- Added new code for serialization/deserializaiton of full games including initial game and all the player actions.
- Added an undo menu using this code (beware, it's still very very alpha). - Removed various warning - Cleaned up avatar loading - Added full random lists load/save including the deck shuffling (not sure if I could not replace that with seed load/save) - Moved momir and Co rules configuration out of GameStateDuel - Create a GameType type to avoid mixing int everywhere
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@@ -67,7 +67,7 @@ public:
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public:
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int startTime, endTime;
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int gameType;
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GameType gameType;
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unsigned int seed;
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int nbFailed, nbTests, nbAIFailed, nbAITests;
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TestSuite(const char * filename);
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