < nb_cards; i++)
{
MTGCardInstance * current = cards[i];
if (current->isAttacker() && current->has(Constants::LURE))
{
return current;
}
}
return NULL;
}
void MTGInPlay::untapAll()
{
int i;