J :
* A number of adjustments about fonts.
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@@ -6,7 +6,7 @@ MTGGuiHand::MTGGuiHand(int id, GameObserver * _game):GuiCardsController(id, _gam
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mShowHand = HAND_HIDE;
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mAnimState = 0;
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currentPlayer = NULL;
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mFont = GameApp::CommonRes->GetJLBFont("graphics/f3");
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mFont = GameApp::CommonRes->GetJLBFont("graphics/simon");
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for (int i = 0; i < 2; i++){
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currentId[i] = 0;
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}
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