Fix PSP compilation issue I introduced in my previous change
This commit is contained in:
@@ -3288,7 +3288,7 @@ void AbilityFactory::addAbilities(int _id, Spell * spell)
|
|||||||
const int HomeAbilities[] = {(int)Constants::FORESTHOME, (int)Constants::ISLANDHOME, (int)Constants::MOUNTAINHOME, (int)Constants::SWAMPHOME, (int)Constants::PLAINSHOME};
|
const int HomeAbilities[] = {(int)Constants::FORESTHOME, (int)Constants::ISLANDHOME, (int)Constants::MOUNTAINHOME, (int)Constants::SWAMPHOME, (int)Constants::PLAINSHOME};
|
||||||
const char * HomeLands[] = {"forest", "island", "mountain", "swamp", "plains"};
|
const char * HomeLands[] = {"forest", "island", "mountain", "swamp", "plains"};
|
||||||
|
|
||||||
for (int i = 0; i < sizeof(HomeAbilities)/sizeof(HomeAbilities[0]); ++i)
|
for (unsigned int i = 0; i < sizeof(HomeAbilities)/sizeof(HomeAbilities[0]); ++i)
|
||||||
{
|
{
|
||||||
if (card->basicAbilities[HomeAbilities[i]])
|
if (card->basicAbilities[HomeAbilities[i]])
|
||||||
game->addObserver(NEW AStrongLandLinkCreature(_id, card, HomeLands[i]));
|
game->addObserver(NEW AStrongLandLinkCreature(_id, card, HomeLands[i]));
|
||||||
@@ -3327,7 +3327,7 @@ MTGAbility * AbilityFactory::getManaReduxAbility(string s, int id, Spell *spell,
|
|||||||
|
|
||||||
const string ColorStrings[] = { Constants::kManaColorless, Constants::kManaGreen, Constants::kManaBlue, Constants::kManaRed, Constants::kManaBlack, Constants::kManaWhite };
|
const string ColorStrings[] = { Constants::kManaColorless, Constants::kManaGreen, Constants::kManaBlue, Constants::kManaRed, Constants::kManaBlack, Constants::kManaWhite };
|
||||||
|
|
||||||
for (int i = 0; i < sizeof(ColorStrings)/sizeof(ColorStrings[0]); ++i)
|
for (unsigned int i = 0; i < sizeof(ColorStrings)/sizeof(ColorStrings[0]); ++i)
|
||||||
{
|
{
|
||||||
if (s.find(ColorStrings[i]) != string::npos)
|
if (s.find(ColorStrings[i]) != string::npos)
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user