- fix issue 69 (Shadow.png load issue) - I put it back to a black 16x16 image. If you need more alpha, use the facilities provided by JGE rather than touching the file, thanks ;)
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-09-29 14:07:14 +00:00
parent 2520a642c0
commit 08bf8781cc
5 changed files with 8 additions and 9 deletions

View File

@@ -24,7 +24,7 @@ struct True : public Exp { static inline bool test(CardSelector::Target* ref, Ca
{ return true; } };
template<>
CardSelector::ObjectSelector(DuelLayers* duel) : active(NULL), bigMode(BIG_MODE_SHOW), duel(duel), limitor(NULL), bigpos(300, 150, 1.0, 0.0, 220) {}
CardSelector::ObjectSelector(DuelLayers* duel) : active(NULL), duel(duel), limitor(NULL), bigpos(300, 150, 1.0, 0.0, 220), bigMode(BIG_MODE_SHOW) {}
template<>
void CardSelector::Add(CardSelector::Target* target)