Erwan
- fixed a duplicate id in primitives (please be careful!) - fixed issue 426
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@@ -2707,7 +2707,7 @@ type=Artifact
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[card]
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name=Avenging Angel
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auto=flying
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autograveyard=@movedTo(this|mygraveyard) from(myBattlefield):moveTo(mylibrary) && shuffle
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autograveyard=@movedTo(this|mygraveyard) from(myBattlefield):moveTo(mylibrary)
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text=Flying -- When Avenging Angel is put into a graveyard from the battlefield, shuffle Avenging Angel into its owner's library.
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mana={3}{W}{W}
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type=Creature
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@@ -5254,7 +5254,7 @@ type=Instant
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[card]
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name=Bonded Fetch
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abilities=defender,haste
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auto={T}:token(-1111113) && draw:1
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auto={T}:token(-1111145) && draw:1
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text=Defender, haste -- {T}: Draw a card, then discard a card.
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mana={2}{U}
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type=Creature
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@@ -5267,7 +5267,7 @@ name=Bonded Fetch's Discard
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auto=counter(0/0,1,Bonded Fetch)
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auto=@movedTo(*|myhand) from(mylibrary):thisforeach(counter{0/0.1.Bonded Fetch}>0) moveTo(mygraveyard) target(*|myhand) && counter(0/0,-1,Bonded Fetch) && counter(0/0,1,Bury)
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auto=thisforeach(counter{0/0.1.Bury}>0) bury
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id=-1111113
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id=-1111145
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type=nothing
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[/card]
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[card]
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@@ -8850,7 +8850,7 @@ name=Corpse Hatch
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target=creature[-black]
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auto=destroy
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auto=Token(-193507)*2
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text=Destroy target nonblack creature. -- Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have “Sacrifice this creature: Add {1} to your mana pool.”
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text=Destroy target nonblack creature. -- Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have “Sacrifice this creature: Add {1} to your mana pool.<EFBFBD>E
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mana={3}{B}{B}
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type=Sorcery
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[/card]
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@@ -15026,30 +15026,30 @@ type=Creature
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subtype=Faerie Soldier
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power=3
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toughness=2
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[/card]
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[/card]
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[card]
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[card]
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name=Feral Hydra
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type=Creature
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subtype=Hydra Beast
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mana={X}{G}
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power=0
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toughness=0
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toughness=0
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text=Feral Hydra enters the battlefield with X +1/+1 counters on it. -- {3}: Put a +1/+1 counter on Feral Hydra. Any player may play this ability
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auto=counter(1/1,X)
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auto={3}:counter(1/1)
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grade=borderline
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[/card]
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[card]
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name=Feral Instinct
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@@ -19433,7 +19433,7 @@ name=Grizzly Fate
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auto=token(Bear,creature bear, 2/2,green)*2
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auto=aslongas(*|mygraveyard) token(Bear,creature bear, 2/2,green)*2 >6
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autograveyard={5}{G}{G}:copy(this) && moveTo(mystack) asSorcery
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text=Put two 2/2 green Bear creature tokens onto the battlefield. -- Threshold — Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard. -- Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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text=Put two 2/2 green Bear creature tokens onto the battlefield. -- Threshold <EFBFBD>EPut four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard. -- Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={3}{G}{G}
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type=Sorcery
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[/card]
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@@ -22389,7 +22389,7 @@ type=Enchantment
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name=Ior Ruin Expedition
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auto=@movedTo(land|myBattlefield):may counter(0/0,1,Quest)
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auto={C(0/0,-3,Quest)}{S}:draw:2
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text=Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. -- Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.
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text=Landfall <EFBFBD>EWhenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. -- Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.
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mana={1}{U}
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type=Enchantment
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[/card]
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@@ -26623,7 +26623,7 @@ type=Artifact
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[card]
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name=Lotus Cobra
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auto=@movedTo(land|myBattlefield):may token(-1111129)
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text=Landfall — Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.
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text=Landfall <EFBFBD>EWhenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.
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mana={1}{G}
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type=Creature
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subtype=Snake
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@@ -44177,7 +44177,7 @@ toughness=1
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name=Sunspring Expedition
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auto=@movedTo(land|myBattlefield):may counter(0/0,1,Quest)
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auto={C(0/0,-3,Quest)}{S}:life:8
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text=Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. -- Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.
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text=Landfall <EFBFBD>EWhenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. -- Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.
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mana={W}
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type=Enchantment
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[/card]
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@@ -47855,7 +47855,7 @@ auto=foreach(other creature[red]|myBattlefield) counter(1/1,1)
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auto=foreach(other creature[green]|myBattlefield) counter(1/1,1)
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auto={1}{C(1/1,-1)}:damage:1 target(creature)
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auto={1}{C(1/1,-1)}:token(Saproling,Creature Saproling,1/1,green)
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text=Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. -- {1}, Remove a +1/+1 counter from Ulasht: Choose one — Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield.
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text=Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. -- {1}, Remove a +1/+1 counter from Ulasht: Choose one <EFBFBD>EUlasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield.
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mana={2}{R}{G}
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type=Legendary Creature
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subtype=Hellion Hydra
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@@ -47881,7 +47881,7 @@ auto=@damaged(creature,player) from(mytgt):counter(0/0,2,Charge) all(this)
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auto={C(0/0,-1,Charge)}:2/2
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auto={C(0/0,-1,Charge)}:-1/-1 target(creature)
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auto={C(0/0,-1,Charge)}:life:2 controller
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text=Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. -- Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. -- Equip {2}
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text=Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. -- Remove a charge counter from Umezawa's Jitte: Choose one <EFBFBD>EEquipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. -- Equip {2}
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mana={2}
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type=Legendary Artifact
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subtype=Equipment
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