Phase bar is now clickable/touchable and animated.
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@@ -10,11 +10,18 @@ class GuiPhaseBar: public GuiLayer
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protected:
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Phase* phase;
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float angle;
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float zoomFactor;
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float zoomTarget;
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static GuiPhaseBar*instance;
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public:
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static GuiPhaseBar* GetInstance();
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public:
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GuiPhaseBar();
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~GuiPhaseBar();
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void Update(float dt);
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void Zoom(float);
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virtual void Render();
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virtual int receiveEventMinus(WEvent * e);
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};
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