fix layer order

This commit is contained in:
Anthony Calosa
2016-07-18 07:28:31 +08:00
parent c0334d0c94
commit 0b4b085095

View File

@@ -259,6 +259,7 @@ void DeckMenu::Render()
if (avatarholder.get() && menupanel.get() && inDeckMenu)//bg panel if (avatarholder.get() && menupanel.get() && inDeckMenu)//bg panel
renderer->RenderQuad(menupanel.get(), 225.f, 0, 0 ,SCREEN_WIDTH_F / avatarholder.get()->mWidth, SCREEN_HEIGHT_F / avatarholder.get()->mHeight); renderer->RenderQuad(menupanel.get(), 225.f, 0, 0 ,SCREEN_WIDTH_F / avatarholder.get()->mWidth, SCREEN_HEIGHT_F / avatarholder.get()->mHeight);
RenderBackground();//background deck menu RenderBackground();//background deck menu
mScroller->Render();
if (menuholder.get() && inDeckMenu)//menuholder if (menuholder.get() && inDeckMenu)//menuholder
renderer->RenderQuad(menuholder.get(), 0, 0, 0 ,SCREEN_WIDTH_F / menuholder.get()->mWidth, SCREEN_HEIGHT_F / menuholder.get()->mHeight); renderer->RenderQuad(menuholder.get(), 0, 0, 0 ,SCREEN_WIDTH_F / menuholder.get()->mWidth, SCREEN_HEIGHT_F / menuholder.get()->mHeight);
@@ -345,7 +346,6 @@ void DeckMenu::Render()
} }
} }
mScroller->Render();
RenderDeckManaColors(); RenderDeckManaColors();
if (!title.empty()) if (!title.empty())