- Added new code for serialization/deserializaiton of full games including initial game and all the player actions.
- Added an undo menu using this code (beware, it's still very very alpha). - Removed various warning - Cleaned up avatar loading - Added full random lists load/save including the deck shuffling (not sure if I could not replace that with seed load/save) - Moved momir and Co rules configuration out of GameStateDuel - Create a GameType type to avoid mixing int everywhere
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@@ -83,6 +83,7 @@ class MTGGameZone {
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void debugPrint();
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MTGCardInstance * removeCard(MTGCardInstance * card, int createCopy = 1);
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MTGCardInstance * hasCard(MTGCardInstance * card);
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size_t getIndex(MTGCardInstance * card);
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void cleanupPhase();
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void beforeBeginPhase();
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