Fix an issue where pressing "triangle" on the PSP in the play menu would crash the game
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@@ -903,6 +903,7 @@ void GameStateMenu::ButtonPressed(int controllerId, int controlId)
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currentState = MENU_STATE_MAJOR_DUEL | MENU_STATE_MINOR_SUBMENU_CLOSING;
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break;
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case SUBMENUITEM_CANCEL:
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case kInfoMenuID: // Triangle button
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if (subMenuController != NULL)
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{
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subMenuController->Close();
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