J :
* A number of adjustments about fonts.
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@@ -99,6 +99,8 @@ void GameApp::Create()
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CommonRes->CreateQuad("stars", "graphics/particles.png", 64, 0, 32, 32);
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CommonRes->GetQuad("stars")->SetHotSpot(16,16);
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CommonRes->LoadJLBFont("graphics/simon",11);
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CommonRes->GetJLBFont("graphics/simon")->SetTracking(-1);
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CommonRes->LoadJLBFont("graphics/f3",16);
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CommonRes->LoadJLBFont("graphics/magic",16);
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