Clean up of extra space at end of line

Removing unnecessary spaces makes the text or code cleaner and easier to read. Trailing spaces can lead to unexpected behavior or bugs.
This commit is contained in:
Eduardo MG
2024-06-19 18:00:52 -06:00
parent 2fea7d5810
commit 0937578d96
4 changed files with 182 additions and 182 deletions

View File

@@ -179,7 +179,7 @@
# Learn
#AUTO_DEFINE _LEARN_ name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot controller
# Spectacle, if an opponent lost life this turn
# Spectacle, if an opponent lost life this turn
#AUTO_DEFINE _SPECTACLE_ compare(oplifelost)~morethan~0
# Adventure
@@ -212,7 +212,7 @@
# Connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
#AUTO_DEFINE _CONNIVES_ draw:1 && transforms((,newability[if type(*[-land]|myhand)~morethan~0 then choice name(Discard a nonland) name(Discard a nonland) target(*[-land]|myhand) reject && counter(1/1) all(this)],newability[if type(land|myhand)~morethan~0 then choice name(Discard a land) name(Discard a land) target(land|myhand) reject])) oneshot
# Eternalize
# Eternalize
#AUTO_DEFINE _ETERNALIZE_ name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery
# Explores
@@ -251,7 +251,7 @@
# Goblin Token
#AUTO_DEFINE _GOBLINTOKEN_ create(Goblin:Creature Goblin:1/1:red)
# Gnome Token
# Gnome Token
#AUTO_DEFINE _GNOMETOKEN_ create(gnome artifact:creature gnome artifact:1/1)
# Insect Token