forcing Ai to attack with creature that have "treason" ( the ability that sacrifices cards like ball lightining at end of turn)
since the creature is going to die anyways, might as well send it in and see if it can kill something. and yes i consider ai being THAT stupid a bug :P
This commit is contained in:
@@ -1014,6 +1014,8 @@ int MTGAttackRule::receiveEvent(WEvent *e)
|
||||
{
|
||||
MTGCardInstance * card = z->cards[i];
|
||||
if (!card->isAttacker() && card->has(Constants::MUSTATTACK))
|
||||
reactToClick(card);
|
||||
if (!card->isAttacker() && card->has(Constants::TREASON) && p->isAI())
|
||||
reactToClick(card);
|
||||
if (card->isAttacker() && card->isTapped())
|
||||
card->setAttacker(0);
|
||||
|
||||
Reference in New Issue
Block a user