Erwan
- fixed a bug with Flagstones of Trokair. There was no easy fix (cloned objects deleting stuff from their parents...) and I ended up using a "garbage collect at end of turn" technique the way I did with the ActionStack. As a result, the memory print of a turn will become bigger, and even more bugs might occur at the end of a turn... I'm ready to discuss this, although I think it's the best solution (in terms of result/amount of work) given the way abilities work right now - Test suite now gives the number of failed/success at the end of the tests
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@@ -94,19 +94,6 @@ type=Instant
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mana={2}{U}
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[/card]
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[card]
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id=108901
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name=Bogardan Rager
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mana={5}{R}
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type=Creature
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subtype=Elemental
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power=3
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toughness=4
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text=Flash (You may play this spell any time you could play an instant.) When Bogardan Rager comes into play, target creature gets +4/+0 until end of turn.
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abilities=flash
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auto=4/0 target(creature)
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rarity=C
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[/card]
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[card]
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id=109697
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name=Bonesplitter Sliver
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mana={3}{R}
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@@ -109,6 +109,19 @@ text=Flash Flying When Bogardan Hellkite comes into play, it deals 5 damage divi
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rarity=R
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[/card]
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[card]
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id=108901
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name=Bogardan Rager
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mana={5}{R}
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type=Creature
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subtype=Elemental
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power=3
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toughness=4
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text=Flash (You may play this spell any time you could play an instant.) When Bogardan Rager comes into play, target creature gets +4/+0 until end of turn.
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abilities=flash
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auto=4/0 target(creature)
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rarity=C
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[/card]
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[card]
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id=118895
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name=Brine Elemental
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mana={4}{U}{U}
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