J :
* A number of adjustments about fonts.
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@@ -90,7 +90,7 @@ void GameStateMenu::Create()
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}
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}
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mFont = GameApp::CommonRes->GetJLBFont("graphics/f3");
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mFont = GameApp::CommonRes->GetJLBFont("graphics/simon");
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//mFont->SetBase(0); // using 2nd font
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mGuiController = NEW JGuiController(100, this);
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//mGuiController->SetShadingBackground(10, 45, 80, 100, ARGB(255,0,0,0));
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@@ -366,7 +366,7 @@ void GameStateMenu::Render()
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if (mGuiController!=NULL)
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mGuiController->Render();
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mFont->SetScale(0.7);
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// mFont->SetScale(0.7);
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mFont->SetColor(ARGB(128,255,255,255));
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mFont->DrawString(GAME_VERSION, SCREEN_WIDTH-10,SCREEN_HEIGHT-15,JGETEXT_RIGHT);
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mFont->DrawString(nbcardsStr,10, SCREEN_HEIGHT-15);
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