J :
* A number of adjustments about fonts.
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@@ -34,9 +34,7 @@ MTGGuiPlay::MTGGuiPlay(int id, GameObserver * _game):PlayGuiObjectController(id,
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mGlitter = NEW JQuad(mPhaseBarTexture, 392, 0, 5, 5);
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mGlitter->SetHotSpot(2.5,2.5);
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mGlitterAlpha = -1;
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mFont= GameApp::CommonRes->GetJLBFont("graphics/f3");
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mFont->SetScale(0.75);
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mFont= GameApp::CommonRes->GetJLBFont("graphics/simon");
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mIconsTexture = JRenderer::GetInstance()->LoadTexture("graphics/menuicons.png", TEX_TYPE_USE_VRAM);
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//load all the icon images
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@@ -308,7 +306,6 @@ void MTGGuiPlay::RenderPhaseBar(){
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}
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renderer->RenderQuad(phaseIcons[index], 200 + 14*i,0,0,0.5,0.5);
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}
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mFont->SetScale(0.70);
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if (game->currentlyActing()->isAI()){
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mFont->SetColor(ARGB(255,128,128,128));
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}else{
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