From 0c9bf6938ba2e81ca36a182e0c5817854b099b54 Mon Sep 17 00:00:00 2001 From: "omegablast2002@yahoo.com" Date: Wed, 2 May 2012 13:06:43 +0000 Subject: [PATCH] Sensei Golden-Tail corrected, thanks kevlahnota --- projects/mtg/bin/Res/sets/primitives/mtg.txt | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 207a3e059..4edcc64ef 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -68167,9 +68167,7 @@ toughness=4 [card] name=Sensei Golden-Tail auto=bushido(1/1) -auto={1}{W}{T}:counter(0/0,1,Training) target(creature) asSorcery -auto=lord(creature[counter{0/0.1.training}]) transforms((samurai)) -auto=lord(creature[counter{0/0.1.training}]) bushido(1/1) +auto={1}{W}{T}:name(train samurai) target(creature) transforms((,newability[bushido(1/1)],newability[counter(0/0.1.Training)],newability[this(cantargetcard(creature) becomes(Samurai) )])) asSorcery forever text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- {1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate this ability only any time you could cast a sorcery. mana={1}{W} type=Legendary Creature